Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Lucasfilm have announced LEGO Star Wars: The Force Awakens, marking the return of the LEGO video game franchise.
he game allows players to relive the action from the blockbuster film in a fun-filled, humorous way that only a LEGO game can offer. Launching on June 28, 2016, the game will introduce brand new gameplay mechanics to build, battle and fly through the galaxy like never before, as well as new story content exploring the time between Star Wars: Return of the Jedi and Star Wars: The Force Awakens, providing additional insight about the new movie and its characters.
LEGO Star Wars: The Force Awakens, developed by TT Games and published by Warner Bros. Interactive Entertainment, will be available for PlayStation 4 and PlayStation 3 computer entertainment systems, PlayStation Vita handheld entertainment system, Xbox One, Xbox 360, the Wii U, the Nintendo 3DS family of systems and Windows PC.
“We’re extremely proud of the LEGO Star Wars video games. It is truly an incredible franchise that has sold more than 33 million copies and helped ignite a passion for numerous fun-filled LEGO games enjoyed by countless gamers around the world,” said Tom Stone, Managing Director, TT Games. “LEGO Star Wars: The Force Awakens will be pushing the series forward with innovative new gameplay mechanics, while also exploring new parts of the universe that are sure to excite and delight both LEGO and Star Wars fans, as well as newcomers to our games.”
“We are thrilled to be bringing back the LEGO Star Wars video game franchise, which kicked off such a beloved series of LEGO titles more than a decade ago,” said Ada Duan, Vice President, Digital Business & Franchise Management, Lucasfilm. “LEGO Star Wars: The Force Awakens allows players to experience the new film in a unique way that only TT Games can provide, combining signature humour with epic Star Wars action. With exclusive story content exploring new details about the movie and its characters, it’s a perfect fit for fans young and old.”
“We are delighted to return to the Star Wars Universe and continue the journey with the franchise that started it all for LEGO video games.” said Niels Jorgensen, Vice President, Digital Games for the LEGO Group. “LEGO Star Wars: The Force Awakens will offer an amazing gaming experience covering not only the movie but also exclusive content with all the fun and humor you would expect from a LEGO game, while delivering the epic Star Wars adventure fans expect”
LEGO Star Wars: The Force Awakens takes players deeper into the new film than any other game with all of the heroic characters from the movie, including Rey, Finn, Poe Dameron, Han Solo, Chewbacca, C-3PO, and BB-8, as well as Kylo Ren, General Hux and Captain Phasma, while also exploring iconic Star Wars locales, such as Jakku and Starkiller Base.
This action-packed adventure introduces new gameplay features, including the enhanced “Multi-Builds” system, where players can choose from multiple building options to advance the game. Gamers will be able to engage in intense new Blaster Battles for the first time, utilizing surrounding environments to drive back the First Order. Fans can also experience the thrill of high-speed flight gameplay through arena-based battles and dogfights in space, while utilizing a multitude of vehicles along the way, including the legendary Millennium Falcon.
PlayStation 4 and PlayStation 3 players will have access to exclusive downloadable content, the Droid Character Pack and the Phantom Limb Level Pack. For information on LEGO Star Wars: The Force Awakens, visit the PlayStation Blog.
Welcome to world of 2099
The world of 2099 will be unrecognisable from the world of today, but it can be predicted, says one visionary. ARTHUR GOLDSTUCK met him in Singapore.
Futuristic structures tower over the landscape. Giant, alien-looking trees light up with dazzling colours amid the hundreds of plant species that grow up their trunks. Cosmetic stores sell their wares via public touch-screens, with products delivered instantly in drawers below the screens.
This is not a vision of the future. It is a sample of Singapore today. But it is also an inkling of the world we may all experience in the future.
Singapore was the venue, last week, of the World Cities Summit, where engineers, politicians, investors and visionaries rubbed shoulders as they talked about the strategies and policies that would enhance urban living in the future.
As part of the Summit, global payment technologies leader Mastercard hosted a small media briefing by one of Singapore’s leading thinkers about the future, Dr Damian Tan, managing director of Vickers Venture Partners. The company’s slogan “We invest in the extraordinary,” offers a small clue to Tan’s perspective.
“We look as far forward as 2099 because, as a venture capital firm, we invest in the long term,” he tells a group of journalists from Africa and the Middle East. “Companies explode in growth because there is value in the future. If there is no growth, they won’t explode.”
The big question that the Smart Cities Summit and Mastercard are trying to help answer is, what will cities look like in the year 2099? Tan can’t give an exact answer, but he offers a framework that helps one approach the question.
“If you want to look at 81 years into the future, and understand the change that will come, you need to double that amount and look into the past. That takes us to 1856. The difference between then and now is the difference you can expect between now and 2099.”
Click here or on the page link below to read on: Page 2: Soldiers and Health in 2099.
- Arthur Goldstuck is founder of World Wide Worx and editor-in-chief of Gadget.co.za. Follow him on Twitter on @art2gee and on YouTube
Street art goes electric
Kaspersky Lab and British street artist D*Face have unveiled the first-ever “art helmet” design at the Formula E finale for electric cars in New York.
The ‘Save The World’ helmets will be raced by DS Virgin Racing’s drivers, Sam Bird and Alex Lynn, as they traverse the New York street circuit during the final races of the Formula E season.
The announcement signals the first art helmet by a Formula E team, continuing the heritage of art in motorsport and the cybersecurity brand’s commitment to contemporary art, creativity and innovation. D*Face took inspiration from Kaspersky Lab’s tagline, “A Company To Save The World”, and hopes that his colourful work will inspire people to take positive action.
D*Face will announce his first-ever art car design with a custom-made livery for the DS Virgin Racing Team. Its design will be released at the “Art Goes Green” event after Saturday’s race. The helmets and art car are the latest installations in the “Save the World” collection, following a major permanent public mural that was installed in Brooklyn, New York, in May.
D*Face, whose real name is Dean Stockton, said: “It is exciting to work with Kaspersky Lab on this project and create art with a real message of hope for a better future. After all, this is our world and we need to look after it. It will take every one of us to make a real lasting, impactful change. I love the mentality of the DS Virgin Racing Team and that of Formula E by showcasing sport in a way that doesn’t harm the environment, but is still just as exhilarating and fun.
“It is time for us all to stand together and make a change… be that stopping data steals, climate change, plastic waste or using damaging fuels. I want everyone to make a pledge to do one thing that will help make a change.”
As a sponsor of DS Virgin Racing Team, Kaspersky Lab is responsible for protecting the team’s devices against cyber threats. The company sees the technical environment in the global sport of Formula E as the next frontier in furthering its research and development of new technologies to keep vehicles secure in the digital world.
Sylvain Filippi, Managing Director at DS Virgin Racing, said: “The whole team fully supports this great initiative and our thanks got to Kaspersky and D*Face for their collaboration. It’s an honour to have such an innovative artist bring his talents to bear in our team ahead of the season-finale; the car, drivers’ crash helmets and mural all look amazing.”
Aldo Fucelli Pessot del Bo, Head of Global Partnerships and Sponsorships at Kaspersky Lab added: “There is a need for innovation on a global scale, both in contemporary art and in the fast-growing sport of Formula E. Now, for the first time ever, Kaspersky Lab is proudly bringing together the two sectors in an effort to Save the World and unleash creativity, encourage freedom of expression and further innovation.”