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Asus ZenBook Pro Duo reimagines dual screens

Asus’s ZenBook Pro Duo implements the dual-screen concept very differently: instead of side-by-side, the extra screen sits beneath the main screen. BRYAN TURNER tried out the laptop.

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Asus’s strong ZenBook line, aimed at creatives, has added a powerful laptop to the game: the dual-screen ZenBook Pro Duo. This machine shows some of the most thoughtful design on the market, including a new type of dual-screen layout that makes a lot of sense. 

When closed it looks like any other laptop and has a concentric circle design etched into aluminium. The laptop feels sturdy on the base as well as the screen, and looks like it could withstand a drop. It’s 24mm thick and weighs around 2.5kg, so it seems pretty thick until one looks at the internals of this machine. 

We had the Intel Core i7-9750H processor configuration but can come with an Intel Core i9-9980HK configuration. Both configurations come with Nvidia GeForce RTX 2060, with 6GB of GDDR6 VRAM. This makes this laptop more of a high-performance desktop with laptop features rather than a high-performance laptop. 

When opening up this computer, we were greeted with a large 15.6” 4K (3840×2160) OLED panel and another 14” (3840 x 1100) 4K UHD display below that, called the ScreenPad Plus. Both screens are touchscreens, 100% DCI-P3, and are brighter than most laptops. As a result, the keyboard and trackpad have been shifted below the second screen. The lowered keyboard takes some getting used to, but is totally worth it for the second display.

The ScreenPad Plus comes with a set of its own apps, including Spotify, handwriting mode, and a few other quick settings. It comes with a stylus called the Asus Pen, which allows for 1024 pressure levels and rejects one’s palm, making it very useful for apps like Adobe Illustrator. The top screen supports that pen too, but writing feels far more natural on the ScreenPad Plus.

An ErgoLift hinge raises the computer up at an angle, to make the lowered keyboard more comfortable to type on, as well as aid the cooling system. It’s at a small 4.5 degrees tilt with this hinge that makes a huge difference in typing comfort.

On the left side, a USB-A port, a regular size HDMI 2.0 port and a proprietary charging jack. On the right side, it features a USB-A 3.1 port, Thunderbolt 3, and a 3.5mm audio jack. Both sides feature air outlet ports. 

We tested Rise of the Tomb Raider at 1080p, with the RTX 2060, and set the game to its highest preset graphics settings. The game’s frame counter was used. It hovered between 70 and 75 frames per second (fps) with 10 minutes of gameplay, which is really good compared to most desktop computers. 

The processor is a 6-Core 9th Generation Intel Core i7 CPU (i7-9750H), which provides snappy performance. We noted a start-up time from shutdown to desktop around 7 seconds. This was made possible by a combination of the fast processor and solid-state drive in the computer. This also makes opening programmes lightning fast.

Now for the trackpad. The off-centre trackpad placement feels a bit weird, even though we know why it’s placed that way. We found ourselves using an external mouse and using it in a very handy NumPad mode. The trackpad is extremely precise otherwise. 

The laptop’s battery is 71 Wh, which may seem large, but it needs to power two big screens and heavy processors. As a result, it’s difficult to get more than 6 hours of productivity out of the machine. We played Rise of the Tomb Raider with both screens on for about 1 hour before we needed to charge it. 

It will be available for about R48,000 (depending on when one buys it) in the Intel Core i7, 512GB SSD, and 16GB RAM configuration, putting it up there with the high-performance laptops in terms of price.

Product of the Day

DxOMark reveals Samsung S20 Ultra audio score

The Galaxy S20 Ultra is already known for its camera, but how does its sound shape up? DxOMark’s MARIE GEORGESCU DE HILLERIN evaluates the device’s audio performance.

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The Latin word “ultra” translates as “going beyond limits”— and when it comes to Samsung’s latest smartphone, it’s a well-deserved suffix. The Galaxy S20 Ultra boasts a groundbreaking 108-megapixel main rear camera, a whopping 6.9-inch 120 Hz AMOLED display, a huge 5000 mAh battery, and an Exynos 990 chipset (Qualcomm Snapdragon 865 in the USA) with 12 GB of RAM. 

