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Chivas launches 3rd Venture

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Chivas Regal has launched the third year of The Venture, a global platform to find and support promising entrepreneurs who aspire to use enterprise and innovation as a force for good.

The Venture provides “social entrepreneurs” the opportunity to win a share of $1-million in financial investment, invaluable contacts and global exposure for their company, as well as mentorship from world-famous business mentors.

In 2016, more than 2 500 owners of start-ups from around the world applied for The Venture II, but only 27 were selected. Previous winners who have represented South Africa in the USA include CrashDetech, a revolutionary mobile phone app that detects car crashes, and Lumkani, a shack fire-detection device now used in informal settlements. Both businesses benefited from the opportunities created through The Venture platform.

This year, for the first time, Chivas Regal South Africa is exploring a new platform to garner entries in the format of a 10-part televised elevator pitch series. Entrants from the submissions to The Venture will be selected to appear on the series where, in just 60 seconds, they will pitch their business ideas. Participants will be narrowed down to the top five, who will then be mentored by well-known South African business moguls. The five will then re-pitch their polished business plans in a finale session to a panel of experts and celebrities, who will select The Venture 2017 winner to represent South Africa in The Venture III final in the USA.

The show will air on national television, providing entrants with publicity for their business.

“The essence of Chivas Regal’s global campaign of ‘Win The Right Way’ aligns the values of Chivas Regal with the human value of aspiring to use enterprise as a force for good through social entrepreneurship,” says Shelley Reeves, marketing manager for Scotch Whiskies at Chivas Regal. “This innovative form of business creates renewed focus on key aspects of social development, such as long-term sustainability and efficiency, by blending traditional business objectives with the South African philosophy of Ubuntu.

“Over the last two years, we have shown our belief in and commitment to this philosophy by awarding USD 2 million to start-ups that ‘do well by doing good’, because we believe purpose and profit can coexist.”

Both established and aspiring entrepreneurs can submit their business plans on www.Theventure.com until 15 November 2016.

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Smash hits the Nintendo Switch

Super Smash Bros. delivers what the fans wanted in the latest “Ultimate” instalment, writes BRYAN TURNER.

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Super Smash Bros. Ultimate, the latest addition to the popular Nintendo Smash series, has landed on the Nintendo Switch with a bang, selling 5-million copies in the first week of its release. The game has been long-anticipated since the console’s release, as many fans consider iy to be a Nintendo staple. And the wait was well worth it.

It features 74 playable fighters, 108 stages, almost 1300 Spirit characters to collect while playing, and a single-player Adventure mode that took about three days (or 28 hours) of gameplay to complete. The game offers far more gameplay than its predecessors, making it the Smash game that gives its players the best bang for their buck.

For those new to the game, the goal is to fight opponents and build up their damage score (draining their health) to knock them off the stage eventually. This makes the game seem chaotic, as many players jump around the platforms as if they were on quicksand, in order to avoid being hit by the other players.

It also services two kinds of players: the competitive and the casual.

Competitive players can be matched on the online service by skill ranking to enjoy playing with similarly high-skilled opponents. This is especially important in e-sports training for the game, and for players wanting to master combos against other human players. The casual gamer is also catered for, with eight-player chaos and button-mashing to see who comes out luckiest. This segment is also important for those wanting to learn how to play.

Training mode is also a place to go for those learning to play. It offers “CPU” players that are graded by intensity to train as a single player to learn a character’s moves, combos and general fighting style. More challenging CPU players can also be used by competitive players to train when there isn’t a Wi-Fi connection available.

Direct Play features in this game, allowing two players with two Switch consoles to play against each other over a direct connection – no Wi-Fi needed. This is especially useful to those who want to have a social gaming element on the go, similar to that of the cable connector of the Gameboy.

Click here to read Bryan Turner review of Super Smash Bros. Ultimate.

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Win Funko Fortnite in Vinyl

Gadget and Gammatek have nine Funko Fortnite figurines to give away.

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A Funko Pop figurine based on a character set is indicative of reaching the heights of pop culture. It is no surprise, then, that the world’s biggest online game, Fortnite, has its own line of Funko Pop figurines. The Funkos are modeled on the characters in game, including Drift, Ragnarok, Dark Vanguard, Volar, Tracera Ops, and Sparkle Specialist.

Now, local Funko distributor Gammatek has released the Fortnite figurines in South Africa. To celebrate, Gadget and Gammatek are giving away a set of three Funko Fortnite figurines to each of three readers (9 figurines in total). To enter, first click on your favourite Funko Pop on the next page and post the Tweet that appears. Then, follow Gadget on Twitter.

You can put the tweet in your own words, but entries must have the competition’s hashtag (#FunkoFortnite) and mention @GadgetZA to be considered valid.

Click here to select the Funko Fortnite character you want to tweet.

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