The best PES 2015 players from around the world are set to gather at the UEFA Champions Festival in Berlin for the grand final of the PES World Finals. The tournament will kick off a few hours ahead of the UEFA Champions League Final on 6 June at the Olympiastadion.
Konami Digital Entertainment B.V. has announced that the best PES 2015 players from around the globe will gather at the UEFA Champions Festival, in front of Berlin’s iconic Brandenburg Gate, as the grand final of the PES World Finals is held mere hours before the UEFA Champions League Final on 6 June.
The Berlin venue marks the perfect location for the culmination of the PES 2015 season. Konami enjoys a strong relationship with UEFA, via its exclusive use of the UEFA Champions League and UEFA Europa League competitions within the series. The city’s Olympiastadion will then play host to the actual UEFA Champions League Final, as club football’s most illustrious competition reaches its climax.
Konami has secured a special area within the PlayStation event space at the UEFA Champions Festival where the top players from around the world, including competitors from Italy, Germany, France, the UK, Spain, LATAM and Asia will convene to take part in initial group stages and then knock-out rounds using the PlayStation 4 version of the game. Each entrant has won their local official PES league and will head to Berlin with an eye on emerging victorious in what is certain to be a hard-fought competition. A constant stream of results will be reported live via the Official PES League Twitter account (@PESLeagueUK) and official PES Twitter account (@officialpes) while certain matches, including the Grand Final, will be streamed live via the PES League Twitch Channel (www.twitch.tv/pesleague).
The tournament will begin at 9am CEST (8am BST), with the final set to take place at approximately 3pm CEST (2pm BST). The winner will be crowned 2015 PES World Finals Champion, and will receive a stunning prize package that includes tickets to that evening’s match and a share of over €20,000 worth of cash prizes. Moreover, the event will see the winners battling it out in a match taking place on the edge of the pitch that will play host to the actual UEFA Champions League Final that night, an absolute first for the PES World Finals and its entrants.
The tournament is an integral part of the annual UEFA Champions Festival, a four-day event that celebrates all that is great about football. The Festival runs over the weekend of the UEFA Champions League Final and gives the public a wide range of free activities and exhibitions, alongside interactive sponsor activations. PES 2015 will be heavily featured within the PlayStation area, with pods allowing visitors to experience the dedicated UEFA Champions League mode the game offers.
“This is it: the big one. The culmination of a full year of over 13 million online and offline matches as the world’s greatest PES 2015 players gather to find the absolute champion,” said Erik Bladinieres, European Brand Director of Football. “And what better venue to host such a special event than Olympiastadion Berlin – ahead of the actual UEFA Champions League Final! This perfectly illustrates our close ties with football’s greatest club competition and we look forward to a hard-fought and exciting tournament – with the winner then heading to watch the actual Final as part of their prize.”
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Spider-Verse gets mobile AR
8th Wall, Trigger and Amazon Web Services Bring Spider-Man to Life with Mobile Web AR Experience.
In anticipation of the recently release of Sony Pictures’ Spider-Man: Into the Spider-Verse, last week, 8th Wall and Trigger announced the launch of the film’s Mobile Web AR Experience. The immersive AR camera is built using 8th Wall Web and Amazon Sumerian technology running on Amazon Web Services (AWS) and is designed to let users interact with Spider-Man in augmented reality (AR) where they can take pictures and share them with friends.
The Spider-Verse Web AR Experience, powered by 8th Wall Web and Amazon Sumerian technology and produced by Trigger, is designed to allow users to easily jump directly into Spider-Man’s AR world on any smartphone, without having to download an app.
“Spider-Man is a perfect match for AR not only because his acrobatic moves and iconic poses lend themselves well to the format, but because he’s one of the most relatable superheroes,” said Rose Phillips, SVP, Digital Marketing at Sony Pictures Entertainment. “We’re excited to collaborate with 8th Wall, Amazon Sumerian and Trigger on Spider-Verse Web AR Experience and bring it to all – and new – Spider-Man fans.”
Phil Lord and Christopher Miller, the creative minds behind The Lego Movie and 21 Jump Street, bring their unique sensibilities to a fresh version of a different Spider-Man Universe, with a groundbreaking visual style that’s the first of its kind. Spider-Man™: Into the Spider-Verse introduces Brooklyn teen Miles Morales, and the limitless possibilities of the Spider-Verse, where anyone can wear the mask. Directed by Bob Persichetti, Peter Ramsey, and Rodney Rothman from a screenplay by Phil Lord and Rodney Rothman and story by Phil Lord, the producers are Avi Arad, Amy Pascal, Phil Lord & Christopher Miller and Christina Steinberg.