Predictably, this magnum opus also benefits from AKG’s expertise in the audio field, along with Dolby Atmos certification, Bluetooth 5.0 (which allows users to stream audio to two wireless devices at the same time), and stereo speakers. (However, wired listeners, beware: the Galaxy S20 Ultra offers no headphone jack, and no USB-C adapter either.) 

Key audio specifications: 

• AKG earphones included 
• Audio Zoom 
• Dolby Atmos 
• Bluetooth 5.0 
• No headphone jack, USB-C adapter not included 

With an overall score of 69, the Samsung Galaxy S20 Ultra manages to hold its own through our rigorous DxOMark Audio test suite. In Playback testing, the midrange frequencies (mids) and high-ends offer precision and clarity, which contribute to accurate distance rendering, precise localizability, and good wideness. Audio played back through the speakers benefits from good maximum volume, and artifacts are very well controlled. Despite being decent, however, low-end extension could use a boost, as it impairs tonal balance as well as bass precision. Finally, the balance is slightly off-center, and at minimum volumes, high dynamic content lacks intelligibility. 

As for microphone performance, the main issue is the lack of high-end extension in selfie videos, which impairs the distance rendering, localizability, and attack of recorded audio, as well as blurring the envelope and making voices sound nasal and backgrounds less natural. 

Furthermore, in high SPL (Sound Pressure Level) scenarios, an aggressive low-end compression impacts punch and generates audible temporal artifacts. In all other use cases, the overall timbre performance is fairly good; dynamics are decently captured (average SNR ratio, well-preserved plosives in life videos and memos); loudness is good in most use cases (except for indoor scenarios); and few artifacts are noticeable. 

Sub-scores explained 

The DxOMark Audio overall score of 69 for the Samsung Galaxy S20 Ultra is derived from its Playback and Recording scores and their respective sub-scores. In this section, we’ll take a closer look at these audio quality sub-scores and explain what they mean for the user. 

Playback 

Timbre 

DxOMark timbre tests measure how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. 

The Galaxy S20 Ultra offers a fairly good and consistent timbre performance across all music genres, and fares even better in movies. The overall tonal balance highlights clarity and precision in mids and high-ends. 

That said, as shown in the graph above, bass frequencies could be a little louder: up to 500 Hz, the response is clearly below that of Apple’s iPhone 11 Pro Max and Xiaomi’s Mi 10 Pro. Also, when playing games, mids and high-ends become slightly too aggressive. 

Dynamics 

Our Dynamics tests measure how well a device reproduces the energy level of a sound source. 

Predictably, the lack of low-end extension undermines the phone’s bass precision potential. Apart from that, the dynamic performance holds its head high: the clarity of timbre sharpens the attack, especially at nominal volumes, and dynamics are well preserved, even at soft volumes.  

Spatial 

The Ultra S20 has above-average spatial rendering of sound sources, ensuring that audio played back through its stereo speakers lets the listener precisely place instruments and other sound sources (localizability), and delivers good wideness. The timbre’s clarity also means that distance is accurately reproduced, thus offering a good feeling of proximity. The only cloud in the picture is the slightly off-center perception of sound sources. 

Volume 

Our Volume tests measure both the overall loudness a device is able to produce and how smoothly volume increases and decreases based on user input. 

Maximum playback volume is good, and incrementation levels are fairly consistent. By contrast, at minimum volumes, highly dynamic mixes (that is, a high ratio of amplitude from the loudest to the lowest sound) lack intelligibility. 

Artifacts 

Our Artifacts tests measure how much source audio is distorted when played back through a device’s speaker. Distortion can occur both because of sound processing in the device and because of the quality of the speakers. 

