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Digital festival is back in JHB

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From 6 to 16 September, the Fak’ugesi African Digital Innovation Festival will once again transform Johannesburg into a celebration of technology, creativity, collaboration and innovation from across the African continent.

With its theme of ‘brave tech hearts beat as one’ the 2017 festival is centred on pioneering uniquely African technology and creativity in an electrifying ten-day programme to showcase the power of innovative collaboration.

The Tshimologong Precinct located at 47 Juta Street in Braamfontein will be at the heart of festivities to include opportunities for attendees to meet, play and share at a variety of seminars, talks, exhibitions, workshops, hack-a-thons, music, films, artists, games, innovation riots and much more.

Now in its fourth successful year, Fak’ugesi was originally founded by Prof Christo Doherty and Tegan Bristow from Wits Digital Arts, together with Prof Barry Dwolatzky from the Joburg Centre for Software Engineering (JCSE). From the isiZulu term meaning “add power” or “put on the electricity”, Fak’ugesi acts as a platform that brings together diverse digital and technology sectors to collaborate and share skills in digital media and technology innovation.

In the spirit of exploring the importance of technology across sectors, from engineering, to gaming, to music, to public life and social development, the primary sponsors for Fak’ugesi 2017 are the Tshimologong Precinct, Ericsson, IBM Research | Africa and Red Bull.  Secondary sponsors include UN Habitat, City of Johannesburg and Maxum Digital (Innovation Hub). They are joined by the festival’s cultural partners Pro Helvetia & ANT Fund, British Council ConnectZA, French Institute, Canada 150, University of Dundee, Wits School of the Arts, NEoN Festival and Weheartbeat.

2017 Festival Director, Tegan Bristow, says this year’s Fak’ugesi Festival promises to deliver an exceptional line up geared towards bringing tech innovation to people in a fun, accessible and playful way. “Some incredible highlights at this year’s festival will include the Fak’ugesi Conference, the hugely popular Making Weekend, as well as our annual Market Hack event at the Nieghbourgoods Market in Braamfontein. We’re also thrilled to announce an exciting new curatorial partnership titled Fak’ugesi Beats, a beats, music and technology focus curated by We Heart Beat, who will go on to lead festival finale Beats Bloc Party as part of their larger program.”

Just some of the key events in this year’s ‘brave tech hearts beat as one’ Fak’ugesi Festival include:

8 September: Digital Africa Exhibition Opening & Festival Launch

8 to 10 September: Making Weekend, a free workshop programme to promote and celebrate skills development and skills exchange in the digital and technological space, catering to a variety of ages and experience levels. This will include a special focus on community driven urban design via Mixed Reality and Minecraft with Ericsson, UN Habitat and the City of Johannesburg.

11 to 13 September: Daring Curating, International Forum for Art and Technology in Africa, drawing the festival’s theme of bravery and collaboration, this forum brings together practitioners at all levels of professional experience to debate  issues around curating Art and Technology in Africa.

13 to 16 September: A MAZE, welcomes African and international game developers, digital artists, forward thinkers, entrepreneurs, and digital activists to South Africa to exchange tools, skills, and ideas in the fields of independent games and playful media.

14 September: Fak’ugesi Conference, this unmissable one-day event will highlight the important conversations on the role of collaboration and interdisciplinary practice for creativity, technology and innovation in Africa.

16 September: Fak’ugesi Beats Bloc Party, curated by We Heart Beat and featuring ColabNowNow by British Council ConnectZA together with Canada 150.

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AppDate: DStv taps Xbox, Hisense

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack would have worked.

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