The Nintendo Classic Mini, a 2016 refresh of the wildly popular Nintendo Entertainment System first released in 1986, has finally arrived in South Africa, and it spells an end to the culture of game emulation that has been particularly strong in this country.
Emulation of the 1986 Nintendo Entertainment System has long been popular for playing classic games on computers without forking out thousands for what is now a collector’s edition. The argument for emulation is almost always backed with, “I purchased this game in the ‘80s or ‘90s but I don’t have the console anymore so I’m going to emulate it with an online back-up”.
This argument seems fine, in the traditional media back-up sense, because consumers have been backing up their vinyls, tapes and CDs to digital formats for ages. Moreover, this is a perfectly legal thing to do with audio media. Some consumers with damage discs, scratched vinyls and stretched tapes have been digitally downloading the media that they own, often from free and illegal channels, claiming the legal territory of fair use. Is this different to downloading Super Mario Bros if one has purchased it before?
However, the digital backup method becomes illegal with video games. Nintendo, Sony and Microsoft have explicitly outlined the rules: a consumer does not have the right to make back-ups, obtain back-ups and/or use these back-ups to play their games. The reason behind this is that piracy is rife in the game industry, and back-up copies are usually very difficult to create.
If back-up copies can be made, the media won’t work on the original console. Sony and Microsoft have implemented special copy-protection measures into their disc media to transmit a “disc wobble”. Their console’s lasers read this wobble, to prove that the disc is not a back-up. Blank discs cannot be purchased with this wobble.
Nintendo has taken a slightly more interesting approach to copy-protection. Apart from the Wii and Wii U, every console the company has produced runs off proprietary game cartridges. This has made the need for back-ups irrelevant, as cartridges are far more resilient to damage compared to their disc counterparts. While dust might be a problem on the older cartridges, they just needed a quick blow of air on the receivers, which Nintendo highly recommended against doing, to get the game working again.
These cartridges were notoriously difficult to back up, but were not immune. Many websites offer backed up games for download, and Nintendo Entertainment System games are not larger than a megabyte, making them extremely attractive to download when one compares the amount of equipment required to back-up one’s personal copy.
Bearing this in mind, emulators found their way through consumers not being able to play copied games on copy-protected consoles and the rapid increase in computing power. Emulation of copyrighted games is still illegal and will continue to be illegal for decades to come, as copyright stands for 75 years and the earliest Nintendo game is less than four decades old.
Nintendo doesn’t condone emulation at all and has made it clear that it will never produce an emulator for computers.
Hidden deep in the legal documentation on its corporate website (see https://www.nintendo.com/corp/legal.jsp#helping), the company goes into great detail on its attitude to emulators.
It states emphatically: “Emulators developed to play copied Nintendo software promote piracy. That’s like asking why doesn’t Nintendo legitimize piracy. It doesn’t make any business sense. It’s that simple and not open to debate.”
That being said, Sony and Nintendo have seen the market for retro gaming and have released solutions to counter emulation.
Sony released a monthly-subscription service called PlayStation Now which allows consumers to play a vast selection of popular PlayStation and PlayStation 2 games on their PlayStation 4 consoles. This service has been well-received in the launch countries, but licensing issues are restricting Sony from going global with this service.
Nintendo’s Classic Mini is a different story.
It solves a lot of the issues that Sony is facing with licensing through the release of a separate console. This allows licensing to the console itself, which allows worldwide release. The introductory price of R1200 once-off, with 30 pre-installed classic games like the original Super Mario Bros and Donkey Kong, makes this an extremely attractive offer to consumers who want to get the best retro experience while staying on the good side of the law.
The bottom line is, it makes emulation of the console’s games defunct.
Win a Poster Heater with Gadget and Takealot.com
This winter Gadget and Takealot.com are giving away three Poster Heaters, which look like posters but become heaters when you plug them in.
Three Gadget readers will each win a unit, valued at R550 each. To enter, follow @GadgetZA and @Takealot on Twitter and tell us on the @GadgetZA account how many Watts the heater consumes.
What’s the big deal about these heaters? Many of us are struggling to keep the balance between soaring electricity costs and the need to keep warm this winter.
However, the recently launched Poster Heater by EasyHeat and distributed in South Africa by Takealot.com is not only one of the most cost effective electric heaters currently on the market, it is also easy to setup and use.
As the name indicates, it is a poster similar to one you would hang on a wall. But, plug it in and it turns into a 300 Watt heater. The Poster Heater isn’t designed to heat hallways or large rooms, but rather smaller ones like a bedroom or a baby’s nursery or a dressing room.
It uses radiant heating, which means that it heats up in a couple of minutes and the heat is directed at the objects or people around it, quickly taking the chill out of the air and providing a comfortable ambient temperature.
The other advantage of radiant heating is that it doesn’t dry out the air like infrared or gas heaters. Users also don’t have to worry about their children or pets getting too close to it because, even though it gets hot, it can be touched.
To enter the competition follow the steps below:
Competition entry details:
3. The competition closes on 31 July 2018.
4. Winners will be notified via Twitter on 1 August and Takealot.com will be in touch to organise delivery.
5. The competition is only open to South African residents.
Happy Emoji Day! Here’s 10 reasons to be cheerful
First created by Shigetaka Kurita in 1999, the emoji has become a huge part of everyday communication. Whether you love them or hate them, flying dollar bills, applauding hands and rolling eyes are here to stay.
Scientist suggest that the use of emojis will help us gain the same satisfaction from digital interactions as we enjoy from personal contact.
Almost two decades later, and we have over 2600 unique emojis to perfectly express what we feel, thank you Mr Kurita! Join HMD, the home of Nokia phones as we celebrate World Emoji Day on the 17th of July with these interesting emoji facts:
The most popular emoji used is “Person Shrugging”
1. The Nokia 3310 was chosen as one of the first 3 “National” emojis for Finland… it represents unbreakable!
2. South Africa’s favourite emoji is the “Kiss and wink”… how sweet SA!
3. French is the only language where a ‘smiley’ does not top the list for its use
4. On average, over 60 billion emojis are sent on Facebook every day
5. For the first time ever, the Oxford Dictionaries Word of the Year was a pictograph! The “Face with Tears of Joy” was crowned word of the year in 2015
6. According to Emojipedia, some of the most requested emoji’s include afro, a bagel and hands making a heart
7. To include all races, a diversity pack was released in 2017
8. It has become so trendy that the Museum of Modern Art displays the original emoji collection on canvas
9. In 2009, Herman Melville’s classic Moby Dick was completely translated into emoji’s