Taking place from May 23 to June 28, War of the Spark Chronicles will provide MTG Arena players the opportunity to play through five key moments in Magic, each with a specific play format. As players secure wins, they’ll unlock beautiful, exclusive stained-glass card style variations of Planeswalkers from War of the Spark, while others will be available in the game’s store. And, for fans and followers of Magic lore and history, each Planeswalker card will provide additional story and background.
Below are the details for the War of the Spark Chronicles event, broken down by week, dates, event name, and per-week playing format.
Event Name: Part I: Ravnica at War
Format: Momir (Momir is a format that makes use of the “Momir” avatar which allows you to pay X and discard a card to make a random creature with the converted mana cost of X, but only as a sorcery and only once each turn). Momir is also a special 96-card deck that includes 1 of each Planeswalker from War of the Spark.
May 31-June 7
Event Name: Part II: No escape
Format: Pauper (Pauper is a format in which all cards used must have been printed at the common rarity in a Magic set or product. Other than that, the usual rules for constructed decks apply)
June 7-June 14
Event Name: Part III: Storm the Citadel
Format: Singleton (Singleton, also known as highlander, is a constructed variant where each deck is restricted to only one copy of a given card, sans basic land)
June 14-June 21
Event Name: Part IV: Commence the Endgame
Format: Counters (Counters (includes an emblem that puts an extra +1/+1 counter on anything with one on it already, an extra loyalty counter on Planeswalkers, and Amass 1)
June 21-June 28
Event Name: Part V: Gideon’s Sacrifice
Format: Ravnica Block (Play done via Ravnica block of cards)
Superhot launches on Nintendo Switch
Blurring the lines between cautious strategy and unbridled mayhem, Superhot is the first-person shooter (FPS) in which time moves only when players move.
Click below to watch the trailer and to read about the game.
No regenerating health bars. No conveniently placed ammo drops. It’s just the player, outnumbered and outgunned, grabbing weapons off fallen enemies to shoot, slice, and manoeuvre through a hurricane of slow-motion bullets.
With its stylised graphics, the game finally adds something new to the FPS genre. Superhot’s polished, minimalist visual language helps players focus on what’s most important – the fluid gameplay and the cinematic beauty of the fight.
The game took thirty months to make, meaning thousands of hours were put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign, to an array of awards and nominations from industry experts, Superhot is a labour of love by its independent, dedicated team and thousands of backers from all around the globe.
It has the following features:
• Endless Mode – how long can you last against unyielding waves of enemies?
• Challenge Mode – take on Superhot with your bare hands, no restarts, timed runs, and more.
• Extras – delve further into Superhot with mini-games, ASCII art, and [redacted].
The game is available now on the Nintendo Switch eShop for R150.
New Borderlands 3 game modes announced
At Gamescom 2019 this week, Gearbox Software creative director Paul Sage, in conversation with Geoff Keighley, announced two new Borderlands 3 game modes.
Click below to watch the announcement and to read more about the game.
Vault Hunters, prepare for Borderlands 3. The game tests a player’s skills to score some top-tier loot in the crucibles of the new Proving Grounds and the returning Circle of Slaughter arenas.
Borderlands 3 is a story-driven, non-stop galactic thrill-ride, filled with colourful characters, epic enemies and boss fights, and billions of guns. In an all-new gameplay trailer released today, Gearbox and 2K show off the game’s unique brand of explosive, irreverent mayhem.
Borderlands 3 launches on PlayStation 4, Xbox One, and PC on 13 September.