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Huawei leads world in patents

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Out of the 218 000 patents submitted to the World Intellectual Property Organization last year, Huawei Technology retained its leading position among global businesses with a total of 3 898 patents submitted.

The number of international patent applications submitted to the World Intellectual Property Organization (WIPO) reached 218,000 last year, setting a new record, according to a press release of WIPO on March 16. Regarding numbers of filed patents, by country, the United States remained the largest, while China saw the fastest growth; by enterprise, Huawei Technology retained its leading position among global enterprises.

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In 2015, the United States submitted a total of about 57,400 applications, followed by Japan and China with about 44,200 and 29,800 applications filed, respectively. According to WIPO, China, South Korea and Israel saw the biggest growth in patent applications last year, with respective increase rates being 16.8%, 11.5% and 7.4%.

Among enterprises, Huawei ranked first for the second year with 3,898 applications, followed by Qualcomm with 2,442 applications and China’s ZTE with 2,155 applications.

In the opening ceremony of the fourth session of the 12th The National People’s Congress (NPC) held on March 5, Prime Minister Li Keqiang said in a speech entitled “Report on the Work of the Government “that China should improve its protection and application of intellectual property. Not long ago, telecommunications giant Huawei renewed a global patent cross-licensing agreement with Ericsson. In fact, communications and technology companies agree that protecting innovation and intellectual property is essential in further developing the smartphone industry, and patent plays a hugely important role in the development of smartphone manufacturers, and is the basis for transnational enterprises to lead in innovation and achieve growth. Huawei’s upward momentum in its global development clearly underscores this point.

How far has Huawei gone in the world of patents?

As an emerging technology company seeing fast growth in the smartphone era, Huawei has performed especially well in terms of patents. Huawei has obtained a large number of patents not only in China but also in overseas areas, making it qualified to be included into the “giant-class” and the competition to its Western counterparts in the mobile phone industry.

According to the 2015 annual report of the European Patent Office (EPO), Huawei ranks ninth in Europe with 498 granted applications, and remains among the top 10 in Europe with this number. In the 2015 European Patent Application rankings, Huawei was fourth with 1,953 patent applications, and first with 1,197 patent applications in the digital communications field in terms of differentiation techniques. At present, Huawei is growing steadily with an annual increase of 1,300 patent applications globally.

As we know, Huawei has a considerable patent reserve and is rapidly acquiring new patents. At the same time, Huawei has also entered into patent cross-licensing agreements with Apple and Ericsson. So as one of the leaders in the global communications and technology industries, Huawei is not only working to build its own intellectual property reserve nut also cooperating with other big players to observe and maintain order in the field of patents.

Possession of high-quality patents is the engine to drive Huawei forward

Patent applications on their own do not give the applicant any advantages, as only granted patents can be used to protect interests. In fact, in international patent litigation cases only patents granted overseas can be considered as the legal basis.

Over the past few decades, Huawei has accumulated a leading number of overseas patents. By 2015, Huawei Consumer BG had more than 9,000 global patent applications, including more than 2,000 patents obtained in China and 1,100 in overseas areas like Europe, America and other regions.

Huawei clearly enjoys a considerable advantage in patents, which is considered as crucial intellectual ammunition in international competition. Over the next 10 or 20 years, this basic advantage will help propel Huawei forward, allow it to focus on technological innovation and product development, to maintain stable and efficient growth, and to solidify its global competitive advantages.

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Smash hits the Nintendo Switch

Super Smash Bros. delivers what the fans wanted in the latest “Ultimate” instalment, writes BRYAN TURNER.

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Super Smash Bros. Ultimate, the latest addition to the popular Nintendo Smash series, has landed on the Nintendo Switch with a bang, selling 5-million copies in the first week of its release. The game has been long-anticipated since the console’s release, as many fans consider iy to be a Nintendo staple. And the wait was well worth it.

It features 74 playable fighters, 108 stages, almost 1300 Spirit characters to collect while playing, and a single-player Adventure mode that took about three days (or 28 hours) of gameplay to complete. The game offers far more gameplay than its predecessors, making it the Smash game that gives its players the best bang for their buck.

For those new to the game, the goal is to fight opponents and build up their damage score (draining their health) to knock them off the stage eventually. This makes the game seem chaotic, as many players jump around the platforms as if they were on quicksand, in order to avoid being hit by the other players.

It also services two kinds of players: the competitive and the casual.

Competitive players can be matched on the online service by skill ranking to enjoy playing with similarly high-skilled opponents. This is especially important in e-sports training for the game, and for players wanting to master combos against other human players. The casual gamer is also catered for, with eight-player chaos and button-mashing to see who comes out luckiest. This segment is also important for those wanting to learn how to play.

Training mode is also a place to go for those learning to play. It offers “CPU” players that are graded by intensity to train as a single player to learn a character’s moves, combos and general fighting style. More challenging CPU players can also be used by competitive players to train when there isn’t a Wi-Fi connection available.

Direct Play features in this game, allowing two players with two Switch consoles to play against each other over a direct connection – no Wi-Fi needed. This is especially useful to those who want to have a social gaming element on the go, similar to that of the cable connector of the Gameboy.

Click here to read Bryan Turner review of Super Smash Bros. Ultimate.

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Win Funko Fortnite in Vinyl

Gadget and Gammatek have nine Funko Fortnite figurines to give away.

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A Funko Pop figurine based on a character set is indicative of reaching the heights of pop culture. It is no surprise, then, that the world’s biggest online game, Fortnite, has its own line of Funko Pop figurines. The Funkos are modeled on the characters in game, including Drift, Ragnarok, Dark Vanguard, Volar, Tracera Ops, and Sparkle Specialist.

Now, local Funko distributor Gammatek has released the Fortnite figurines in South Africa. To celebrate, Gadget and Gammatek are giving away a set of three Funko Fortnite figurines to each of three readers (9 figurines in total). To enter, first click on your favourite Funko Pop on the next page and post the Tweet that appears. Then, follow Gadget on Twitter.

You can put the tweet in your own words, but entries must have the competition’s hashtag (#FunkoFortnite) and mention @GadgetZA to be considered valid.

Click here to select the Funko Fortnite character you want to tweet.

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