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App makers on deadline as Google drops 32-bit support

Google has given app developers six months to get 64-bit compliant or be kicked out of the Play Store, writes BRYAN TURNER.

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Google’s Play Store will no longer accept 32-bit-only apps from August 2019, and will require developers to submit 64-bit versions of all apps. 

In a statement sent to developers, Google advised them that they may continue to submit 32-bit apps, on condition that it is alongside an identical 64-bit version.

What does it mean for the consumer?

The company made it clear that it will not cut support for 32-bit devices outright, but would rather deliver optimised apps to 64-bit devices. Most high-end and some mid-range smartphones released after 2014 are likely to be 64-bit devices.

Apps that are optimised for 64-bit devices are likely to start up faster, run smoother, and provide better battery efficiency than their 32-bit counterparts. This is possible through the processor’s design — 64-bit processors handle more “instructions” at once, which uses less power and reduces the number of times the processor needs to go back to memory. 

Apple made a similar move in 2015 when it announced to developers that late 2017 would mark the end for 32-bit apps on its App Store. With the release of iOS 11, it cut support for new 32-bit apps on the App Store, and removed the ability to install or run legacy 32-bit apps. The company was safe to make this move because all iPhones and iPads that ran iOS 11 had embedded 64-bit chips, which made that the iOS app ecosystem 64-bit optimised with a major version release.

This isn’t as easy for Android, because it covers a much larger range of devices, and old devices are not updated to new versions of Android. Hardware makers need to optimise, skin and/or brand every major Android release for the hardware on their devices, which means major version release timelines are variable.

The Android Developers Blog reported in December 2017 that “over 40% of Android devices coming online had 64-bit support, while still maintaining 32-bit compatibility”. Major app makers like Facebook, WhatsApp, and Uber have been releasing 64-bit versions since the Android Development platform introduced it in 2014. 

Click here to read about Google’s timeline for phasing out 32-bit apps.

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Samsung clears the table with new monitor

For those who like minimalism and tidy desks, Samsung’s new Space Monitor may just do the trick, writes BRYAN TURNER.

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The latest trends of narrow-bezels and minimalist designs have transcended smartphones, spilling into other designs, like laptops and monitors. 

The new Space Monitor line by Samsung follows in this new design “tradition”. The company has moved the monitor off the desk – by clipping it onto the edge of the desk.

It can be put into three configurations: completely upright, where it sits a bit high but completely off the desk; half-way to the desk, where it is a bit lower to put some papers or files underneath the display; and flat on the desk, where it is at its lowest.

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The monitor sits on a weighted hinge at the edge of the desk, providing sturdy adjustment to its various height configurations. It also swivels on a hinge at the point where the arm connects to the display. This provides precise viewing angle adjustment, which is great for showing something on screen to someone who is standing.

Apart from form factor, there are some neat goodies packed into the box. It comes with a two-pin power adapter, with no adapter box on the midpoint between the plug and the monitor, and a single cable that carries HDMI-Y and power to prevent tangling. 

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However, it’s slightly disappointing that there isn’t a Mini Display Port and power cable “in one cable” option for Mac and newer graphics card users, who will have to run two cables down the back of the screen. Even worse, the display doesn’t have a USB Type-C display input; a missed opportunity to connect a Samsung device to the panel.

A redeeming point is the stunning, Samsung-quality panel, which features a 4K UHD resolution. The colours are sharp and the viewing angles are good. However, this display is missing something: Pantone or Adobe RGB colour certification, as well as IPS technology. 

The display’s response rate comes in at 4ms, slightly below average for displays in this price range. 

These negatives aside, this display has a very specific purpose. It’s for those who want to create desk space in a few seconds, while not having to rearrange the room. 

Final verdict: This display is not for gamers nor for graphic designers. It is for those who need big displays but frequently need to clear their desks.

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Can mobile fix education?

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By Ernst Wittmann, global account director for MEA and country manager for Southern Africa, at TCL Communications

Mobile technology has transformed the way we live and work, and it can be expected to rapidly change the ways in which children learn as smartphones and tablets become more widely accepted at primary and high schools. By putting a powerful computer in every learner’s schoolbag or pocket, smartphones could play an important role in improving educational outcomes in a country where so many schools are under-resourced.

Here are some ways that mobile technology will reshape education in the years to come:

Organisation and productivity

For many adults, the real benefit of a smartphone comes from simple applications like messaging, calendaring and email. The same goes for schoolchildren, many of whom will get the most value from basic apps like sending a WhatApp message to friends to check on the homework for the day, keeping track of their extramural calendar, or photographing the teacher’s notes from the blackboard or whiteboard. One study of young people’s mobile phone use in Ghana, Malawi and South Africa confirmed that many of them got the most value from using their phones to complete mundane tasks.

Interactivity

One of the major benefits smartphones can bring to the classroom is boosting learners’ engagement with educational materials through rich media and interactivity. For example, apps like Mathletics use gamification to get children excited about doing mathematics—they turn learning into a game, with rewards for practicing and hitting milestones. Or teachers can set up a simple poll using an app like Poll Everywhere to ask the children in a class what they think about a character’s motivation in their English set-work book.

Personalisation

Mobile technology opens the doors to more personalised and flexible ways to teach and learn, making more space for children to work in their own style and at their own pace. Not very child learns in the same way or excels at the same tasks and subjects – the benefit of mobile phones is that they can plug the gaps for children seeking extra enrichment or those that need some additional help with classroom work.

For example, teachers can provide recommended educational materials for children who are racing in ahead of their peers in some of their subjects. Or they can suggest relevant games for children who learn better through practical application of ideas than by listening to a teacher and taking notes. 

In future, we can expect to see teachers, perhaps aided by algorithms and artificial intelligence, make use of analytics to track how students engage with educational content on their mobile devices and use these insights to create more powerful learning experiences. 

Access

South Africa has a shortage of teachers in key subjects such as mathematics and science, which disproportionately affects learners in poor and rural areas. According to a statement in 2017 from the Department of Basic Education, it has more than 5,000 underqualified or unqualified teachers working around the country. Though technology cannot substitute for a qualified teacher, it can supplement human teaching in remote or poor areas where teachers are not available or not qualified to teach certain subjects. Video learning and videoconferencing sessions offer the next best thing where a math or physical science teacher is not physically present in the classroom.

Information

Knowledge is power and the Internet is the world’s biggest repository of knowledge. Schoolchildren can access information and expertise about every subject under the sun from their smartphones – whether they are reading the news on a portal, watching documentaries on YouTube, downloading electronic books, using apps to improve their language skills, or simply Googling facts and figures for a school project.

Take a mobile-first approach

Technology has a powerful role to play in the South African school of the future, but there are some key success factors schools must bear in mind as they bring mobile devices into the classroom:

  • Use appropriate technology—in South Africa, that means taking a mobile-first approach and using the smartphones many children already know and use.
  • Thinking about challenges such as security – put in place the cyber and physical security needed to keep phones and data safe and secure.
  • Ensuring teachers and children alike are trained to make the most of the tech – teachers need to take an active role in curating content and guiding schoolchildren’s use of their devices. To get that right, they will need training and access to reliable tech support.

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