With the developments of technology and the rapid rate that employees are adapting to these, enterprises need to ensure that they are keeping up to date with communication advancements, writes RAVIN NAIDU of Alcatel-Lucent Enterprise.
From the BYOD phenomenon, as well as mobility and the move to the cloud, businesses are forced to create an environment where users have access anywhere, any time and with any device.
Although it has been a slow adoption, I have noticed that corporations have identified that by giving freedom and flexibility to employees, they are empowering and motivating them to explore and adopt new applications that could potentially assist the individual’s work performance. In my opinion, the biggest IT challenge in this implementation is managing the application experience versus what the data centre is able to manage and process.
As we are leading providers of enterprise communications solutions and services, we understand that network intelligence, agility and scalability are no longer an option but rather a requirement. In a market that is heading towards an application-aware environment, we have introduced a highly intelligent and dynamically adaptive technology known as the Application Fluent Network. It is the backbone of new business and communication models which delivers an exceptional user experience for real-time applications to any device, at any location.
With business units putting huge pressure on IT to embrace BYOD and the continuous adoption of new applications, IT departments have raised concerns about keeping the network secure and ensuring that application invasion does not consume every network resource which could have a damaging effect on the delivery of business critical applications. It is therefore immensely important for businesses to deploy a solution that has analytics and programmability capabilities. This avoids conflicts between the business and IT departments and enables them to work in synergy to achieve their business objectives.
Because today’s networks are complex with various physical paths, application traffic doesn’t always take the optimal path which could potentially lead to intermittent and application performance. In order to trouble shoot and resolve issues quickly, enterprises need to consider application software and hardware to analyse the issues and faults in a reasonable time frame. Our Alcatel-Lucent OmniSwitch 6860 family of Stackable LAN Switches, OmniAccess Wireless LAN Controller and OmniVista 2500 provide the IT administrator with tools for the continuous monitoring of the network to keep up with evolving network needs, providing the means to fine-tune the network for optimal operations and cost efficiencies. Businesses have started to identify that technology adoption is integral in reaching business objectives.
* Ravin Naidu, Regional Director Southern Africa for ALE, marketed under the brand Alcatel-Lucent Enterprise.
AppDate: DStv taps Xbox, Hisense
DStv Now for Xbox and Hisense
Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).
Expect to pay: A free download.
Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.
Stockists: Visit the store linked to your Xbox console or HiSense smart TV.
Santam Safety Ideas
Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to R150 000 worth of incubation support and R200 000 in seed funding.
The Safety Ideas competition was launched two years ago in partnership with LaunchLab, Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.
Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/
Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.
Fortnite fixes hackers’ hole
Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure, allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.
Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.
Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4. In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.
If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play.
While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.
Click here to read how the Fortnite hack would have worked.