Gadget

Join a bizarre but profitable world

Now you can be architect of your very own cult. In the release version of Team17 and Sole Survivor Games’ cult management sim game, Honey, I Joined a Cult, players can design every aspect of a cult leader’s exacting standards. Building everything from energy spas to spirit chambers, ensuring followers have everything they need on their journey to enlightenment. Players must balance cultists’ happiness, handle meddling outsiders, and manage their leader’s inflated ego to keep things running smoothly, their followers devoted, and profits up.

Update 1.0 includes interactive police raids and protests, a difficulty selection system, help manual, carpeting system, steam cards and achievements. New in-game content and customisation options balances improvements and quality of life changes. The full launch introduces free downloadable content (DLC) available for all players who own the game, including all purchases made throughout early access. It also features cosmetics from other Team17 published titles, including The Escapists, The Survivalists, the Worms franchise, Blasphemous, Yooka-Laylee, and Narita Boy.

A Peace & Love update introduces six new themed rooms, two endings to explore, new outfits, and a rework of the tutorial and prestige system. A Futurist update takes Honey I Joined a Cult to the final frontier, introducing  themed rooms, special characters and missions,  items, and updates to the Divine Inspiration and Research Tech trees.

Honey, I Joined a Cult key features, as provided by Team17 and Sole Survivor Games:

Full details for all game updates can be found on Steam.

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