It’s the most near-perfect technology ever for watching TV, but there is almost no reason for the average consumer to invest in it. It’s called 8K, and it offers double the resolution of the current high-end, known as 4K, which itself offers twice the resolution of regular high-definition TV.
It sounds incredible, and it is. One has to step right up to an 8K screen, with ones nose almost to the glass, before one can see the tiny grid that makes up the display pattern. Where HD has 1920 horizontal lines down the TV screen, 4K has 3840, and 8K 7680 lines. When multiplied by vertical lines – HD at 1080, 4k at 2160 and 8K at 4320 – one sees an exponential increase in the number of pixels. These light elements that make up the picture leap from 2-million in HD to 33-million in 8K.
There is one fundamental problem with this dramatic leap in display technology: the world of content has yet to catch up with it. So, unless one has money to burn and an appetite for showing off, there is little point in buying an 8K set – for now.
What it really represents is the TV manufacturing industry demonstrating both its readiness for the content revolution, and its ability to lead in technology. This means that, because a Samsung or LG unveils an 8K unit, consumers will have their perception of that company’s technology leadership reinforced, and feel more compelled to buy one of their lower-end TVs.
The further reality is that the new cutting edge technology that gets announced today is the mainstream technology three years from now and the entry-level in five to ten years. When the first OLED display was unveiled by Sony at the Consumer Electronics Show in Las Vegas a decade ago, a tablet-sized screen would have cost $20 000, or nearly R300 000 in today’s money. Yet, the same technology is now available in large-screen TVs for less than R10,000. A few years on, Samsung and LG unveiled the next big thing, Quantum Dot TV screens, at well over R50,000. Now Samsung’s version, called QLED, and HiSense, with ULED, are available for under R10 000.
In other words, the price of the cutting edge keeps coming down, and each new cutting edge drops in price faster than the one before.
So, when Samsung announced recently that it’s new QLED 4K and 8K TV models will be available at select retailers in South Africa from this month, it wasn’t mere hype.
Samsung argued that the 2019 editions of the Q80 and Q90 feature “Ultra Viewing Angle technology, which restructures the TV’s panels so the backlight passes through the panel with lights evenly onto the screen”.
The Q70, Q80, and Q90 models offer “Direct Full Array technology that uses a panel featuring concentrated zones of precision-controlled LEDs”. These adjust automatically to display deeper blacks and purer whites, delivering dramatically improved contrast.
Users of the Q900 model series won’t have to wait for content to be made in 8K format either. It uses the company’s Quantum Processor 8K to “up-scale” lower resolution content to 8K and optimises audio and video to the specific content on the screen.
In the same way, the QLED 4K models feature Quantum Processor 4K, which up-scales HD to improve brightness, picture quality and sound, based on each individual scene.
Meanwhile, at a Global Press Conference in Andalusia, Spain, last month, the organisers of the annual IFA tech fest in Berlin gave the media a sneak preview of what to expect at the event in September. Top of the list was 8K TV.
Hisense and Skyworth both signalled their intentions to join the 8K TV technology race, but at a far more affordable level than the industry leaders.
Hisense showcased the 74U9E 8K TV, a 75-inch monster that is due to be launched in China this year, and is likely to come to South Africa early next year.
It offers improved contrast and more vivid colours over the previous Hisense U range TV, while sound is integrated, with a subwoofer embedded into the stand of the TV. Like the Samsung 8K machines, the display dynamically upscales 4K content in real time.
At the IFA press conference, Skyworth showcased its 8K TVs via German TV brand Metz, which it acquired last year. The company offers a “premium-affordable” sub-brand called Metz Blue and, startlingly, this low-cost brand was chosen to showcase 8K TV, meaning it will reach the mass market even more quickly than previous high-end technologies.
With Skyworth having brought the first Android-based TV to South Africa last year, it came as no surprise that its new S9A 8K OLED is an Android TV, combining vivid picture colour with Android TV functionality. As Gadget’s Bryan Turner, who attended the event, put it: “Witnessing the 8K and OLED combination was incredible and felt like getting a new set of glasses.”
It supports the latest streaming apps, and can be controlled via the voice-controlled Google Assistant, which is available on most Android phones.
In short, 8K is on a fast-track to our living rooms, at a speed never seen before in cutting edge TV.
- Arthur Goldstuck is founder of World Wide Worx and editor-in-chief of Gadget.co.za. Follow him on Twitter and Instagram on @art2gee
The Outer Worlds creates a twist on lone hero RPGs
With The Outer Worlds being released just under a month ago, BRYAN TURNER played it extensively to shell out exactly what makes it so special.
The Outer Worlds makes it difficult to turn the console off. It took a while to pinpoint exactly what makes it so more-ish. Eventually, it became clear that it’s not one aspect, but rather several facets that make this game great. We’ve separated this game into its parts.