When it comes to controlling undesirable sounds, Samsung’s latest flagship ranks as second to the best of all the phones we have tested to date. No noise or temporal artifacts such as compression are audible at nominal or maximum volumes. Consequently, the clarity of loud content is well preserved. Distortion, however, shows its true colors at maximum volumes on low-end frequencies, especially when playing games and with synthetic signals. 

Recording 

Timbre 

While the S20 Ultra’s timbre performance is above average when it comes to recording life videos, it is impaired by a lack of bass extension when recording in loud environments. When recording selfie videos, treble is lacking, which results in nasal voices. 

Dynamics 

The Galaxy S20 Ultra does a reasonable job of capturing dynamics, with an average SNR (signal-to-noise) ratio in all simulated use cases. Good high-end extension in life videos and when using the memo app ensure that the plosives (sounds such as “p” and “b”) are well shaped. 

On the other hand, when filming in loud environments, an aggressive low-end compression dulls the punch. Additionally, when using the selfie camera, the shape of the sound envelope is impaired by the lack of treble, which along with the distance issue mentioned in the next paragraph, lowers speech intelligibility and attack precision. 

Spatial 

While the Galaxy S20 Ultra delivers an average performance for wideness and fairly good localizability in life videos and meeting room situations, localization and distance in selfie video recordings are once again impacted by the lack of high-end frequencies. Moreover, the memo app unfortunately records only in mono. 

Volume 

We test for both the nominal volume and the maximum level. Audio file loudness is good in most use cases, except in meeting room situations. In indoor scenarios, the overall loudness is noticeably lower. 

Artifacts 

In quiet environments, the S20 Ultra background recordings are very clean. In high SPL scenarios, apart from excessive bass compression and occasional distortion, few artifacts are noticeable. 

Regrettably, the microphones are easy to occlude, particularly when filming a selfie video or recording a memo. When the user’s hands obstruct the receivers, a noise-cancelling algorithm kicks in, introducing spectral artifacts on voices. 

Background 

The S20 Ultra does a good job of preserving the original tonal balance of the recorded background in life videos. However, when recording a selfie video, the lack of high-end is once again problematic, resulting in an unnatural background. 

Conclusion 

If the Samsung Galaxy S20 Ultra doesn’t outshine its strongest competitors in the audio area, it still delivers a very consistent, above-average performance. Volume is good, artifacts are well controlled, dynamics are generally respected, and timbre performance is good, whether in playback or recording. That all said, the memo app records in mono, and if you’re a fanatical selfie videographer, note that selfie videos suffer from a lack of treble, which impairs numerous audio attributes (tonal balance, attack, speech clarity, distance, natural background rendering). 

All in all, considering the phone’s spectacular spec sheet (and price), it is safe to assume that audio, despite its above-average performance, wasn’t Samsung’s top priority when designing its latest flagship phone. 

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New software cuts transfer speed in half

Laplink’s PCmover Complete software offers a full PC or phone migration in under 60 seconds.

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Laplink Software has announced the release of PCmover Complete, a one-click, connection-free solution for data migration in under 60 seconds. The software, for both home users and businesses, automatically transfers data and applications to a new PC or phone. It also includes Laplink’s new DoubleSpeed technology which doubles the processing speed of the CPU in the new PC or phone. 

“We’ve created a one click wonder, bringing data migration as close to magic as it can get,” says Thomas Koll, CEO at Laplink. “Not only is this a single click solution, but for the first time ever, there’s no connectivity required allowing transfers to take place whenever and wherever the user chooses.  

“We now fully support PC to phone transfers so users can have all their PC apps and data transferred to their phone, ready to use. But I’m most excited about our DoubleSpeed technology, which accelerates the CPU performance of the new PC or phone to two times its native speed.” 

PCmover Complete automatically moves all applications, files, settings and user profiles from an old PC to a new PC or phone. Users download the software and click the “Complete Migration” button. There is no need for the computers to be on the same network or connect with a cable, and the migration is completed in 60 seconds or less.

Laplink’s DoubleSpeed technology, included with PCmover Complete at no additional charge, executes automatically when the data migration is complete and approximately doubles the performance of the new PC or phone. 

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