Sophisticated or super computer may be the way of the cuter, but due to their prices they are out of reach for many South Africans. But, the founders of local company, CrunchYard, have used their knowledge to create an avenue that opens the world of super computers to just about anyone who needs processing power.
Big data, analytics and sophisticated computer modelling may be the way of the future. Their costs, however, make them business tools that can be expected to remain the exclusive preserve of major corporations that have the budgets to run the ‘super computers’ with the massive processing systems needed for crunching the numbers.
In South Africa, this expectation is being turned on its head as innovative owners of established small and medium-sized businesses turn their entrepreneurial skills to exploiting sophisticated niche markets.
“It is smaller enterprises that have the agility, niche expertise and truly innovative spirit that are helping make a difference in the South African economy,” says Ethel Nyembe, Head of Small Enterprise at Standard Bank.
“As sponsors of the new Business Day TV series, The Growth Engines, we believe that the programme’s approach to examining the relationships between major businesses and smaller suppliers is important. How the two entities collaborate to their mutual benefit and use innovative approaches to solve issues – an example is the availability and cost of super computer processing capacity – makes fascinating viewing. It also serves as a source of inspiration to others who may be thinking about building a business around a very specific business demand.”
A case in point is the innovative approach by a Johannesburg company, CrunchYard, that used its founders’ highly-specialised knowledge to create an avenue that opens the world of super computers to just about anyone who needs processing power.
The brainchild of CrunchYard’s electrical engineer, Dr Renier Dreyer, the SME has adopted a unique approach to democratising access to the world of supercomputing. Nothing could be more democratic than the Internet, and it is this platform that CrunchYard has used to provide a service that allows sophisticated simulations to be run off the Internet on a ‘pay-for-use’ basis.
The service allows big businesses to test the viability and structural integrity of their projects – tasks which require enormous amounts of computing power. The users are primarily engineers and scientists working in fields as diverse as antenna design (such as Poynting Antennas, also featured on The Growth Engines, and responsible for nominating CrunchYard to appear on the programme as its innovative supplier), exploration geophysics, fluid dynamics and even swimwear design. The common denominator of these big businesses, until now, had always been a lack of ‘in-house’ computational power to run simulations.
The system at CrunchYard is made up of 320 computer cores that have been joined to cope with large amounts of data. The task of testing is vastly simplified and considerably cheaper – so much so that demand for the service is growing and CrunchYard is already gearing up to add more core processing power to their facilities.
“The idea for this unique super computer service was born when the founders realised that only major corporations with deep pockets could afford the processing computers needed for most complex simulations. The question was asked why a service catering for the needs of this niche market could not be offered over the Internet?” says Ms Nyembe.
The ultimate benefit stretches far beyond South Africa’s borders. As Dr. Dreyer explains;
“Super computer power is now available to anyone who wants to use it. Looking at Africa, the tendency would be to rely on a first-world power doing research into an African problem. This allows Africans to solve Africa’s problems. It allows the people at the places where challenges arise to begin looking at them and developing home-grown solutions.”
“This innovation illustrates just how outsourcing from a large company to a specialised smaller company can produce huge benefits. The company that uses the facility does not need to have the computing power or support staff required for a dedicated facility, whilst the company providing the service doesn’t require special skills to interface with the client. They just need to be experts in their own systems.
* Follow Gadget on Twitter on @GadgetZA
AppDate: DStv taps Xbox, Hisense for app
DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup
DStv Now for Xbox and Hisense
Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).
Expect to pay: A free download.
Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.
Stockists: Visit the store linked to your Xbox console or HiSense smart TV.
Santam Safety Ideas
Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to R150 000 worth of incubation support and R200 000 in seed funding.
The Safety Ideas competition was launched two years ago in partnership with LaunchLab, Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.
Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/
Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.
Fortnite fixes hackers’ hole
Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure, allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.
Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.
Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4. In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.
If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play.
While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details
Click here to read how the Fortnite hack worked
To win a set of three Fortnite Funko Pop Figurines, click here.