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Attila goes to Total War

Sega has announced Total War: Attila, the next instalment in the Total War series of strategy games. The game brings many of the core aspects of Total War like family trees as well as new strategic features like street-fighting civilians.

The Dark Ages approach. A time of famine, disease and war, where refugees in their thousands flee from a sweeping tide of destruction and death. Desperate barbaric tribes rally against the ailing might of a dying and divided Roman empire: the light of civilization gutters and dims. In the great steppes of Scythia, a vast and terrifying force gathers, led by a warrior king whose thirst for conquest is utterly unequalled.

The Scourge of God, the very herald of the apocalypse, Attila the Hun.

Total War: Attila introduces new gameplay mechanics which improve and add to numerous core turn-based and real-time Total War systems. The world will darken around you as Attila’s forces descend on your homeland creating a unique vision of survival strategy.

“We’re reintroducing some features that fans have been asking for, such as family trees and skill trees, and improving many of the core aspects of Total War we know are important to them. But to really bring the period to life, we’re building on these foundations with many new strategic features for them to consider, such as advanced street-fighting, civilians, complete settlement destruction and dynamic fire that can rage across a city as armies clash. We want to push players to the limits of their skill to survive against the odds, and to love every minute of it,” said Janos Gaspar, project lead on Attila.

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