Eseye has released a SIM called AnyNet Secure, designed to counter the threat of IoT security breaches. It works with both cloud-based and enterprise data management platforms.
With high profile DDoS attacks hitting the top of the news agenda, IoT security is widely recognised as one of the biggest threats to businesses and government, and a major reason why organisations do not embark on M2M or IoT deployments. The new multi-IMSI SIM will enable devices to remotely, securely connect and certify, using a managed global network-of-networks. This innovative technology delivers customers an automated solution which provisions the device and launches it securely onto a network without any physical configuration. No manual passwords or onsite intervention is required and the need for the release of 3rd party security keys to manufacturers is also removed.
Eseye’s AnyNet Secure technology is the only secured IoT connectivity solution which is ‘plug and play’, offering a highly effective and scalable service. As part of these capabilities, the SIM delivers increased efficiency across the business thanks to its simple installation and remote management. Through the multi-IMSI technology embedded within the solution, the SIM allows organisations to deploy anywhere in the world, whilst maintaining industry leading levels of security.
Julian Hardy, CEO at Eseye, says: “The launch of the AnyNet Secure technology is a landmark moment for Eseye as a business. Eseye is committed to creating and implementing life changing IoT solutions across the globe. AnyNet Secure takes us to the next level of IoT technology, creating an offering which will enable businesses across all levels of enterprise to connect devices onto a network securely.”
A major benefit to the solution is improved levels of scalability. Julian continues: “Prior to AnyNet Secure the physical time involved in IoT deployment around the provisioning of devices, and how we get a device on to the network, was a daunting task, often to the point of impossible. AnyNet Secure addresses this issue, offering seamless ‘over the air’ connectivity. This technology will ultimately take cost, risk and time out of M2M IoT deployments for businesses, allowing more products to go to market and succeed.”
AppDate: DStv taps Xbox, Hisense
DStv Now for Xbox and Hisense
Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).
Expect to pay: A free download.
Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.
Stockists: Visit the store linked to your Xbox console or HiSense smart TV.
Santam Safety Ideas
Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to R150 000 worth of incubation support and R200 000 in seed funding.
The Safety Ideas competition was launched two years ago in partnership with LaunchLab, Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.
Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/
Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.
Fortnite fixes hackers’ hole
Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure, allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.
Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.
Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4. In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.
If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play.
While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.
Click here to read how the Fortnite hack would have worked.