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SA improves in threat index

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Check Point Software has published its latest Threat Index for May 2016, revealing that while South Africa improved its global ranking, the number of active global malware families increased by 15 percent in May 2016.

South Africa ended May ranked 61st in the world, according to the Global Threat Index, an improvement of 36 places and a far cry from April 2016 that saw the country ranking 25th. There are 112 countries on the overall Index.

Globally, Check Point detected 2,300 unique and active malware families attacking business networks in May. It was the second month running Check Point has observed an increase in the number of unique malware families, having previously reported a 50 percent increase from March to April. The continued rise in the number of active malware variants highlights the wide range of threats and scale of challenges security teams face in preventing an attack on their business critical information. Most notably:

·       While Virut was the most commonly used malware in the period, banking malware Trojan Tinba became the fifth most prevalent form of infection last month in South Africa, allowing hackers to steal victim’s credentials using web-injects, activated as users try to log-in to their banking website. Tinba ranked second in the overall international threat list

·       Attacks against mobile devices also remained constant as Android malware HummingBad persisted in the overall top 10 of malware attacks in South Africa during the period. Despite only being discovered by Check Point researchers in February, it has rapidly become commonly used; indicating hackers view Android mobile devices as weak spots in enterprise security and as potentially high reward targets.

“This is a significant improvement in South Africa’s global ranking on the Threat Index, but also reflects a large degree of volatility in the month-to-month rankings,” said Doros Hadjizenonos, Country Manager at Check Point Software Technologies South Africa. “Check Point continues to see a substantial escalation in the number of families of active malware attacking business networks. We feel this reflects the considerable effort hackers and cybercriminals are putting into new attack methods. South African companies must remain conscious of the sheer scale of the threat facing them from malware, and invest accordingly in securing their networks using advanced threat prevention measures on all devices, as well as networks and endpoints.”

In May, Virut was the top malware threat in South Africa. Dnschanger and Conficker were the second and third top threats in South Africa during the month.  Internationally, Conficker was the most prominent malware family, accounting for 14 percent of recognised attacks.

1.       Virut – This is one of the top malware and botnet distributors in the Internet, and uses DDoS attacks, spam distribution, data theft and fraud methods. Spread through executables originating from infected devices, Virut alters the local host files and opens a backdoor to remote attackers via an IRC channel.

2.       ↔ Dnschanger – A backdoor targeting Windows platform, this malware is often distributed by Mamba, another malware. It changes DNS settings by replacing the name server, and survives reboots by creating a scheduled task that runs daily.

3.       ↔ Conficker – Worm that allows remote operations, malware downloads, and credential theft by disabling Microsoft Windows systems security services. Infected machines are controlled by a botnet, which contacts its Command & Control server to receive instructions.

Mobile malware families continued to pose a significant threat to business mobile devices during May with six entries into the global list of top 100 overall malware families. Most of these targeted Android, but in a continuation of the trend seen in April several targeted iOS. South Africa’s top mobile-specific threat was Hummingbad.

4.       ↔ HummingBad Android malware that establishes a persistent rootkit on the device, installs fraudulent applications, and with slight modifications could enable additional malicious activity such as installing a keylogger, stealing credentials and bypassing encrypted email containers used by enterprises.

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Money talks and electronic gaming evolves

Computer gaming has evolved dramatically in the last two years, as it follows the money, writes ARTHUR GOLDSTUCK in the second of a two-part series.

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The clue that gaming has become big business in South Africa was delivered by a non-gaming brand. When Comic Con, an American popular culture convention that has become a mecca for comics enthusiasts, was hosted in South Arica for the first time last month, it used gaming as the major drawcard. More than 45 000 people attended.

The event and its attendance was expected to be a major dampener for the annual rAge gaming expo, which took place just weeks later. Instead, rAge saw only a marginal fall in visitor numbers. No less than 34 000 people descended on the Ticketpro Dome for the chaos of cosplay, LAN gaming, virtual reality, board gaming and new video games. 

It proved not only that there was room for more than one major gaming event, but also that a massive market exists for the sector in South Africa. And with a large market, one also found numerous gaming niches that either emerged afresh or will keep going over the years. One of these, LAN (for Local Area Network) gaming, which sees hordes of players camping out at the venue for three days to play each other on elaborate computer rigs, was back as strong as ever at rAge.

