Armed with a new prototype Hoverboard, Rico vows to take down the Agency after learning of their plans to eliminate him. Tom Sheldon joins Rico on his mission and the pair begin by investigating a large submarine, which has surfaced ominously off the coast of Solis. Could Rico be out of his depth against The Agency?
The odds are mounting and the hunter is about to become the hunted. Just Cause 4 changes with the arrival of “Danger Rising” and a new Hoverboard. Speed across the surface of the ocean, grind along rails and kickflip over exploding helicopters.
“Danger Rising is the third DLC pack in the ‘Dare Devils, Demons and Danger’ Expansion Pass, and it brings a great new story, tough enemies that can grapple, just like Rico, and a new element that we are really excited about, the Hoverboard,” said Victoria Setian, Senior Producer at Avalanche Studios. “Just Cause 4 already had some of the best traversal mechanics around, but the Hoverboard ties everything together and gives players the smoothest, most dynamic movement system in any action game.”
The Agency is back, and brings the full force of their advanced tech and highly trained Agents to bear in their hunt for Rico and Sheldon. Agents grapple across the terrain, just like Rico, and attack from all angles, wielding hard-hitting weaponry unlike anything seen in the game before.
“Danger Rising” adds 8 new missions, the new Hoverboard, and multiple exciting new weapons & vehicles to the crazy Just Cause 4 sandbox world. Blast enemies with the ultra-powerful Sequoia 370 Mag-Slug, bend the laws of gravity with the Stormalong Em Zero magnesis rifle, or deploy a remote-controlled drone with the Yellowstone Auto Sniper Rifle.
Superhot launches on Nintendo Switch
Blurring the lines between cautious strategy and unbridled mayhem, Superhot is the first-person shooter (FPS) in which time moves only when players move.
Click below to watch the trailer and to read about the game.
No regenerating health bars. No conveniently placed ammo drops. It’s just the player, outnumbered and outgunned, grabbing weapons off fallen enemies to shoot, slice, and manoeuvre through a hurricane of slow-motion bullets.
With its stylised graphics, the game finally adds something new to the FPS genre. Superhot’s polished, minimalist visual language helps players focus on what’s most important – the fluid gameplay and the cinematic beauty of the fight.
The game took thirty months to make, meaning thousands of hours were put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign, to an array of awards and nominations from industry experts, Superhot is a labour of love by its independent, dedicated team and thousands of backers from all around the globe.
It has the following features:
• Endless Mode – how long can you last against unyielding waves of enemies?
• Challenge Mode – take on Superhot with your bare hands, no restarts, timed runs, and more.
• Extras – delve further into Superhot with mini-games, ASCII art, and [redacted].
The game is available now on the Nintendo Switch eShop for R150.
New Borderlands 3 game modes announced
At Gamescom 2019 this week, Gearbox Software creative director Paul Sage, in conversation with Geoff Keighley, announced two new Borderlands 3 game modes.
Click below to watch the announcement and to read more about the game.
Vault Hunters, prepare for Borderlands 3. The game tests a player’s skills to score some top-tier loot in the crucibles of the new Proving Grounds and the returning Circle of Slaughter arenas.
Borderlands 3 is a story-driven, non-stop galactic thrill-ride, filled with colourful characters, epic enemies and boss fights, and billions of guns. In an all-new gameplay trailer released today, Gearbox and 2K show off the game’s unique brand of explosive, irreverent mayhem.
Borderlands 3 launches on PlayStation 4, Xbox One, and PC on 13 September.