Google’s timeline for phasing out 32-bit apps
Google will be assisting developers in their optimisation journeys by preparing documentation on how to check if their apps support 64-bit and how to become 64-bit compliant.
Starting 1 August 2019:
- All new apps and app updates are required to provide 64-bit versions of any 32-bit native code they provide.
- Exception: Google Play will continue to accept 32-bit only updates to existing games that use Unity 5.6 or older until August 2021.
Exception: Google Play will continue to accept 32-bit only updates to existing games that use Unity 5.6 or older until August 2021.
Starting 1 August 2021:
- Google Play will stop serving apps without 64-bit versions on 64-bit capable devices, meaning they will no longer be available in the Play Store on those devices.
- This will include games built with Unity 5.6 or older.
The requirement does not apply to:
- Apps or app bundles explicitly targeting Wear OS or Android TV, which are form factors that do not currently support 64-bit code.
- Apps or app bundles that Google Play won’t install on Android 9 Pie or later (support for 64-bit does not need to extend to apps that are only on Android 8 Oreo and below).