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SA escrow in Dublin spotlight

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South African online escrow payment start up, TradeSafe, has been invited to exhibit at the Web Summit in Ireland from 3 to 5 November. 

Known as ‘Davos for geeks’, Web Summit attracts more than 5000 respected global speakers, around 1000 investors and more than 30 000 attendees from over 100 countries.

Being invited to exhibit underpins the confidence and appetite that exists in the international market for online platforms that can provide a safe escrow service for internet and mobile payments.  While anyone can pay to exhibit at the event, the invitation means that 90 per cent of the costs are covered by organisers.

TradeSafe is an independent online payment holding, or escrow, platform that provides protection for online traders by safeguarding the funds and the documentation in trust until both parties are satisfied that the terms of the transaction have been met.

The online platform was created to address an increasingly targeted online trading environment in South Africa.

“Increasingly, South African consumers and business are targeted by fraud, scams or theft and the online payment environment is not immune,” says Ivan Breet, head of operations for TradeSafe.

“Access to cheaper, faster internet connectivity on more technology platforms has increased online trade significantly, which has in turn increased the potential for online fraud or theft.  TradeSafe addresses this by providing a secure third party platform that collects both the payment and the documentation during a trade and releases it once both parties are satisfied that the terms of the transaction have been met,” continues Breet.

TradeSafe creates certainty for both small and medium businesses and the platform is already being used by both SMME and large corporates.  Its back end technology can be customised to suit almost any application.

“An example of the system’s adaptability and customisation is how a short term insurance client recently used our system to identify and remove the risk of insurance fraud,” concludes Breet.

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AppDate: DStv taps Xbox, Hisense for app

DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup

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DStv Now for Xbox and Hisense

Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).

Expect to pay: A free download.

Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.

Stockists: Visit the store linked to your Xbox console or HiSense smart TV.

Santam Safety Ideas

Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to  R150 000 worth of incubation support and R200 000 in seed funding. 

The Safety Ideas competition was launched two years ago in partnership with LaunchLab,  Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.

Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/

Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.

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Fortnite fixes hackers’ hole

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Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure,  allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.

Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.

Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4.  In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.

If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play. 

While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details.

Click here to read how the Fortnite hack worked

To win a set of three Fortnite Funko Pop Figurines, click here.

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