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Enter the dystopian world of Ministry of Broadcast, a narrative-driven single-player cinematic platformer, mixing Orwell’s 1984 with modern reality TV. The game features:

  • Story and personality – In a country divided by The Wall, players must compete on (and win) a reality TV show broadcast by the Regime to cross over and reunite with their families. Featuring lots of impish humour, grade-A sarcasm, and comic mischief, all balanced perfectly with the dark, heavy themes presented in this dystopian world.
  • Cinematic platformer – Run, jump, crash, and climb through each Arena as the narrative unfolds. Smoothly integrated animation sequences help tell its intricate story, as well as environmental storytelling, and NPC dialogue as players dive and dodge around them.
  • Environmental HUD – Rather than a screen cluttered with overlaid indicators, HP bars, and mini-maps, any information the player will need is incorporated into the environment. Hints and clues subtly mesh into the game’s art – players will need a keen eye if they want to survive each Arena without breaking their legs.
  • Puzzle-solving – Players must use their wits – and at times a dash of ruthlessness – to advance through the Arenas. Players will have to interact with the environment itself to solve most of the puzzles: use the protagonist’s momentum to move platforms, flip the occasional lever, and even sacrifice an NPC or two to cross spiky pits.

Available to play later this month at EGX Rezzed in London, this dystopian nightmare will be available physically for the Nintendo Switch this May from Numskull Games, with a Standard Edition and Collector’s Badge Edition both available.

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