Over the past decade, South Africa has seen a sharp increase in the number of people earning an income outside of formal employment. This is driven in part by our country’s high unemployment rate, which currently sits at 29.1%, and is also due to the global move towards a mobile workforce. Solopreneurship, is a specific kind of self-employment and it relies heavily on technology. Different technological tools enable these individuals to run their operations from anywhere they choose and be gainfully rewarded for combining their creativity with technology.
What is a solopreneur?
The term ‘solopreneur’ is often mistaken for ‘entrepreneur’ but there is a key difference between these two terms. A solopreneur is an individual who singlehandedly manages his or her business. Whereas an entrepreneur can hire additional staff to work for them, a solopreneur works alone. Solopreneurs also usually run virtual businesses, providing services where their physical presence is not required, such as freelance writing, online learning and software development.
App developers, who specialise in software creation and programming, are one of the most common types of solopreneurs. As software engineers, much of their time is dedicated to understanding software algorithms and codes. They create apps that perform specific tasks, address consumer pain points, or simply provide entertainment. App developers play an essential role in ensuring that technology can meet all of our rapidly developing needs as our world becomes more fast paced.
Huawei is providing platforms that allow solopreneurs to thrive
The success of app developers is driven by their access to certain technological tools such as cloud storage, location services and account login functionality. However, these tools can come at a great financial cost. It is for this reason that Huawei recently launched its developer programme globally as well as in South Africa, which gives developers access to use the Huawei Mobile Services (HMS) ecosystem to build mobile apps without the financial burden of paying for app building infrastructure. Globally, more than 1.07 million developers haveregistered in HMS Ecosystem, more than double the number of last year, giving these developers access to providing apps for Huawei’s 570 million active users.
HMS incorporates Huawei’s chip, device and cloud capabilities and integrates a set of HMS core services (HMS Core), tools, and platforms for IDE development and testing, as well as HMS apps, including HUAWEI AppGallery, Huawei Browser, and Huawei Video. HMS, together with third-party apps and services on Huawei devices, forms the HMS Ecosystem, an intelligent mobile internet ecosystem.
A 360-degree approach to empowering app developers
HMS provides unified access to the distribution of apps for all devices, spurring developer innovation in the process. The HMS ecosystem features all-scenario capability openness, global smart distribution, full lifecycle operations management, and comprehensive incentive and support mechanisms, which forms an important part of Huawei’s all-scenario intelligent ecosystem.
In order to encourage more developers to integrate qualitative apps to HMS Ecosystem, Huawei has now announces a global investment in its developer programme of $1 billion through its Shining Star Programme. The investment is targeted at incentivising and accelerating global developer innovation aiming to cover skills development and training, infrastructure and technical support as well as marketing support once the apps are published.
As people continue to make alternative work arrangements based on solopreneurship, technology will continue to shape the success of solopreneurs and help drive our economy. Initiatives such as the Huawei Developer Programme are essential in ensuring South Africans can thrive as tech solopreneurs.
App developers with a completed app can visit https://developer.huawei.com/consumer/en/, or contact the Huawei SA Business Development team on firstname.lastname@example.org to find out how HUAWEI can support them.
GoFundMe hits R9bn in donations for people and causes
The world’s largest social fundraising platform has announced that Its community has made more than 120-million donations
GoFundMe this week released its annual Year in Giving report, revealing that its community has donated more than 120-million times, raising over $9-billion for people, causes, and organisations since the company’s founding in 2010.
In a letter to the GoFundMe community, CEO Rob Solomon emphasised how GoFundMe witnesses not only the good in people worldwide, but their generosity and their action every day.
“As we enter a new decade, GoFundMe is committed to spreading compassion and empathy through our platform,” said Solomon in the letter. “Together, we can bring more good into the world and unlock the power of global giving.”
The GoFundMe giving community continues to grow with both repeat donors and new donors. In fact, nearly 60% of donors were new this year. After someone makes a donation, they continue to engage with the community and give to multiple causes. In fact, one passionate individual donated 293 times to 234 different fundraisers in this past year alone. Donations are made every second, ranging from $5 to $50,000. This year, more than 40% of donations were under $50.
GoFundMe continues to be a mirror of current events across the globe. This year, young changemakers started the Fridays for Futuremovement to fight climate change, which led to a 60% increase in fundraiser descriptions mentioning ‘climate change’. Additionally, the community rallied together to support one another during natural disasters like Hurricane Dorian and the California wildfires, where thousands of fundraisers were started to help those in need.
The report includes a snapshot of giving trends from the year based on global GoFundMe data. It also includes company milestones from 2019, such as launching the company’s non-profit and advocacy arm, GoFundMe.org, and introducing GoFundMe Charity, which provides enterprise software with no subscription fees or contracts to charities of every size.
Highlights from GoFundMe’s 2019 Year in Giving report include:
- Global giving trends and data
- Top 10 most generous countries
- Top 10 most generous U.S. states and cities
- Biggest moments in 2019
To view the entire report, visit: www.gofundme.com/2019
For users, in-car touchscreens ever more useless
As touchscreens become more commonplace, the gulf of perceived differences in the performance of these features between cars and other devices (such as mobile and in-home) has become wider. A new report from the In-Vehicle UX (IVX) group at Strategy Analytics has investigated car owners’ satisfaction with their on-board touchscreens. Long hamstrung by poor UX and extended production cycles, in-car touchscreens are seen by car users and buyers as lagging behind the experience offered by touchscreens outside the car. As such, consumer satisfaction has continued to slide in China and Europe, while reaching historic lows in the US.
Surveying consumers in the US, Western Europe, and China via web-survey, key report findings include:
- Difficult text entry and excessive fingerprint smudging are common complaints among all car owners.
- Because touchscreens have reached market saturation in the US, satisfaction with in-car screens has tailed off significantly.
- However, touchscreens remain a relatively newer phenomenon in many car models in Western Europe (compared with the US) and thus their limitations are less prominent in the minds of car owners.
- Overall touchscreen satisfaction fell for the fifth straight year in China, indicating a growing impatience for in-car UX to match UX found elsewhere in the consumer electronics space.
Derek Viita, Senior Analyst and report author, says, “Part of the issue with fingerprint smudging is the angle at which in-car touchscreens are installed – they make every fingerprint increasingly visible.
“Fingerprint smudging is an issue across all touchscreen-based consumer electronics. But in most form factors and especially mobile devices, consumers can quite easily adjust their viewing angle. This is not always the case with fixed in-car screens.”
Says Chris Schreiner, Director, Syndicated Research UXIP, “Although hardware quality certainly figures in many of the usual complaints car owners have about their screens, it is not the sole factor. Cockpit layout and UI design can play important roles in mitigating some issues with in-car touchscreens.”