It comes as no surprise that Obsidian Entertainment, the makers of Fallout New Vegas and Star Wars: Knights of the Fallen Empire, was behind The Outer Worlds. It blends two distinct flavours of gaming – the chaos of Fallout with the intergalactic travel from Star Wars. This makes The Outer Worlds feel familiar but fresh at the same time.
At first, the game felt similar to the Fallout RPG series, particularly Fallout New Vegas, where the player is conveniently more powerful than the other players that exist in the world into which they venture. In Fallout, worlds are generally lawless, and players must navigate their character towards the alignment or “good or bad status” they want the player to be. The plot has scenarios that only a certain type of alignment can be, whether the character is the Restorer of Faith or the Architect of Doom.
The Outer Worlds follows a similar kind of style, but replaces the wasteland with a picture of the far future. Players start off as a passenger who gets unfrozen on a ship that holds a few of Earth’s brightest minds. The main campaign goal is to help unfreeze the other passengers. Instead, players are found in a hyper-capitalist world where workers are extremely disposable. Enormous companies go by names like “Auntie Cleos” but set extremely oppressive policies to keep their workers in line. From this, one can tell that dark humour is rife throughout this game.
These kinds of immersive RPGs, naturally, pack so many side quests into their world that it’s easy to forget the player’s main objective. These side quests are very reminiscent of the Fallout series, because they feature many ways of getting the job done, whether it be fighting, convincing or sneaking. One can even have companions, which present players with even more quest lines.
Not everything is a remix of other games. Companions have a direct effect on a character’s skill set, because the main characters are not always skilled in what players need. For example, we brought along Parvati in a quest where we needed more support with engineering skills, which is a skill we neglected to level up in the main character.
There’s also the ability to have a special combat skill, which becomes very handy in situations where there are many enemies around. Of course, it not only buys players time, but delivers more damage to opponents. Some special combat skills even stun non-targeted opponents, which really helps.
Gear and perks have also been designed from scratch, and it shows. It’s far more intuitive than we’ve seen in other RPGs so far and it makes for a much better experience that saves time on upgrading gear and perks so players can actually play the game.
I’m a huge fan of the Vault-Tec Assisted Targeting System, or VATS, as Fallout players know it. The system allows players to target various limbs or parts of the opponent with precision aim, ensuring a better shot. While The Outer Worlds doesn’t use this, it features a slow-motion aiming system which can be considered an equivalent.
The travel system allows for travel from planet to planet, and they’re all distinctly mapped. While many are filled with enemies and marauders in empty wastelands, there are also major cities. The art style and careful attention to detail with the colour make this contrast distinguishable.
One of our biggest compliments is the completeness of this game. Many games have recently shipped glorified beta versions of their games because they’re pressed for time. The Outer Worlds, however, didn’t present a single bug within 20 hours of gameplay.
Overall, it’s a very enjoyable game, and fans of the Fallout, Star Wars RPGs, and Mass Effect series’ should definitely take a look at what The Outer Worlds has to offer.
FNB takes shot at Bank Zero
With expectation building for the launch of Bank Zero by legendary banker Michael Jordaan, his previous employer seems to have taken a strategic shot with the launch of its latest service.
FNB has launched Easy Zero, a fully-fledged digital bank account with a card to allow customers to transact easily without paying a monthly fee. The mobile account was formerly known as eWallet eXtra.
The revamped digital account will now have a branded FNB bank card, providing customers with free card swipes, cost-effective transactional and ATM cash withdrawal fees. The card now gives customers more options to access their money. In addition, customers will also get free prepaid purchases and free cash deposits of up to R1,500 per month.
FNB Easy CEO Philani Potwana said: “We are aware of the day-to-day financial pressure that our consumers face, and Easy Zero is a direct response to their needs. The account is in line with our strategy to broaden financial inclusion to the unbanked and underbanked. We believe that the ability to operate the account digitally will allow customers to operate it at virtually no cost or minimal cost depending on transactional behaviour.
“We see Easy Zero being a digital bank account of choice for customers who do not have regular income or have limited banking needs. This is partly the reason debit orders are not allowed on the digital account as customers in this segment have limited debit orders. However, for those customers that have a need for debit orders they can still use our competitively priced Easy PAYU and Easy Smart Bundle accounts.”
Through Easy Zero, customers will be able to send money to anyone with a valid SA cellphone number, and skip the queues to pay people and accounts. Easy Zero account holders can also view their bank account balance and transaction history on their mobile phone at any time, from anywhere.
“The success of our digital account, with over 140,000 active customers, shows that anyone who owns a mobile phone can be banked in minutes using a mobile device,” says Potwana. “This showcases our ability to adapt to the ever-changing consumer landscape to cater for the needs of customers through platform innovation. ”
FNB is also offering Easy Zero digital account holders a toll-free number (0800 079 599) where easy customers can call for help on any of their banking needs. To open an Easy Zero account, dial *120*277# on a mobile phone and follow the prompts.