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LG unveils ‘remarkable’ new devices

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The “other” Korean electronics giant, LG, came out with guns blazing last week, unveiling a family of fiercely competitive new smartphones for the South African market, writes ARTHUR GOLDSTUCK.

Barely days after Samsung presided over a global launch of two new “phablets” aimed at solidifying its hold on large-format smartphones, the “other” South Korean electronics giant, LG, reminded South Africans of its own credentials across formats large and small.

The star of the show at a Johannesburg media event was the new LG G4 Beat smartphone. This is a scaled-down version of the G4, launched earlier this year to unanimous acclaim for its cutting edge camera. The G4, a 5.5-inch curved phablet, features automatic as well as manual shooting, and provides smartphone photographers with the most control yet seen in a phone camera.

Now the same technology is available in the 5.2-inch G4 Beat. As with the G4, the entire phone is curved, according to LG, to match the natural curve of the palm. The big sister may just have been too big to feel comfortable in the hand, but the Beat really is a natural.

“We have a natural arc in the palm of our hands,” says Deon Prinsloo, GM Mobile for LG Electronics SA. “So we retained the arc in the design of the G4 Beat which allows you have the same distance from the eye to all parts of the phone, and it fits better in human hand. It is narrower and slightly smaller than the G4, without sacrificing display size.”

The smaller screen means it competes for attention with the likes of the Samsung Galaxy S6 and HTC One M9 rather than with the larger phablets. The display may suffer by comparison – it has nothing like the same resolution – but in many other respects, it is remarkably competitive.

Remarkably, because the Beat comes to the shelves at what seems like an absurdly low price: less than R300 a month on contract, and R4 900 for a cash purchase. The Galaxy S6 costs around R12 000.

Aside from the Beat’s 1.5GHz processor – comparable to high-end phones – it offers Full HD 1080p video recording and playback. The 8MP laser auto-focus camera’s Manual Mode gives fine control over shutter speed, ISO, exposure and white balance – previously not possible on phone cameras.

The phone is likely to find enormous appeal in the youth market, which has in the past proved essential to the cool credentials of technology brands. BlackBerry once owned that market, but was unable to maintain the cool factor.

Can LG claim a foothold here? If not, it won’t be for want of trying.

A second phone in the G4 family is about to make waves in that market.  It’s called the G4 Stylus, and it is even more remarkable than the Beat. It is a 5.7-inch phone, meaning it is going up against the phablets, like the new 5.7-inch Samsung Galaxy Note 5, the 5.5-inch Apple 6 Plus and Huawei G7, and the giant 6-inch Huawei Ascend Mate 7.

But here’s the reason one can once again invoke the word “remarkable”: like the Galaxy Note, it sports a large 3000 mAh battery for extended use and a stylus geared to making notes and drawings on the screen. Unlike the Note 5 and iPhone 6 Plus, it is intended to be an affordable phone for the student market. At under R4000, it even knocks the cost socks of the Ascend Mate 7’s already generous R6000 pricetag.

Prinsloo is not shy about making comparisons with competing devices. In particular, the Galaxy Note: “For many, it is impossible to access the Note. A lot of consumers would like a big display with note-taking capability, but most can’t afford the R600-700 per month contract price. Hence we developed the G4 Stylus, which will cost less than a third of that.”

The core target markets are scholars, teenagers aged 14-plus, students and young professionals. It is likely that, between them, the G4 Beat and Stylus will find no shortage of takers in many other niches, too.

* Arthur Goldstuck is founder of World Wide Worx and editor-in-chief of Gadget.co.za. Follow him on Twitter on @art2gee, and subscribe to his YouTube channel at http://bit.ly/GGadgets

Sidebar:

  • Specifications of LG G4 Beat:
  • Chipset: Qualcomm Snapdragon 615 Processor
  • Display: 5.2-inch Full HD IPS LCD (1920 x 1080, 423ppi)
  • Memory: 8GB ROM / 1.5GB RAM
  • Camera: Rear 8MP / Front 5MP
  • Battery: 2,300mAh (removable)
  • Operating System: Android 5.1.1 Lollipop
  • Size: 142.7 x 72.6 x 9.85mm
  • Weight: 139g
  • Network: 4G LTE / HSPA+ 42.2Mbps (3G)
  • Connectivity: Wi-Fi 802.11 b, g, n / Bluetooth 4.1 / NFC / A-GPS / Glonass / USB 2.0
  • Colors: Metallic Silver / Ceramic White / Shiny Gold
  • Other: In-Cell Touch / Color Spectrum Sensor / Gesture Interval Shot / Full HD 1080p Video

Key Specifications of LG G4 Stylus:

  • Display: 5.7” HD IPS LCD (257 ppi)
  • Processor: Quad Core 1.2GHz
  • Camera: 8MP / 5MP
  • Memory:
  • 1GB/ 8GB
  • Battery: 3,000mAh
  • Size:154.35×79.2×9.38 mm
  • Stylus Pen

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AppDate: DStv taps Xbox, Hisense for app

DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack worked

To win a set of three Fortnite Funko Pop Figurines, click here.

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