A lightsaber and robot are among ten new products aimed at children have been named winners of the 2020 Kids at Play interactive Awards, to be presented at CES in Las Vegas next week.
The winners were announced by Living in Digital Times, the producers of lifestyle technology events at CES in partnership with CTA, and Children’s Technology Review. More than 500 children’s technology products were evaluated and reviewed for the 12th Annual KAPi (Kids at Play Interactive) and only a select few were recognised as the most innovative games, software, devices and apps for educating and entertaining today’s tech fluid children.
The KAPi Award ceremony will take place at CES 2020 in Las Vegas on Thursday, January 9, at 4:30p.m. at the Venetian Hotel, Level 4, Lando Room 4302.
The 2020 winners are:
- Best Overall Technology Toy: Hasbro’s Star Wars Lightsaber Academy Interactive Battle Lightsaber
- Best App: LEGO‘s LEGO DUPLO WORLD
- Best STEM/STEAM Product: Learning Resources’ Coding Critters
- Best Creative Experience: BANDAI NAMCO Entertainment’s tori Explorer Pack
- Noteworthy School Product: FableVision Studios’ Keenville
- Pioneer Team: ELENCO
- Legend: David Small and Paul Rago’s Shoot the Moon
- Best Robotics: Educational Insights’ Artie 3000 The Coding Robot
- Judge’s Choice: Nintendo‘s Ring Fit Adventure
- Best Use of Emerging Technology: Virsix’s St. Noire
For the past twelve years, the Kapi awards have identified children’s technology products that raise the bar for innovation and excellence during a 12-month review time. Presenting awards to some of the most deserving people, companies and products in the kids’ tech industry, organizers Robin Raskin, Warren Buckleitner, and Tonda Bunge Sellers coordinate annual events that provide face to face forums for decision-makers to touch base on which products, people, and companies should be honoured for raising the bar of excellence for innovation for kid’s tech.
The 2020 Awards were evaluated by an independent jury of industry and editorial experts under the direction of Warren Buckleitner, Editor of Children’s Technology Review, who looked for products that raised the bar for innovation and design excellence. Meet the winning companies and be amazed by their presentations on 9 January 2020 at 4:30pm at Kids and Family Stage at the Venetian.
Living in Digital Times, Kids At Play Interactive Awards (KAPi), and Children’s Technology Review would like to thank their prestigious team of sponsors and media partners: B8ta, Creativity Inc., TechUp and Romper.
To learn more, visit Kids at Play Awards at https://kapiawards.com/.
Second-hand smartphone market booms
The worldwide market for used smartphones is forecast to grow to 332.9 million units, with a market value of $67 billion, in 2023, according to IDC
International Data Corporation (IDC) expects worldwide shipments of used smartphones, inclusive of both officially refurbished and used smartphones, to reach a total of 206.7 million units in 2019. This represents an increase of 17.6% over the 175.8 million units shipped in 2018. A new IDC forecast projects used smartphone shipments will reach 332.9 million units in 2023 with a compound annual growth rate (CAGR) of 13.6% from 2018 to 2023.
This growth can be attributed to an uptick in demand for used smartphones that offer considerable savings compared with new models. Moreover, OEMs have struggled to produce new models that strike a balance between desirable new features and a price that is seen as reasonable. Looking ahead, IDC expects the deployment of 5G networks and smartphones to impact the used market as smartphone owners begin to trade in their 4G smartphones for the promise of high-performing 5G devices.
Anthony Scarsella, research manager with IDC’s Worldwide Quarterly Mobile Phone Tracker, says: “In contrast to the recent declines in the new smartphone market, as well as the forecast for minimal growth in new shipments over the next few years, the used market for smartphones shows no signs of slowing down across all parts of the globe. Refurbished and used devices continue to provide cost-effective alternatives to both consumers and businesses that are looking to save money when purchasing a smartphone. Moreover, the ability for vendors to push more affordable refurbished devices in markets in which they normally would not have a presence is helping these players grow their brand as well as their ecosystem of apps, services, and accessories.”
Worldwide Used Smartphone Shipments (shipments in millions of units)
|Rest of World||136.8||77.8%||245.7||73.8%||12.4%|
Source: IDC, Worldwide Used Smartphone Forecast, 2019–2023, Dec 2019.
Table Notes: Data is subject to change.
* Forecast projections.
Says Will Stofega, program director, Mobile Phones: “Although drivers such as regulatory compliance and environmental initiatives are still positively impacting the growth in the used market, the importance of cost-saving for new devices will continue to drive growth. Overall, we feel that the ability to use a previously owned device to fund the purchase of either a new or used device will play the most crucial role in the growth of the refurbished phone market. Trade-in combined with the increase in financing plans (EIP) will ultimately be the two main drivers of the refurbished phone market moving forward.”
According to IDC’s taxonomy, a refurbished smartphone is a device that has been used and disposed of at a collection point by its owner. Once the device has been examined and classified as suitable for refurbishment, it is sent off to a facility for reconditioning and is eventually sold via a secondary market channel. A refurbished smartphone is not a “hand me down” or gained as the result of a person-to-person sale or trade.
The IDC report, Worldwide Used Smartphone Forecast, 2019–2023 (Doc #US45726219), provides an overview and five-year forecast of the worldwide refurbished phone market and its expansion and growth by 2023. This study also provides a look at key players and the impact they will have on vendors, carriers, and consumers.
Customers and ‘super apps’ will shape travel in 2020s
Customers will take far more control of their travel experience in the 2020s, according to a 2020 Trends report released this week by Travelport, a leading technology company serving the global travel industry.
Through independent research with thousands of global travellers – including 500 in South Africa – hundreds of travel professionals and interviews with leaders of some of the world’s biggest travel brands, Travelport uncovered the major forces that will become the technology enablers of travel over the next decade. These include:
Customers in control
Several trends highlight the finding that customers are moving towards self-service options, with 61% of the travellers surveyed in South Africa preferring to hear about travel disruption via digital communications, such as push notifications on an app, mobile chatbots, or instant messaging apps, rather than speaking with a person on the phone. This is especially important when it comes to young travellers under 25, seen as the future business traveler, and managing their high expectations through technology.
With the threat of super app domination, online travel agencies must disrupt or risk being disrupted. Contextual messaging across the journey will help. Super app tech giants like WeChat give their users a one-stop shop to communicate, shop online, book travel, bank, find a date, get food delivery, and pay for anything within a single, unified smartphone app. Travel brands that want to deliver holistic mobile customer experiences need to think about how they engage travellers within these super apps as well as in their own mobile channels.
In the next year, research shows, we will see an accelerated rate of change in the way travel is retailed and purchased online. This includes wider and more complex multi-content reach, more enriched and comparable offerings, more focus on relevance than magnitude, and an increase in automation that enables customer self-service.
“How customers engage with their travel experience – for instance by interacting with digital ‘bots’ and expecting offers better personalised to their needs – is changing rapidly,” says Adrian Roodt, country manager for Southern Africa at Travelport. “We in the travel industry need to understand and keep pace with these forces to make sure we’re continuing to make the experience of buying and managing travel continually better, for everyone.”
Read the full 2020 Trends report here: 2020 Trends hub.