As a development project progresses, there is a dynamic where customer, technical teams, and quality assurance manager demands have to be balanced. It is a process of navigating these dynamics that determines the product’s success, writes GARETH HAWKEY, CEO of redPanda Software.
Speed, efficiency and constant disruption are what characterise and define today’s business environment. For those that cannot innovate, adapt and respond quickly to the market, survival is dubious (at best). Within the realm of enterprise software development, it is critical to have a structure in place that can respond to two major challenges within this environment: the need to mitigate risk, and the mandate of meeting the client’s brief and specific business needs (specifically within a timeframe that allows the business to have the competitive edge without compromising the quality of the software being created). Both of these challenges require a software development approach that is founded upon agility and adaptability.
As any development project unfolds and progresses, there is a continually shifting dynamic – whereby the demands of the customer, the technical teams, and the development and quality assurance managers have to be constantly balanced. While a perfect balance may never be achieved, it is the process of navigating these shifting dynamics that ultimately determines the success or failure of the finished product [bespoke enterprise software].
To ensure that this process unfolds in a way that both mitigates risk and supports innovation, we have Four Roles or Guardians that together guide each development project: the Product Owner, Senior Development Manager, Head Architect and Quality Assurance Specialist.
Balancing Technical Perfection and Enterprise Efficiency
The Product Owner is primarily there to ‘fight’ for the customer. This person has a deep understanding of the customer’s business and domain, and is also able to promote innovation and idea generation within that business. The Product Owner not only ensures that the customer’s needs and expectations are met, but he/she also plays a major role in developing the initial specs of the project. Their role is far removed from the technical aspects, and entirely focused on the business and its objectives/desired outcomes.
Moving from the customer to the software development team, the Senior Development Manager ensures that the internal team delivers on the outcomes/specs that it committed to. This role requires a close relationship with the development team and a clear understanding of what makes it tick, i.e. which positions/roles are required, managing the workload, managing personal growth and development, checking that the team has the right tools and support, and ensuring that there is visibility and transparency across processes. The experienced Senior Development Manager allows for autonomy within the teams, while ensuring that deliverables and expectations are met (internally and externally).
The Head Architect is entirely focused on the technical elements of the process. This leader is the chief guardian of the software, and he/she works on creating best practices and blueprints to achieve the most impactful technical outcomes. The main focus, within this realm, is to develop software that has flexibility, extensibility and maintainability. Here, technical excellence is everything.
Finally, we come to the chief gatekeeper – the Quality Assurance Specialist. This person wields the final stamp of approval for any software that goes out, and he/she scrutinises every aspect (technical elements, usability, business impact, etc). The QA assesses the deliverables from a macro viewpoint, and ensures that it meets the brief and expectations of the customer as closely as possible. In addition, the QA makes sure that there is a standardized way of automating tests – which confirm that the quality of the finished product is world-class and ready for the enterprise.
These four chief guardians of the process, so to speak, work very closely and engage daily to guide the software development process. Each of these role players sits at an executive level within the company, and work together to manage the inevitable ebbs and flows of each design sprint.
With this structure in place, we can effectively mitigate risks – while delivering on customer expectations within the enterprise software environment. Such a structure is designed to enable agility and adaptability, so that we can meet customer expectations in a way that is efficient, structured and sustainable.
For any business today, it is critical to have a technology partner that can balance the enterprise need for speed and efficiency, with the technical need for agility and adaptability. Only when all these needs are met or balanced, do you get a finished product that can truly fuel growth and development within the enterprise.
Meet the ambassador to the future
Tilly Lockey, 14, lost her hands as a toddler, but sees it as a massive opportunity to embrace technology. She chatted with ARTHUR GOLDSTUCK about the human of tomorrow.
It is a description that defines 14-year-old Tilly Lockey: She lost her hands at the age of 15 months, and now uses bionic hands to show the world how to overcome disability.
That could easily read as an advertisement for a prosthetics company, but Tilly refuses to be defined by marketing messages. She has not only embraced what is supposed to be a disability, but wants to become nothing less than an ambassador to the future.
That is in effect what she is achieving by pushing the boundaries of what is possible with artificial hands. It means that, eventually, she will have more capabilities built into her body than most able-bodied humans can imagine. She collaborates closely with Open Bionics, a start-up that is using 3D printing to create low-cost prosthetics with high-tech capabilities.
“I have very high hopes for the future,” she said during a chat on the sidelines of the SingularityU Summit at Kyalami north of Johannesburg. From Newcastle-on-Tyne in the United Kingdom, she was at the Summit as a guest speaker, chaperoned by her father Adam and sister Tia.
