Nintendo has annoyed that the new 3DS and 3DS LX gaming consoles will be available in South Africa on 13 February.
The New Nintendo 3DS and New Nintendo 3DS XL, the latest additions to Nintendo’s handheld console offering, are due in South Africa on 13 February. Offering improved controls, enhanced processing power, more comfortable 3D viewing, amiibo support as well as being compatible with all existing Nintendo 3DS software, New Nintendo 3DS and New Nintendo 3DS XL are set to offer an entirely enhanced portable handheld gaming experience.
- New Controls
New Nintendo 3DS and New Nintendo 3DS XL feature a wider range of controls with the addition of a C Stick and ZL/ZR buttons. The C Stick is a second analogue controller located to the right of the system and brings new control opportunities, like intuitive camera control, to compatible games. The new ZL and ZR buttons are additional shoulder buttons located on the rear of the system which give players even more control options.
- New 3D
More comfortable 3D viewing is possible with New Nintendo 3DS and New Nintendo 3DS XL due to the systems’ face-tracking capabilities. Games now leap to life in super-stable 3D, as the system’s inner camera uses face-tracking to adjust the screen images based on the player’s viewing angle, so that they can enjoy complete immersion while playing.
- New Speed
New Nintendo 3DS and New Nintendo 3DS XL feature enhanced processing power that helps the systems run smoother and speeds up the use of HOME menu applications, loading and downloading times. Several upcoming games, such as Xenoblade Chronicles 3D, will be built from the ground up, exclusively for New Nintendo 3DS and New Nintendo 3DS XL, to take advantage of this power boost.
- New Customisation
New Nintendo 3DS XL will be available in Metallic Black or Metallic Blue whilst New Nintendo 3DS will launch in Black or White. On New Nintendo 3DS only, you will also be able to customise the exterior design of the system with replaceable front and back cover plates. With a wide range of interchangeable cover plates – twelve of which will be available at launch, with more to release in the future, and in a variety of different designs and fun textures, players will be able to create a totally unique and personal look for their system.
- New Possibilities
The two new handheld systems have built-in support for amiibo, Nintendo’s range of interactive figures, which have since launch last November already sold approximately 5.7 million units. amiibo gives access to extra content and features in compatible software, such as Super Smash Bros. for Nintendo 3DS and soon to be released Code Name S.T.E.A.M. Simply tap an amiibo figure to the near-field communication (NFC) area on the lower screen of the New Nintendo 3DS and New Nintendo 3DS XL to enjoy such features as bonus items and content, customisable characters and more.
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AppDate: DStv taps Xbox, Hisense for app
DStv Now app expands, FNB gets Snapchat lens, Spotify offers data saver mode, in SEAN BACHER’s apps roundup
DStv Now for Xbox and Hisense
Usage of DStv Now, the online DStv service available free to DStv customers, is increasing rapidly with more than two million plays of live and Catch Up content per week. In addition to using DStv Now to watch TV on tablets and smartphones, an increasing number of DStv customers are also opting to use it as their primary method of getting DStv on additional TVs in the house. This is set to increase with the release of two new big-screen TV apps, one for Xbox gaming consoles (Xbox One, Xbox One S, Xbox One X) and another for Hisense smart TVs (2018 and newer models).
Expect to pay: A free download.
Platform: Any of the Xbox One range of gaming consoles and 2018 or later Hisense smart TVs.
Stockists: Visit the store linked to your Xbox console or HiSense smart TV.
Santam Safety Ideas
Start-up businesses that have a FinTech or InsurTech business venture brewing are called to enter the third annual Santam Safety Ideas competition. Safety solutions or InsurTech ventures that are ready for piloting could win up to R150 000 worth of incubation support and R200 000 in seed funding.
The Safety Ideas competition was launched two years ago in partnership with LaunchLab, Stellenbosch University’s startup incubator that facilitates valuable connections for corporates and startups sourced from the startup ecosystem and partner universities in South Africa. The previous winners are Herman Bester and Anton Swanevelder, co-founders of MyLifeLine – a wearable panic device that won the competition last year; and Ntsako Mgiba and Ntandoyenkosi Shezi, co-founders of Jonga – a cost-effective security system for low income families, which won the competition in 2017.
Entries close on 28 February 2019. For more information on how to enter, visit: www.santam.co.za/safetyideas/
Click here to read about the FNB Snapchat lens, Spotify Free with data saver, and 00:37.
Fortnite fixes hackers’ hole
Epic Games has repaired a vulnerability that exposed Fortnite, the world’s most popular game of the moment, to hackers. The hole, which was left in Epic’s web infrastructure, allowed hackers to target players with email that appeared to come from Epic Games, but would have led them to a phishing site, where their log-in details would have been stolen.
Researchers at cyber security solutions provider Check Point Software alerted Epic to vulnerabilities that could have affected any player of the hugely popular online battle game.
Fortnite has nearly 80 million players worldwide. The game is popular on all gaming platforms, including Android, iOS, PC via Microsoft Windows and consoles such as Xbox One and PlayStation 4. In addition to casual players, Fortnite is used by professional gamers who stream their sessions online, and is popular with e-sports enthusiasts.
If exploited, the vulnerability would have given an attacker full access to a user’s account and their personal information as well as enabling them to purchase virtual in-game currency using the victim’s payment card details. The vulnerability would also have allowed for a massive invasion of privacy, as an attacker could listen to in-game chatter as well as surrounding sounds and conversations within the victim’s home or other location of play.
While Fortnite players had previously been targeted by scams that deceived them into logging into fake websites that promised to generate Fortnite’s ‘V-Buck’ in-game currency, these new vulnerabilities could have been exploited without the player handing over any login details
Click here to read how the Fortnite hack worked
To win a set of three Fortnite Funko Pop Figurines, click here.