MWeb provided an 8Gbps line to the expo, to connect all these gamers, and recorded 120TB in downloads and 15Tb in uploads – a total that would have used up the entire country’s bandwidth a few years ago.

“LANs are supposed to be a thing of the past, yet we buck the trend each year,” says Michael James, senior project manager and owner of rAge. “It is more of a spectacle than a simple LAN, so I can understand.”

New phenomena, often associated with the flavour of the moment, also emerge every year.

“Fortnite is a good example this year of how we evolve,” says James. “It’s a crazy huge phenomenon and nobody was servicing the demand from a tournament point of view. So rAge and Xbox created a casual LAN tournament that anyone could enter and win a prize. I think the top 10 people got something each round.”

Read on to see how esports is starting to make in impact in gaming.

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AppDate: DStv jumps on music bandwagon

In this week’s AppDate, SEAN BACHER highlights DStv’s JOOX, Cisco’s Security Connector, Diski Skills, Namola and Exhibid.

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DStv JOOX

DStv is now offering JOOX, a music streaming service owned by China’s Tencent, to DStv Premium, Compact Plus and Compact customers.

In addition to streaming local and international artists, JOOX allows one to switch to karaoke mode and learn the lyrics as well as create and share playlists. Users can add up to four friends or family to the service free of charge.

DStv Family, Access and EasyView customers can also log in to the free JOOX service directly through JOOX App, but will be unable to add additional friends and won’t be able to listen to add-free music.

Platform: Access the JOOX service directly from the services menu on DStv or download the JOOX app for an iOS or Android phone.

Expect to pay: A free download.

Stockists: Visit the store linked to your device.

 

Cisco Security Connector

With all the malware, viruses and trojans doing the rounds, it is difficult for users and enterprises to ensure that they don’t become targets. Cisco, in collaboration with Apple, has brought out its Cisco Security Connector to protect users. The app is designed to give enterprises and users overall visibility and control over their network activity on iOS devices. It does this by ensuring compliance of mobile users and their enterprise-owned iOS devices during incident investigations, by identifying what happened, who it affected, and the risk of the exposure. It also protects iPhone and iPad users from accessing malicious sites on the Internet, whether on the corporate network, public Wi-Fi, or cellular networks. In turn, it prevents any viruses from entering a company’s network.

Platform: iPhones and iPads running iOS 11.3 or later

Expect to pay: A free download

Stockists: Visit the Apple App Store for downloading instructions.

 

Diski Skills

The Goethe-Institut, in co-operation with augmented reality specialists Something Else Design Agency, has created a new card game which celebrates South African freestyle football culture, and brings it alive through augmented reality. Diski Skills is quick card game, set in a South African street football scenario, showing popular tricks such as the Shibobo, Tsamaya or Scara Turn. Each trick is rated in categories of attack, defence and swag – one wins the game by challenging an opponent strategically with the trick at hand. Through augmented reality, the cards come alive. Move a smartphone over a card and watch as the trick appears on the screen in a slow motion video. An educational value is added as players can study the tricks and learn more about the idea behind it.

 

The game will be launched on 27 October 2018 at the Goethe-Institut.

For more information visit: www.goethe.de

 

Namola

With  recent news of kidnappings on the rise, a lot more thought is going into keeping children safe. Would your child know what to do in an emergency? Have you actually asked them?

Namola, supported by Dialdirect Insurance, is a free mobile safety app. Namola’s simple interface makes it an ideal way for children to learn how to get help in an emergency. All they need to do is activate the app and push a button to get help that they need, even when their parents are not around.

Parents need to install the app on their child’s phone, hold down the request assistance button, program emergency numbers that will automatically be dialled when the emergency button is pushed, and teach their children how and when to use the app.

Platform: Android and iOS

Expect to pay: A free download.

Stockists: Visit the store linked to your device.

 

Exhibid

Exhibid could be thought of as Tinder, but for for art lovers. The interface looks very similar to the popular mobile dating app, in that users swipe left for a painting that doesn’t appeal to them, or swipe right for something they like. Once an art piece is liked by swiping right, one can start bidding or make an offer on it. The bid is automatically sent to the artist. Should he or she accept the offer, the buyer makes a payment through the app’s secure payment gateway and the two are put in contact to make arrangements for delivery.

Platform: Android and iOS

Expect to pay: A free download.

Stockists: Visit the store linked to your device.

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