Ruckus Wireless has unveiled the Ruckus ZoneFlex R710 access point (AP), a WiFi AP that allows twice the number of mobile devices to connect to it without a decrease in performance.
It is the first Wi-Fi access point to support major technical advances in the 802.11ac standard that allow the simultaneous transmission of multiple client streams to different devices over the same frequency, a highly anticipated new capability called multi-user multiple input/multiple output (MU-MIMO). This enables over two times the density of mobile devices versus Wave 1, and aggregate data rates exceeding two gigabits per second.
Among the first organisations to deploy the ZoneFlex R710 within a production environment, the City of San José, CA sees big value in the migration to new 802.11ac Wave 2 technology.
“We are at an inflection point in the industry as we deal with insatiable demand for wireless capacity and speed,” said Vijay Sammeta, Chief Information Officer for the City of San José. “We need to be able to plan and prepare for devices and services we haven’t even seen yet. Wave 2 represents an investment in a platform that not only meets our current needs, it will also meet those in the future that we can’t even predict. Delivering our Wickedly Fast Wi-Fi service has become a distinct competitive advantage for the City of San José. The Ruckus ZoneFlex R710 helps us take this to the next level. It’s simply the best performing Wi-Fi access point we’ve ever deployed, even without multi-user MIMO clients.”
According to Sammeta, after installing the Ruckus ZoneFlex R710, the City was able to achieve dramatic performance improvements, reaching over 445 megabits per second speed with two-stream-capable laptops, and over 200 megabits per second with single-stream mobile smart phones.
“The R710 is an extraordinary feat of engineering that marks a new era for our industry,” said Selina Lo, president and CEO of Ruckus Wireless. “The work and innovation we’ve put into the R710 reflects our leadership in delivering the world’s best in class wireless products that stand the test of time.”
Ruckus Delivers Unique Advantage with BeamFlex
Within a sleek and elegant new design, the Ruckus ZoneFlex R710 access point supports up to four spatial streams and 500 concurrent clients. Additionally, each ZoneFlex R710 access point integrates Ruckus-patented BeamFlex+ adaptive antenna technology, designed to enhance the operation of Wave 2 802.11ac technology by optimising antenna coverage on a per client, per transmission basis.
With four discrete, dual-band smart antenna arrays, the ZoneFlex R710 is capable of dynamically creating over 4,000 unique directional antenna patterns per radio, mitigating up to 15dB of RF interference while also reducing co-channel interference. Dual-polarised smart antennas also allow the R710 to automatically adapt to the changing physical orientation of mobile client devices such as smartphones and tablets, thereby helping to maximise uplink performance and offer unmatched reception of weak mobile client signals.
With BeamFlex+, the ZoneFlex R710 also offers a significant increase in performance and range, delivering up to 5dB of signal gain and aggregate data rates of over two gigabits per second (Gbps), 1,733 Mbps (@ 5 GHz) and 800 Mbps (@ 2.4 GHz). Backwards compatible with existing Wi-Fi clients, the ZoneFlex R710 can operate as a standalone Wi-Fi access point or part of a centrally managed Ruckus Smart Wireless LAN (WLAN). Additionally, the ZoneFlex R710 is equipped with dual gigabit Ethernet ports that can be aggregated to satisfy peak throughput requirements for maximum investment protection. The ZoneFlex R710 is also unique in its ability to support spatial multiplexing, adaptive antenna switching and transmit beamforming—designed to ensure that Wi-Fi performance and reliability are never compromised. The ZoneFlex R710 maintains full 4×4:4 802.11ac functionality with standard 802.3af Power over Ethernet (PoE), eliminating the need for costly and cumbersome wired switch upgrades.
The ZoneFlex R710 has a built-in USB port to accommodate Bluetooth Low Energy (BLE) beacons and other Internet of Things (IoT) devices. This, combined with Ruckus SPoT location-based services (LBS) and analytics, enable opportunities for enterprises and Service Providers to monetise their Wi-Fi investment in public venues through rich analytics and location-based user engagement.
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Smash hits the
Super Smash Bros. delivers what the fans wanted in the latest “Ultimate” instalment, writes BRYAN TURNER.
Super Smash Bros. Ultimate, the latest addition to the popular Nintendo Smash series, has landed on the Nintendo Switch with a bang, selling 5-million copies in the first week of its release. The game has been long-anticipated since the console’s release, as many fans consider
It features 74 playable fighters, 108 stages, almost 1300 Spirit characters to collect while playing, and a single-player Adventure mode that took about three days (or 28 hours) of gameplay to complete. The game offers far more gameplay than its predecessors, making it the Smash game that gives its players the best bang for their buck.
For those new to the game, the goal is to fight opponents and build up their damage score (draining their health) to knock them off the stage eventually. This makes the game seem chaotic, as many players jump around the platforms as if they were on quicksand, in order to avoid being hit by the other players.
It also services two kinds of players: the competitive and the casual.
Competitive players can be matched on the online service by skill ranking to enjoy playing with similarly high-skilled opponents. This is especially important in e-sports training for the game, and for players wanting to master combos against other human players. The casual gamer is also catered for, with eight-player chaos and button-mashing to see who comes out luckiest. This segment is also important for those wanting to learn how to play.
Training mode is also a place to go for those learning to play. It offers “CPU” players that are graded by intensity to train as a single player to learn a character’s moves, combos and general fighting style. More challenging CPU players can also be used by competitive players to train when there isn’t a Wi-Fi connection available.
Direct Play features in this game, allowing two players with two Switch consoles to play against each other over a direct connection – no Wi-Fi needed. This is especially useful to those who want to have a social gaming element on the go, similar to that of the cable connector of the Gameboy.
Click here to read Bryan Turner review of Super Smash Bros. Ultimate.
Win Funko Fortnite in Vinyl
Gadget and Gammatek have nine Funko Fortnite figurines to give away.
A Funko Pop figurine based on a character set is indicative of reaching the heights of pop culture. It is no surprise, then, that the world’s biggest online game, Fortnite, has its own line of Funko Pop figurines. The Funkos are modeled on the characters in game, including Drift, Ragnarok, Dark Vanguard, Volar, Tracera Ops, and Sparkle Specialist.
Now, local Funko distributor Gammatek has released the Fortnite figurines in South Africa. To celebrate, Gadget and Gammatek are giving away a set of three Funko Fortnite figurines to each of three readers (9 figurines in total). To enter,
You can put the tweet in your own words, but entries must have the competition’s hashtag (#FunkoFortnite) and mention @GadgetZA to be considered valid.
Click here to select the Funko Fortnite character you want to tweet.