Augmented reality has been around for quite some time, however it was really only used by marketers to engage their customers. However, Pokemon Go has brought the technology to the masses, and raised its general awareness, writes JASON RIED MD of Fuzzy Logic.
While Pokemon Go has brought augmented reality (AR) to the fore, the technology has been around as far back as the ‘50s and has been used across a wide variety of applications and industries. The runaway success of the game in recent weeks has just increased general awareness or AR, encouraging businesses to explore the potential that it offers.
The most common applications of augmented reality in the BP (Before Pokemon) era were as a marketing gimmick; marketers very quickly spotted the potential to engage with users on the next level, and introduced a lot of different apps – with varying degrees of success.
Early attempts at utilising this new technology were more experimental, with people trying to figure out what works and what doesn’t. Unfortunately, the downside to this approach was scepticism from people who tried and failed.
Every industry needs a breakout product that helps take it to the next level, and a big AR success like Pokemon Go was required to reignite interest in the possibilities of the technology, not just for games, but also for business use.
The game has shown – in a fun and engaging way – that augmenting the real world is something that consumers want, and for businesses, it shows that AR is potentially profitable with the right implementation.
In the AP (After Pokemon) era, more people will understand what AR is – either by reading or watching news about it, having downloaded the game and playing it for themselves, or even just through observing other players in action.
Turning fun into revenue
AR is far more than just gaming though, and some businesses have come to realise that it is a useful tool to connect and engage with customers, building loyalty and potentially even driving sales.
But the applications of AR extend beyond marketing; AR has helped warehouse pickers and technicians become more efficient, and welders and craftsmen more accurate. It has also helped make history and geography more fun, and tourism more educational and engaging.
To take full advantage of this potential, we need to look beyond introducing AR for the mere novelty of it. What businesses need to do is identify a pain point affecting its customers or staff; like successful apps, successful AR experiences look to address one or two pain points rather than a whole series of issues.
Using the technology for something meaningful like enhancing, simplifying, or even just speeding up the way in which people deal with your product or service offering not only goes a long way towards improving customer experience, but potentially drives sales.
In today’s data-driven world, the benefits of a well-crafted AR application extend beyond online virality. Businesses can use these apps to learn more about the end users and their behaviours, and use this information to improve their operations, be it stock planning, product preferences, and more.
They don’t need to know what the ultimate AR solution is going to be, they just need to understand their customers or end-users, and have a crystal clear view of the pain point. An experienced developer can take this information and design a bespoke solution that not only wows and engages the end-user, but also offers an answer to a specific business need.
Password managers don’t protect you from hackers
Using a password manager to protect yourself online? Research reveals serious weaknesses…
Top password manager products have fundamental flaws that expose the data they are designed to protect, rendering them no more secure than saving passwords in a text file, according to a new study by researchers at Independent Security Evaluators (ISE).
“100 percent of the products that ISE analyzed failed to provide the security to safeguard a user’s passwords as advertised,” says ISE CEO Stephen Bono. “Although password managers provide some utility for storing login/passwords and limit password reuse, these applications are a vulnerable target for the mass collection of this data through malicious hacking campaigns.”
In the new report titled “Under the Hood of Secrets Management,” ISE researchers revealed serious weaknesses with top password managers: 1Password, Dashlane, KeePass and LastPass. ISE examined the underlying functionality of these products on Windows 10 to understand how users’ secrets are stored even when the password manager is locked. More than 60 million individuals 93,000 businesses worldwide rely on password managers. Click here for a copy of the report.
Password managers are marketed as a solution to eliminate the security risks of storing passwords or secrets for applications and browsers in plain text documents. Having previously examined these and other password managers, ISE researchers expected an improved level of security standards preventing malicious credential extraction. Instead ISE found just the opposite.
Click here to read the findings from the report.
MWC: Next generation of inflight connectivity to be unveiled
Next week at Mobile World Congress, the Seamless Air Alliance will reveal progress on its mission towards enabling the next generation of inflight connectivity. This follows a significant start for the Alliance, which has seen membership increase five-fold since the first meeting in June of last year. The Alliance has a new research laboratory setup and continues progress through its three working groups, writing specifications for the technology, requirements, and operations.
These developments represent a huge leap towards the goal of making connectivity as easy and enjoyable in the skies as it is on the ground. Appearing as part of the Airbus stand (Hall 6, stand 6G34), the Seamless Air Alliance will reveal specification topics that have been completed and published to its membership.
“The passenger experience with inflight connectivity remains one of the great technology challenges. From Day One we have been determined to deliver on our mission to bring industries and technologies together to make the inflight internet experience simple to access and a delight to use,” said the Alliance’s Chief Executive Officer, Jack Mandala.
“I have been tremendously encouraged by the enthusiastic and committed response we have seen and the widening areas of expertise we can call upon as more and more companies and organisations continue to join us,” he added.
Announced during MWC 2018, the Seamless Air Alliance has since grown to twenty-three membercompanies with more than one-hundred key personnel from across the membership participating in its three working groups, with numbers continuing to increase.
The Seamless Air Alliance was created by founding members Airbus, Airtel, Delta Air Lines, OneWeb and Sprint, and quickly joined by Air France KLM, Aeromexico, and GOL Linhas Aereas Inteligentes and global technology leaders including Astronics, Collins Aerospace, Comtech, Cyient, iDirect, Inmarsat, Intelsat, Latecoere, Nokia, and Panasonic.
Today, the Alliance is pleased to announce five additional new members: Adaptive Channel, Etihad Airways, GlobalReach Technology, Safran, and SITAONAIR.
“We are extremely pleased to have these companies join and be a part of the companies driving the next generation of connectivity.” said Mr Mandala.
The Seamless Air Alliance will enable travelers boarding any flight, on any airline, anywhere in the world, to use their own devices to automatically connect to the Internet with no complicated login process nor paywall to scramble over.
The Alliance is also announcing the release of a new research study on the economic benefit of standardization on the inflight connectivity market at Mobile World Congress. This report is available for download at https://www.seamlessalliance.com/publications/
The Alliance is moving rapidly towards an expected demonstration of the technology later in 2019 and anticipates massive interest in Barcelona from the whole communications eco-system.