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Liverpool legends join PES

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Konami Digital Entertainment has announced that five former Liverpool stars, including Steven Gerrard, will join the roster of Legends available in PES 2018.

In addition to the current Liverpool legends, Robbie Fowler, Michael Owen and Ian Rush, this year PES fans will also be able to choose from Steve McManaman, Kevin Keegan and John Barnes.

Through an extension of the official partnership, KONAMI will get unrivalled access to work with Liverpool FC to ensure their players and stadium are brought to life in the game and will also work together on future promotional activities.

KONAMI will also enjoy access to upcoming LFC talent for a much more realistic LFC experience in PES 2018 including head scanning sessions for the LFC squad, coupled with stadium capture sessions to help enhance the PES player experience when playing at Anfield. KONAMI will also see their LED promotion increase around Anfield as well as continued online and social support from LFC.

The agreement comes as KONAMI looks to expand its list of licences and partners to give PES fans the best possible playing experience.

“KONAMI is committed to working with the very best in football, and Liverpool FC is the perfect partner to do so,” explained Jonas Lygaard, Senior Director of Brand and Business Development at Konami Digital Entertainment B.V. “With its rich history, huge fan base and dynamic style of play, we are thrilled to continue working together with the club and will ensure that the best of both the past and present of Liverpool FC are perfectly reproduced in PES 2018.”

PES 2018 is available now on PlayStation 4, Xbox One, PlayStation 3 and Xbox360. The game is also available via Steam in a version that has undergone substantial improvements in terms of aesthetics and content, ensuring the game enjoys parity with the current generation formats.

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AppDate: DStv taps Xbox, Hisense for app

DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack worked

To win a set of three Fortnite Funko Pop Figurines, click here.

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