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PlayStation game debuts at film fest

Tribeca Film Festival played host to the official screening of Sony’s BEYOND: Two Souls gameplay, which included a panel discussion with Game Director David Cage and the Hollywood.

Developed exclusively for the PlayStation 3 system by Quantic Dream, creators of PS3’s Heavy Rain, BEYOND: Two Souls has been recognised as an Official Selection by the Tribeca Film Festival for its impact on the Future of Film. BEYOND: Two Souls delivers a, nonchronological narrative that features performances by actors Ellen Page (Juno, XMen), Willem Dafoe (Platoon, Spider-Man), Kadeem Hardison (A Different World, The Dark Party) and Eric Winter (The Ugly Truth, The Mentalist).

Releasing in North America on October 8, 2013, BEYOND: Two Souls takes players across the globe on a journey that explores 15 years of Jodie Holmes’ (Page) life. The original story seems to have jumped right from the silver screen, as main character Jodie, aided by scientist Nathan Dawkins (Dafoe) discovers a connection to a mysterious entity, setting off a thrilling journey to discover the truth about life, death and who she is a central theme that provides a rich and evocative narrative.

The exclusive post-screening panel featured actors Ellen Page, Kadeem Hardison and Eric Winter. During the discussion, led by moderator and video game journalist Harold Goldberg, they spoke of how their professional acting backgrounds contributed to their performance in this genre defining game. Additionally they discussed the challenges of working in a motion capture studio to produce such an epic story. Often void of any traditional inspiration such as costumes, props and environments, the mo-cap studio is a vacuum created to capture true performance.

‚”This has been a really intense and exciting experience for me, and one that I am extremely proud of,‚” said Ellen Page. ‚”I’m excited to see everyone’s reaction to the extended scene we are going to be screening and to feel the powerful emotion that David Cage instils in all his games.‚”

‚”This is a momentous event both in the world of gaming and in the history of the Tribeca Film Festival,‚” said Willem Dafoe. ‚”BEYOND: Two Souls tells a beautiful story and the players can wholly participate in each scenario and choose the characters’ action. This game is unlike any project that I’ve ever been involved with before.‚”

Quantic Dream used performance capture technology that allowed the actors’ performances and expressions to transcend the gaming medium, making the spectacular life of main character, Jodie Holmes, tangible and real. ‚”Quantic Dream is incredibly proud to share this vision of storytelling in games that redefines and breaks the boundaries of what games can achieve. We hope that BEYOND’s recognition as an Official Selection of the Tribeca Film Festival will only act as a catalyst to create more emotionally-charged games that explore mature themes,‚” said David Cage, founder of Quantic Dream.

The exclusive scene revealed at the Tribeca Film Festival, titled ‚”Homeless,‚” follows Jodieduring an emotionally and physically challenging part of her life where she is homeless and must find the will to survive in dire circumstances. The scene explores the relationships she forms with other homeless characters and the challenges they face, including finding their next meal, struggling to survive and retaining their belief in humanity.

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Bixby brings AI shopping to SA

Samsung has announced a strategic partnership with visual search provider Syte to power the first visual AI marketplace within Samsung devices.  Syte’s AI technology will power Bixby Vision’s Shopping Assistant, enabling users to browse and shop visually similar products directly from their camera and through a gallery of similar products. Outlets that will be enabled on devices include Superbalist, Zando, Cotton On, Wantitall, Homechoice and Bid or Buy.

“South Africa has enthusiastic consumers that expect engaging and convenient experiences that fit their lifestyle. We, therefore, decided to expand our partnership with Syte so our devices deliver just that,” says Justin Hume, director of Integrated Mobility at Samsung South Africa. “With visual search, South Africans can shop with ease, and connect better with their favourite retailers and brands and vice versa.”

Syte retail clients will populate the shopping results, which means access to purchase-ready traffic to retailers. Samsung says it aims to create the first visual AI ecosystem, where real-life inspiration leads directly to product discovery and purchase. The retailers that appear on the shoppable feed will create a consistent experience, from snapping a picture through to check-out.

“Our partnership with Samsung and its expansion to South Africa are meaningful achievements for us,” said Ofer Fryman, CEO of Syte. “By powering the end-to-end journeys of shoppers, we bring more value and increase the engagement between our retail clients and consumers.”

With Bixby Vision already built into the camera on select Samsung devices, users can translate foreign languages, identify landmarks or businesses to learn more about them and keep track of calories. Samsung says this is all aligned to its greater vision of helping people “Do What You Can’t”.

Supported devices for Bixby Vision and Shopping include Galaxy S10+/S10/ S10e, S9/S9+, Note8/S8/S8+/A7 2018/A5 2018.

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Gran Turismo 6 on the grid

Sony has announced that Gran Turismo 6 (GT6), the latest version of PlayStation’s best-selling franchise, will be released in the next few months.

The news was revealed today by Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation 3 will bring new levels of authenticity to ‚’the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

All of the cars and tracks from Gran Turismo 5, which has sold over 10m copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.

The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometres including the magnificent backdrop of Andaluc√≠a.

The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.

Other notable partnerships in the development of GT6 have been with tyre manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tyre and suspension kinematic modeling, creating an even more realistic experience for GT fans.

‚”It is amazing to think that it is 15 years since we first released Gran Turismo,‚” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit.

‚”Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!‚”

The celebration of 15 years of Gran Turismo event at Silverstone included a demo of GT6 featuring the famous circuit. Guests were able to play the game in the familiar circular Gran Turismo race pods before having a chance to take to the real track in cars provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and Toyota.

Further news about Gran Turismo 6 will be revealed at the forthcoming E3 and Gamescom events and on www.gran-turismo.com. #GT6iscoming

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