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Epic Games unveils first look at Unreal Engine 5

Epic Games has announced a first look at Unreal Engine 5. One of Epic’s goals in this next generation is to achieve photorealism on par with movie CG and real life, and put it within practical reach of development teams of all sizes through highly productive tools and content libraries.

The reveal was introduced with Lumen in the Land of Nanite, a real-time demo running live on PlayStation 5, to showcase Unreal Engine technologies that will free creators to reach the highest level of real-time rendering detail in the next generation of games and beyond.

This demo previews two of the new core technologies that will debut in Unreal Engine 5:

Numerous teams and technologies have come together to enable this leap in quality. To build large scenes with Nanite geometry technology, Epic’s team made heavy use of the Quixel Megascans library, which provides film-quality objects up to hundreds of millions of polygons. To support vastly larger and more detailed scenes than previous generations, PlayStation 5 provides a dramatic increase in storage bandwidth.

The demo also showcases existing engine systems such as Chaos physics and destruction, Niagara VFX, convolution reverb, and ambisonics rendering.

Unreal Engine 4 & 5 timeline

Unreal Engine 4.25 already supports next-generation console platforms from Sony and Microsoft, and Epic is working closely with console manufacturers and dozens of game developers and publishers using Unreal Engine 4 to build next-gen games.

Unreal Engine 5 will be available in preview in early 2021, and in full release late in 2021, supporting next-generation consoles, current-generation consoles, PC, Mac, iOS, and Android.

Epic is designing for forward compatibility, so developers can get started with next-gen development now in UE4 and move projects to UE5 when ready.

Epic will release Fortnite, built with UE4, on next-gen consoles at launch and, in keeping with the team’s commitment to prove out industry-leading features through internal production, migrate the game to UE5 in mid-2021.

Unreal Engine royalties waived on first $1 million in game revenue

Starting today, game developers can download and use Unreal Engine for free as always, except now royalties are waived on the first $1 million in gross revenue per title. The new Unreal Engine license terms, which are retroactive to January 1, 2020, give game developers an unprecedented advantage over other engine license models. For more information, visit the FAQ.

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