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MWC: AI meets IoT for AIoT in the real world



Until recently, artificial intelligence (AI) and the Internet of Things (IoT) were buzzwords for selling updated versions of existing communications and technology products. But now, the use cases are coming thick and fast, especially as the two technologies combine into a unified technology called AIoT.

At Mobile World Congress in Barcelona this week, SAS Institute is demonstrating how AIoT can help everyday virtual assistants through artificial emotional intelligence and use image-based intelligence for public safety, among other.

During MWC 2019, SAS is showcasing the following use cases for advanced analytics and AI applications:

  • Public Safety Monitoring powered by 5G and AI Computer Vision

The continued threat of terrorism all around the world has, in recent years, seen a change in tactics with more attacks performed utilising vehicle rampage, or mass gatherings of armed extremists targeting unsuspecting civilians going about their normal activities in our cities. AI computer vision techniques can be used to analyse potential threats from streaming video sources, and will increasing play an important role in keeping our cities and historical tourist attractions safer. Telco operators play a vital role in the AIoT ecosystems that provide these capabilities, where analysing data and responding “in the moment” could make the difference.

  • Real time monitoring and AI/ML anomalies detection for Network Service Quality

With the upcoming virtual network functions (NFV) and virtualization of Telco networks, real time monitoring and anomalies detection plays an important role without which “closed loop monitoring” system are impossible to function. Finding the “pre failing signatures”, meaning a combination of network KPI’s which lead to service degradation, or complete stop, among thousands on network KPI’s is impossible without the use of machine learning algorithms and deep learning.

  • Artificial Emotional Intelligence

After digital transformation programs, interactions between companies and their customers have been virtualized. They have lost knowledge about their customers. As human communications are based on emotional processes, automatic systems should adopt the proper identity to establish closer and lasting links. Thanks to AI, the same request sent to a virtual assistant is customized based on different users psychological profile.

  • Proactive Fraud Detection using AI

Telecommunications fraud is skyrocketing globally with over 30 billion dollars of losses reported last year by the CFCA. The biggest contributor to these fraud losses is Subscription and Dealer Fraud which typically account for 5-10% of annual revenues.

By harnessing the power of data analytics and machine learning, telecom operators can significantly reduce their fraud losses, optimize their operational costs and deliver a better, more secure customer experience.


Google announces its ‘Netflix for gaming’

The new gaming platform, Stadia, promises high-definition gaming on TVs, computers, and mobile devices, writes BRYAN TURNER.



Google has announced that it has moved into the gaming space, and it focuses on two big aspects of gaming: streaming of games for gamers, which will allow gamers to game anywhere with a fast, low-latency Internet connection; and audiences that watch gamers in-game.

This is a big move in making gaming accessible to more gamers, as it reduces hardware costs, by utilising the benefits of low-latency cloud computing. This will be achieved by using a globally connected network of Google data centres. Gamers who stream games are most likely already using a high-speed, low-latency Internet connection, so access to the Stadia platform will be an added expense.

Through the Stadia platform, gamers will be able to access a large library of games at all times, with no installation time, on virtually any screen. Scaling of hardware like CPU, GPU, memory, and storage is also possible, as one would for cloud server resources.

Google will be leveraging its other platforms, like YouTube, with Stadia streaming. It claims that 200-million people are watching game-related content daily on YouTube. This allows, for example, Stadia players to jump in with other Stadia players – no downloads, no updates, no patches, and no installs.

For console players, Google has designed a custom controller.

The controller was designed to establish a direct connection from the Stadia controller to Google’s data centre through Wi-Fi for the best possible gaming performance. The controller also includes a button for instant capture, saving, and sharing gameplay in 4K resolution. It sports a Google Assistant button and built-in microphone, as many Google products do, for voice control. 

The device is expected to be released later this year, pending FCC approval.

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Nintendo announces Stranger Things 3 game

The Netflix Original show is set to launch a retro-style game on the Nintendo Switch.



In collaboration with Netflix, developer BonusXP has created Stranger Things 3: The Game. It is the official companion game to Season 3 of the hit original series. The game and latest season are expected to launch on US Independence Day, the 4th of July, a date that will, of course, stick in American gamers’ memories.

This adventure game blends a distinctively retro 16-bit art style, reminiscent of games from the time when the series was set. It is claimed to have modern gameplay mechanics to deliver nostalgic fun with a fresh new twist. Players will be able to experience their favourite show through a mix of exploration, puzzles, and combat.

Just ad in the show, teamwork is at the heart of Stranger Things 3: The Game. Players can team up in a two-player local co-operative, or in single player mode alongside an AI partner. Players can choose to play as one of twelve characters from the show, each with different abilities and attributes. Together, they’ll play through familiar events from the series, while also uncovering never-before-seen Stranger Things secrets, ensuring a fun experience for those new to the world of Stranger Things as well as for those familiar with the series.

Key Features:

  • Experience the show in a new way, exploring the eerie world of Hawkins to uncover new mysteries beyond what’s seen in Season 3.
  • Jump right into the action of this pick-up-and-play adventure: gameplay mechanics that allow players from beginner to advanced skill levels to get in on the fun.
  • Take your game to a higher level by trying out different character combinations and collecting all the secrets the expansive world of Hawkins has to offer.
  • Team up with a friend, leveraging drop-in/drop-out local co-op to take on the mysterious monsters of Hawkins together. While playing solo, use a collection of “buddy commands” to control both characters and still experience all the fun.
  • Choose from 12 playable characters, each with their own unique talents and stats.

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