“The Spider-Verse Web AR Experience demonstrates how established brands can dramatically enrich their customer experiences and better engage with their fans,” said Erik Murphy-Chutorian, CEO at 8th Wall. “Augmented reality allows consumers to dive deeper into the worlds of their favorite products and characters. Sony Pictures has deepened and enriched the Spider-Man experience with the innovative work they’ve produced with Trigger and 8th Wall, and powered by AWS. It’s the perfect example of how AR for the web is the best new medium for brands to make their content come to life while increasing the accessibility and interactivity of their stories.”
“Spider-Man is in our DNA. My team has been a digital developer since the first Spider-Man film and Trigger has been developing AR for Spider-Man properties at Sony Pictures since 2014. We’re excited to continue this longstanding collaboration with this experience for Spider-Man: Into the Spider-Verse,” says Jason Yim, CEO and Executive Creative Director for Trigger. “We believe Web AR is the final barrier for mass adoption of AR and we are honored to be part of the first large-scale web AR campaign with Sony Pictures, AWS, and 8th Wall as partners. Web AR will not only become the first entry to AR for most audiences, but it will build a foundation of behavior that will lift adoption in social, mobile and head mounted AR.”
“Mobile Web AR is making possible for Sony Pictures to bring people into the world of Spider-Man and engage with the character like never before,” said Kyle Roche, General Manager, Amazon Sumerian, Amazon Web Services, Inc. “Using Amazon Sumerian, the teams at 8th Wall and Trigger were able to deliver an immersive browser based AR experience and do so without any specialized programming or 3D graphics expertise. Together with Sony Pictures, we’re changing the way fans experience their favorite web slinger.”
Hide your sheep, Spyro is reigniting
Spyro, the iconic purple dragon that entertained living rooms worldwide in the late ‘90s, is making a return with the release of Spyro Reignited Trilogy.
Spyro Reignited Trilogy introduces players to a fully remastered game collection with a re-imagined cast of characters, animations, environments, new lighting and recreated cinematics—all inHD. Now fans can explore more than 100 lush environments filled with new detail, that brings the Dragon Realms and Avalar to life . The trilogy is available for PlayStation 4, PlayStation 4 Pro and the family of Xbox One devices from Microsoft, including the Xbox One X.
South African distributors Megarom provided the followjng information:
In Spyro Reignited Trilogy, lead developer Toys For Bob is giving fans an all scaled-up version of the original three Spyro games that started it all, Spyro the Dragon, Spyro 2: Ripto’s Rage! and Spyro: Year of the Dragon, but with a modern-day feel that makes it fresh and fun for today’s player. Adding to the fun, voice actor Tom Kenny is returning to the franchise as the voice of Spyro in all three remastered games. Longtime fans will be treated to Toys For Bob’s reimagined version of the classic soundtracks, in addition to an all-new title-screen theme from original soundtrack composer Stewart Copeland.
Additionally, the new game brings an in-game audio feature that allows players to switch between the original and the newly remastered soundtracks, for those who want a more classic gameplay experience. Players can simply fly in to the “options menu” at any time during gameplay, unleash their preferred nostalgic or scaled-up groove, and glide right back into the Spyro action without losing saved data.
“It’s been a real pleasure to bring back one of most iconic video game characters of all time through the Spyro Reignited Trilogy,” said Paul Yan, Co-Studio Head at Toys For Bob. “We’ve poured everything we’ve got into making sure every detail was done right to deliver a great Spyro experience for fans. We hope players will have as much fun revisiting the Spyro world and characters as we did remastering them.”
In the road up to the official release of Spyro Reignited Trilogy, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, created a first-of-its-kind, life-sized, fire-breathing and talking Spyro Dragon drone. The drone took off from “Stone Hill” castle near New York City, spreading his wings across the U.S. to explore the cities and iconic landscapes that resemble levels and themes from the original Spyro games. As part of the tour, the Spyro drone chased sheep, fired up some BBQ and delivered an early copy of Spyro Reignited Trilogy to fellow O.G. and entertainment icon, Snoop Dogg. Highlights from the Spyro drone’s delivery to Snoop Dogg can be found here.
“Fans have been asking Activision to bring Spyro back for some time now. The response to Spyro Reignited Trilogy has been great thus far, and we’re absolutely thrilled that we’re able to continue to reimagine and reinvigorate some of the most iconic videogames and characters of all time with our remastered experiences,” said Steve Young, Chief Revenue Officer at Activision. “With this year being the 20th anniversary of Spyro, there’s no better time to pay homage to everyone’s favorite purple dragon.”
The Spyro community is invited to geek out and elevate their fandom even further through the elite global partnerships from the Activision Blizzard Consumer Products Group (ABCPG). Collaborations with Funko, Traly Pins, Exquisite Gaming, KidRobot, USAopoly, Trends International, Rubber Road, and Changes have created new avenues for fans to share their love for the return of Spyro, the original roast master. Spyro consumer products across apparel, collectibles, figurines and more are now available at retailers worldwide. Fans can also take advantage of the GameStop exclusive Spyro TOTAKU Collection.