“When I started working with Open Bionics, I wanted it to include lighting, music, Bluetooth, a projector in my palm, all over-optimistic things. But then I feel that is not too far away, and then a disability would turn into and enhancement of normal human hands. I’m really excited about it.
“I know there’s a couple of things they are working on right now, like trying to get the built-in battery thinner, because it’s hard to get overcoats and jackets over it, so they are trying to get the hands slimmer. They’re working on haptic feedback, to give a sense of touch of vibration, which tells me of I have a good grip on something. It could be coming soon. These hands I’m using now were made in the past five years. In another five years, I think we’ll have all of it.”
The hands in question are called Hero Arms, which its creators, Open Bionics, say is “the world’s first clinically approved 3D-printed bionic arm, with multi-grip functionality and empowering aesthetics”.
Click here to read more about the development of Open Bionics’s Hero Arms.
How Tilly Lockey became a Hero
Part 2 of ARTHUR GOLDSTUCK’s interview with Tilly Lockey explores her amazing career.
This is the second part of this series of articles. To start from the beginning, click here.
Tilly Lockey was diagnosed with Meningococcal Septicaemia Strain B when she was 15 months old.
Her mother spotted the tell-tale signs one day in 2007: a fast-spreading skin rash that looks like pinpricks, along with symptoms like lethargy and bruising. She was rushed to hospital, but the bacterial poisoning spread so aggressively, doctors gave Tilley no chance of survival. They had to make a quick decision to amputate her hands to save her life.
Twelve years later, her future truly came into focus: “I was surprised with really cool Alita: Battle Angel bionic Hero Arms and went on the blue carpet at the world premiere of the movie with Rosa Salazar and director James Cameron.”
That pivotal moment in her life would not have been possible without the intensive efforts of her mother, Sara, to raise funds to buy something better than the metal prosthetics issued by the National Health Service in the UK. She increased Tilley’s profile with a campaign to “Give Tilley a Hand”, and today works as a fundraiser and events organiser for the Meningitis Now support group. Her involvement in an event meant she was unable to join Tilley on her trip to South Africa last week, when she spoke at the SingularityU Summit. After coming off stage, Tilley told us that Sara was her biggest inspiration in her life, and the closest to a role model.
“I’m usually a speaker at her events. I tell everyone my story and what I’m doing now and give these kids inspiration, because they often feel they can’t do anything because of what Meningitis did to them.
“I am home schooled now, which is pretty cool, because I’m able to have a career and get educated at the same time. I feel I can do a lot of things that friends can’t do. I can take a whole class on an aeroplane. I have a great time traveling and meeting so many inspiring people who are making a difference in the world.”
The form of Mengingitis that attacked her leaves hidden scars and issues that only become apparent years later. She is almost absurdly cheerful about the challenges that have faced her.
“I personally figured out that my left leg had stopped growing. I’m still finding out things it has caused, but you survive. At least I’m here and I’m alive.”
It does help that she’s comfortable in the spotlight, happy to give interviews, and eager to show what she can do with her bionic hands.
“I want to go into public speaking a lot more, and it could be an option as career. I want it to continue because it’s a lot of fun, and I feel I’ve got a story to share. If I can inspire people to change the world, I will. “
Her travels this year will still take her to Barcelona, Jakarta and New York. In the Big Apple, she will accept a humanitarian award, and intends “to give a funky speech”.
In Jakarta, Indonesia, she will take part in a fashion catwalk and do a makeup tutorial live. She learned to do makeup with one of her bionic hands when she fractured her right elbow in a fall at school
“I got makeup for Christmas and wanted to play with it, and got the idea of doing it with an open hand. It took a lot of perseverance and patience, but after studying how to do it, I was able to recreate a full makeup routine using one hand. It wasn’t a great situation at the time, but now I’m happy it happened because it got me into doing what I do now.”
What she is doing with makeup is remarkable in its own right. She gives tutorials on YouTube, where she says she is “kinda new”, as she has “only around 16,000 followers”. That may well soon expand into cooking videos.
In other words, everything is an opportunity: “I could be sad, just sit on my bed and cry, or I can live my life and realise what I’ve got: these amazing bionic Hero Arms.
“All I want to do is help give people confidence in themselves, accept who they are, accept their scars and everything about them. That they don’t have to impress everybody and just be themselves.”
Read more in the third article of the series about how family remains at the centre of Tilly’s life.