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Vega launches games degree

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Vega School has announced that it will introduce a Bachelor of Computer and Information Sciences in Game Design and Development into its 2017 academic calendar, making it one of the first degrees of its kind in South Africa.

South Africa is believed to have a gaming industry worth R 2.5 billion with a positive growth projection which is set to reach R 3.3 billion in 2017. Business is increasingly looking to gamification strategies to bring brands to life. On an international scale gamification has become a core principle in business with companies such as Microsoft using gamification to motivate employees to do bug testing and improve language translations in their software. While it is evident that games and interactive applications are coming to the fore, however in South Africa there is a great need for improvement as a major stumbling block to meeting this need has been the lack of formal training and development of existing and incoming developers.

Heeding calls from industry to fulfill this need, Vega School (Vega) a division of The Independent Institute of Education (The IIE), has announced that it will introduce a Bachelor of Computer and Information Sciences in Game Design and Development into its 2017 academic calendar, making it one of the first degrees of its kind in South Africa.

Vega’s response to introducing this degree clearly shows their commitment as leaders in the design, brand and business sectors. The degree will provide students with the necessary knowledge and expertise to pursue a career in game design and development, allowing them to create gaming content for everything, from home consoles and computers and other platforms such as mobile phones and other hand held devices. The three year degree is industry focused and on completion graduates will be well prepared and qualified with all the knowledge necessary to create two-dimensional and three-dimensional games. Students will have the ability to be employed in business as a developer for gamification applications, business applications and mobile apps, or to consider an entrepreneurial route in designing and developing their own games.

“Making games is a ‘fun’ science which requires lots of dedication while dealing with complex mathematics, real-time coding, cutting-edge digital art and high fidelity sound,” says Vega National Marketing Manager, Nicky Stanley. “Our programme thus facilitates the development of a well-rounded game designer and developer; with a balance of graphic and visual design for games combined with significant programming and database skills, knowledge and insight that will enable our students to find employment in business enterprises as well as further studies in IT or design.”

This new IIE degree, promises to offer the perfect platform to unleash great talent, which will deliver industry-ready game designers and developers. Its offering is contextualised within brand building by seasoned lecturers, who will provide exercises which afford the students with opportunities to integrate their game development with a brand building slant. Industry professionals are rallying behind the degree, Megan Hughes, Brand Manager at RetroEpic Software says “this is only the second degree I’ve seen being offered in South Africa where the students are being equipped with the range of skills that will prepare them for working in the industry.”

While Edward Dennekamp and Neil Jones from Lighthouse Games believe that the degree offered will be a game changer for future developers. “If only this degree was available when we were students; it has a unique approach providing a balance between the design and development of games, with a strong real-world application ensuring industry ready students. The programme supports the possibility for a student to launch their own game, and make money from it, even before they graduate, which is significant.”

As the electronic games industry continues to be one of the fastest growing industries worldwide with no signs of slowing down and video games becoming a primary form of entertainment, it is reassuring to know that South Africa is well on its way to producing ‘game-changers’ that meet the demand for complex and superior games.

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Win a Poster Heater with Gadget and Takealot.com

This winter Gadget and Takealot.com are giving away three Poster Heaters, which look like posters but become heaters when you plug them in.

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Three Gadget readers will each win a unit, valued at R550 each. To enter, follow @GadgetZA and @Takealot on Twitter and tell us on the @GadgetZA account how many Watts the heater consumes.

What’s the big deal about these heaters? Many of us are struggling to keep the balance between soaring electricity costs and the need to keep warm this winter.

However, the recently launched Poster Heater by EasyHeat and distributed in South Africa by Takealot.com is not only one of the most cost effective electric heaters currently on the market, it is also easy to setup and use.

As the name indicates, it is a poster similar to one you would hang on a wall. But, plug it in and it turns into a 300 Watt heater. The Poster Heater isn’t designed to heat hallways or large rooms, but rather smaller ones like a bedroom or a baby’s nursery or a dressing room.

It uses radiant heating, which means that it heats up in a couple of minutes and the heat is directed at the objects or people around it, quickly taking the chill out of the air and providing a comfortable ambient temperature.

The other advantage of radiant heating is that it doesn’t dry out the air like infrared or gas heaters. Users also don’t have to worry about their children or pets getting too close to it because, even though it gets hot, it can be touched.

To enter the competition follow the steps below:

Competition entry details:

1. Follow @GadgetZA and @Takealot on Twitter. (We will ONLY be accepting entries via Twitter, so please don’t enter through the comments section of this article.)

2. Tell us on Twitter, via @GadgetZA, mentioning @Takealot in your posting, how many Watts the Poster Heater consumes.

cleardot.gif3. The competition closes on 31 July 2018.

4. Winners will be notified via Twitter on 1 August and Takealot.com will be in touch to organise delivery.

5. The competition is only open to South African residents.

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Happy Emoji Day! Here’s 10 reasons to be cheerful

First created by Shigetaka Kurita in 1999, the emoji has become a huge part of everyday communication. Whether you love them or hate them, flying dollar bills, applauding hands and rolling eyes are here to stay.

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Scientist suggest that the use of emojis will help us gain the same satisfaction from digital interactions as we enjoy from personal contact.

Almost two decades later, and we have over 2600 unique emojis to perfectly express what we feel, thank you Mr Kurita! Join HMD, the home of Nokia phones as we celebrate World Emoji Day on the 17th of July with these interesting emoji facts:

The most popular emoji used is “Person Shrugging”

1.       The Nokia 3310 was chosen as one of the first 3 “National” emojis for Finland… it represents unbreakable!

2.       South Africa’s favourite emoji is the “Kiss and wink”… how sweet SA!

3.       French is the only language where a ‘smiley’ does not top the list for its use

4.       On average, over 60 billion emojis are sent on Facebook every day

5.       For the first time ever, the Oxford Dictionaries Word of the Year was a pictograph! The “Face with Tears of Joy” was crowned word of the year in 2015

6.       According to Emojipedia, some of the most requested emoji’s include afro, a bagel and hands making a heart

7.       To include all races, a diversity pack was released in 2017

8.       It has become so trendy that the Museum of Modern Art displays the original emoji collection on canvas

9.       In 2009, Herman Melville’s classic Moby Dick was completely translated into emoji’s

 

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