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SA slips in global ICT index

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Falling lower down the World Economic Forum (WEF) global information and communication technology (ICT) rankings is becoming an annual occurrence for South Africa, writes GARETH VAN ZYL.

The WEF this week released its Global Information Technology Report  2015 which contains its Networked Readiness Index (NRI) ranking. This ranking measures 143 economies in terms of their capacity to prepare for, use and leverage ICTs.

The index uses factors such as the political and regulatory environment, infrastructure and digital content, usage of ICT as well as economic and social impacts to calculate the overall NRI ranking.

And South Africa has slipped five places to 75th, meaning that it is now third in Africa behind Mauritius (45) and Seychelles (74). SA is wedged between Seychelles and the Philippines on the ranking.

In contrast, Mauritius has been climbing up the NRI ranking. The country has leaped from position 55 in 2013 to 48 in 2014, and now position 45 this year.

The gap between South African and other African countries is closing. Kenya, for example, has jumped six places to 86 on the index this year. Meanwhile, South Africa is also lagging far behind the top five countries on the NRI index which comprise Singapore (1), Finland (2), Sweden (3), the Netherlands (4) and Norway (5).

“Despite a score unchanged from last year, South Africa loses five positions to settle at 75th place in this edition. The country’s overall political and business environment remains one of its strengths (31st). In contrast, the general state of ICT readiness remains very low (102nd), the result of the poor quality of ICT-related infrastructure (85th), notably the limited international Internet bandwidth (128th),” reads the report.

“The cost of ICTs in South Africa is also a drag (107th). Nonetheless, individual usage has further increased with a 10-place jump to reach 68th. However, government still lags behind (105th), earning very low marks in terms of online services provided to the population (82nd). Overall, the potential of ICTs has not been fully unlocked. Their social impacts have not yet materialised, and they have not significantly improved access to basic services (101st) or facilitated citizens’ e-participation (88th),” adds the report.

However, the report has noted that Africa’s performance overall on the index has been “particularly disappointing” as 30 countries on the continent included in the sample appear in the bottom half of the NRI rankings.

Even Africa’s biggest economy, Nigeria, dropped seven places on the ranking to position 119.

ICT experts in South Africa have weighed in with their views on South Africa’s diminishing position on the NRI ranking.

Arthur Goldstuck, managing director of technology research company World Wide Worx, said SA is stagnating in the global ICT stakes.

“The new rankings confirm our contention that the South African government, regulator and parastatals have put the brakes on ICT development, particularly through their failure to license spectrum that is required for high-speed mobile broadband, inability to finalise digital TV migration, and unwillingness to open up fixed-line broadband,” Goldstuck told Fin24.

“The South African government’s ability to deliver in ICT has been examined, and has been given a ‘fail’ mark. Only the continued investment by private enterprise has prevented it from falling even further down the rankings,” said Goldstuck.

Adrian Schofield, director and vice-president of the Institute of Technology Information Professionals South Africa, also highlighted government’s failure to spark ICT development.

“It comes as no surprise that SA is continuing to fall down the global rankings,” Schofield told Fin24.

“The ANC government has – with few exceptions – consistently failed to grasp the opportunities arising from the adoption of technology, with the principal failure being the abysmal disaster of the move to DTT (Digital Terrestrial Television) and the related lack of real broadband access for the majority of the population.

“Only a complete change of attitude in the DTPS (Department of Telecommunications and Postal Services) – and the removal of the DOC (Department of Communications) from this policy arena – will reverse the trend. We have all the policies we need but we are lacking the

will to implement those policies,” Schofield said.

Fin24

Source

http://www.fin24.com/Tech/News/SA-slips-in-global-ICT-index-20150415

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AppDate: DStv taps Xbox, Hisense for app

DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack worked

To win a set of three Fortnite Funko Pop Figurines, click here.

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