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Save with your bangle

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Sanlam has partnered with Laduma Ngxokolo to take wearable tech into the financial sphere with the Mna Nam. The bangle uses a QR code that links to a Savings Wallet on the wearer’s mobile phone, allowing one to save with a wrist scan.

What if this season’s most coveted accessory is as good for your future as it is for your look? Introducing Mna Nam by Laduma – the only accessory that becomes more valuable the more you use it. Sanlam joined forces with world-renowned designer, Laduma Ngxokolo, this National Savings Month to create a signature piece that effortlessly combines fashion with function. Whether you’ve skipped your third cup of coffee for the day or just feel like rewarding yourself, you can now actively save that money instantly. For the first time, saving has become as easy as spending.

Sanlam has had widespread success from its past National Savings Month (July) social experiments – One Rand Man, One Rand Family and Conspicuous Savers – and this year the brand is shifting the focus from education to action with the Mna Nam. Conceptualised with the King James Group, Mna Nam is an exquisite, limited edition accessory that’s worn around the wrist, with an embedded QR code that links to a Savings Wallet on the wearer’s mobile phone. Marking Ngxokolo’s first foray into the world of functional fashion, it seamlessly integrates his traditionally-inspired aesthetic with smart technological capabilities – taking wearable tech to the financial sphere.

Yegs Ramiah, CEO Sanlam Brand, says, “The global trend is for wearable tech to solve real-world problems. In South Africa, this problem is the country’s poor savings culture. Mna Nam helps people prepare for a healthy financial future by making saving fashionable. The purpose-led accessory offers a one-of-a-kind campaign to shift the realm of fashion into a space for responsible saving as opposed to excessive spending.”

For Matt Ross, King James Group executive creative director, Mna Nam is an example of African ingenuity. “In Africa, we have our own set of challenges and we’re known for re-engineering technological tools to solve them. Wearable tech is very expensive and out of the reach of most – but not if you innovate on an existing platform. So, we took a widely used virtual payment app, WeChat, and flipped its primary purpose of easy spending into easy saving. Then we coupled this with an object of real beauty to be worn on the wrist and created by the country’s most forward-thinking designer, to make saving top of mind and aspirational. This is what leads to habit – a want to save.”

For Ngxokolo, functional fashion has to add value to people’s lives. “I’ve just completed my master’s in Material Futures – a course which blurs the lines between design, science and tech. In the future, designers will most probably be scientists – people who perceive opportunities for real-impact innovations that make people’s lives better. A design has to make sense and solve a problem to become iconic.”

Yegs Ramiah, CEO Sanlam Brand, agrees, “Mna Nam presents a beautiful, stylish solution that contributes towards improving South Africa’s poor savings culture. At Sanlam, we want to equip people with the tools and knowledge necessary to save for a better tomorrow. Mna Nam is an action-driven, forward-thinking campaign that’s more than just fashion.”

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AppDate: DStv taps Xbox, Hisense

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack would have worked.

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