Warner Bros. Interactive Entertainment and Disney Consumer Products and Interactive Media have announced details about Cars 3: Driven to Win, the competitive racing game that features characters from the upcoming Disney•Pixar Cars 3 film.
Cars 3: Driven to Win is being developed by Avalanche Software, newly re-opened under Warner Bros. Interactive Entertainment, and will be available for the PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Nintendo Switch and Wii U beginning in June 2017.
“It’s been an amazing experience to work with the team at Pixar once again for this new game for the beloved Cars franchise,” said John Blackburn, Vice President and General Manager, Avalanche Software. “With Cars 3: Driven to Win, we wanted to create a game that allows fans to extend their experience with this great film, and also feel the thrill of speeding through the tracks, participating in races, and mastering tricks and techniques for fun with the whole family.”
Picking up after the final big race in the film, Cars 3: Driven to Win extends the storyline of Cars 3 with all-new action packed adventures and takes players through a high-speed competition that is filled with both familiar and new faces. Players will be able to join Lightning McQueen and Cruz Ramirez as they prepare to take on rival racer Jackson Storm. The game features more than 20 customisable playable characters including popular heroes from the Cars franchise and next generation racers. Players can also select their favorite race environments from a series of iconic settings from the film, such as Radiator Springs and Florida International Speedway, with over 20 unique tracks to choose from across 13 different locations.
Cars 3: Driven to Win is a game that empowers players to master their driving skills for the ultimate competitive racing experience. With six thrilling modes for gamers to learn and advance their abilities, players can progress their character through training and tests of racing proficiency that unlock new modes, tracks, characters and more. Players can hone a wide variety of skills and abilities including Drifting, Turbo, Two-wheel Driving, Driving Backwards and Side-Bash. Each unique mode and ability allows players to explore the deeper gameplay mechanics and earn rewards for their expertise. Cars 3: Driven to Win provides an exhilarating, action-packed experience where training and skill give players an edge in a racing experience that anyone can win.
Additionally, players will be able to experience Cars 3: Driven to Win with their friends or on their own to perfect the various racing styles and modes available to them. Available for pre-order now, the game will include local split-screen cooperative play, allowing players to compete or team up and play at home together, making it easy for friends and family members to join the race – and the fun – at any time.
Low-cost wireless sport earphones get a kickstart
Wireless earphone brands are common, but not crowdfunded brands. BRYAN TURNER takes the K Sport Wireless for a run.
As wireless technology becomes better, Bluetooth earphones have become popular in the consumer market. KuaiFit aspires to make them even more accessible to more people through a cheaper, quality product, by selling the K Sport Wireless Earphones directly from its Kickstarter page
KuaiFit has an app by the same name which offers voice-guided personal training services in almost every type of exercise, from cardio to weight-lifting. A vast range of connectivity to third-party sensors is available, like heart rate sensors and GPS devices, which work well with guided coaching.
The app starts off with selecting a fitness level: beginner, intermediate and advanced. Thereafter, one has the ability to connect with real personal trainers via a subscription to its paid service. The subscription comes free for 6 months with the earphones, and R30 per month thereafter.
The box includes a manual, a USB to two USB Type B connectors, different sized soft plastic eartips and the two earphone units. Each earphone is wireless and connects to the other independently of wires. This puts the K Sport Wireless in the realm of the Apple Earpods in terms of connection style.
The earphones are just over 2cm wide and 2cm high. The set is black with a light blue KuaiFit logo on the earphone’s button.
The button functions as an on/off switch when long-pressed and a play/pause button when quick-pressed. The dual-button set-up is convenient in everyday use, allowing for playback control depending on which hand is free. Two connectivity modes are available, single earphone mode or dual earphone mode. The dual earphone mode intelligently connects the second earphone and syncs stereo audio a few seconds after powering on.
In terms of connectivity, the earphones are Bluetooth 4.1 with a massive 10-meter range, provided there are no obstacles between the device and the earphones. While it’s not Bluetooth 5, it still falls into the Bluetooth Low Energy connection category, meaning that the smartphone’s battery won’t be drastically affected by a consistent connection to the earphones. The batteries within the earphones aren’t specifically listed but last anywhere between 3 and 6 hours, depending on the mode.
Audio quality is surprisingly good for earphones at this price point. The headset style is restricted to in-ear due to its small design and probable usage in movement-intensive activities. As a result, one has to be very careful how one puts these earphones, in because bass has the potential of getting reduced from an incorrect in-ear placement. In-ear earphones are usually notorious for ear discomfort and suction pain after extended usage. These earphones are one of the very few in this price range that are comfortable and don’t cause discomfort. The good quality of the soft plastic ear tip is definitely a factor in the high level of comfort of the in-ear earphone experience.
Overall, the K Sport Wireless earphones are great considering the sound quality and the low price: US$30 on Kickstarter.
Find them on Kickstarter here.
Taxify enters Google Maps
A recent update to Taxify now uses Google Maps which allows users to identify their drivers, find public transport and search for billing options.
People planning their travel routes using Google Maps will now see a Taxify icon in the app, in addition to the familiar car, public transport, walking and billing options.
Taxify started operating in South Africa in 2016 and as of October 2018 operates in seven South African cities – Johannesburg, Ekurhuleni, Tshwane, Cape Town, Durban, Port Elizabeth and Polokwane.
Once riders have searched for their destination and asked the app for directions, Google Maps shares the proximity of cars on the Taxify platform, as well as an estimated fare for the trip.
If users see that taking the Taxify option is their best bet, they can simply tap on the ‘Open app’ icon, to complete the process of booking the ride. Customers without the app on their device will be prompted to install Taxify first.
This integration makes it possible for users to evaluate which of the private, public or e-hailing modes of transport are most time-efficient and cost-effective.
“This integration with Google Maps makes it so much easier for users to choose the best way to move around their city,” says Gareth Taylor, Taxify’s country manager for South Africa. “They’ll have quick comparisons between estimated arrival times for the different modes of transport, as well as fares they can expect to pay, which will help save both time and money,” he added.
Taxify rides in Google Maps are rolling out globally today and will be available in more than 15 countries, with South Africa being one of the first countries to benefit from this convenient service.