LEGO Worlds – a galaxy of imaginative worlds made entirely of digital LEGO bricks where players can explore, discover and create together,” – will launch next month for PlayStation4, Xbox One and Steam.
Warner Bros. Interactive Entertainment, TT Games and The LEGO Group have announced that Lego Worlds, “a galaxy of imaginative worlds made entirely of digital Lego bricks where players can explore, discover and create together,” will commercially launch on 21 February 2017 for PlayStation4 computer entertainment system, Xbox One and STEAM. Developed by TT Games and published by Warner Bros, LEGO Worlds has been in STEAM Early Access since last year, allowing players to provide feedback for continual improvements leading up to its official launch.
“In LEGO Worlds, players will go on an exciting journey to become a Master Builder, in an open-world made completely of LEGO-built environments,” said Jonathan Smith, Head of Production, TT Games. “Whether customising characters, exploring in vehicles, building structures, or discovering an expansive range of items, characters and creatures throughout the worlds, there’s the freedom to create anything imaginable.”
“LEGO Worlds expands our LEGO videogame franchise with a new experience that embodies all the fun of physical LEGO brick building,” said David Haddad, President, Warner Bros. Interactive Entertainment. “TT Games has created an expansive, digital universe that combines unlimited creativity with the LEGO humor that fans love.”
“LEGO Worlds brings the very essence of LEGO play – building – to the digital world, more than ever before,” said Niels Jørgensen, Vice President, Digital Games for The LEGO Group. “We are excited to bring our physical and digital play models closer together and know it will resonate with our core audience – and engage new ones. We believe LEGO Worlds has the potential to inspire and develop the builders of tomorrow through its experience of open-ended creative play.”
In LEGO Worlds, players uncover hidden treasures in environments that range from fun to the fantastical, where worlds come to life with a dizzying variety of vehicles and creatures – from cowboys riding giraffes to vampires scaring Yetis, to steamrollers, racing cars and colossal digging machines. Gamers can embark on a quest to become a Master Builder by helping other LEGO characters along the way – find a sword for a king, protect a farmer from a zombie invasion, or build a home for a caveman. Environments and creations are brought to life in any way fans can imagine, either by building brick by brick, placing down enormous prebuilt LEGO structures, or by using wondrous tools that let you paint and shape the landscape. LEGO Worlds’ online multiplayer functionality allows players to explore each other’s worlds together, create together, and engage in cooperative and competitive play experiences that players can build themselves.
A separate LEGO Agents DLC pack, featuring new characters, vehicles, weapons and more from the Agents range of play materials, will be available first on PlayStation 4 and exclusive for 90 days.
Password managers don’t protect you from hackers
Using a password manager to protect yourself online? Research reveals serious weaknesses…
Top password manager products have fundamental flaws that expose the data they are designed to protect, rendering them no more secure than saving passwords in a text file, according to a new study by researchers at Independent Security Evaluators (ISE).
“100 percent of the products that ISE analyzed failed to provide the security to safeguard a user’s passwords as advertised,” says ISE CEO Stephen Bono. “Although password managers provide some utility for storing login/passwords and limit password reuse, these applications are a vulnerable target for the mass collection of this data through malicious hacking campaigns.”
In the new report titled “Under the Hood of Secrets Management,” ISE researchers revealed serious weaknesses with top password managers: 1Password, Dashlane, KeePass and LastPass. ISE examined the underlying functionality of these products on Windows 10 to understand how users’ secrets are stored even when the password manager is locked. More than 60 million individuals 93,000 businesses worldwide rely on password managers. Click here for a copy of the report.
Password managers are marketed as a solution to eliminate the security risks of storing passwords or secrets for applications and browsers in plain text documents. Having previously examined these and other password managers, ISE researchers expected an improved level of security standards preventing malicious credential extraction. Instead ISE found just the opposite.
Click here to read the findings from the report.
MWC: Next generation of inflight connectivity to be unveiled
Next week at Mobile World Congress, the Seamless Air Alliance will reveal progress on its mission towards enabling the next generation of inflight connectivity. This follows a significant start for the Alliance, which has seen membership increase five-fold since the first meeting in June of last year. The Alliance has a new research laboratory setup and continues progress through its three working groups, writing specifications for the technology, requirements, and operations.
These developments represent a huge leap towards the goal of making connectivity as easy and enjoyable in the skies as it is on the ground. Appearing as part of the Airbus stand (Hall 6, stand 6G34), the Seamless Air Alliance will reveal specification topics that have been completed and published to its membership.
“The passenger experience with inflight connectivity remains one of the great technology challenges. From Day One we have been determined to deliver on our mission to bring industries and technologies together to make the inflight internet experience simple to access and a delight to use,” said the Alliance’s Chief Executive Officer, Jack Mandala.
“I have been tremendously encouraged by the enthusiastic and committed response we have seen and the widening areas of expertise we can call upon as more and more companies and organisations continue to join us,” he added.
Announced during MWC 2018, the Seamless Air Alliance has since grown to twenty-three membercompanies with more than one-hundred key personnel from across the membership participating in its three working groups, with numbers continuing to increase.
The Seamless Air Alliance was created by founding members Airbus, Airtel, Delta Air Lines, OneWeb and Sprint, and quickly joined by Air France KLM, Aeromexico, and GOL Linhas Aereas Inteligentes and global technology leaders including Astronics, Collins Aerospace, Comtech, Cyient, iDirect, Inmarsat, Intelsat, Latecoere, Nokia, and Panasonic.
Today, the Alliance is pleased to announce five additional new members: Adaptive Channel, Etihad Airways, GlobalReach Technology, Safran, and SITAONAIR.
“We are extremely pleased to have these companies join and be a part of the companies driving the next generation of connectivity.” said Mr Mandala.
The Seamless Air Alliance will enable travelers boarding any flight, on any airline, anywhere in the world, to use their own devices to automatically connect to the Internet with no complicated login process nor paywall to scramble over.
The Alliance is also announcing the release of a new research study on the economic benefit of standardization on the inflight connectivity market at Mobile World Congress. This report is available for download at https://www.seamlessalliance.com/publications/
The Alliance is moving rapidly towards an expected demonstration of the technology later in 2019 and anticipates massive interest in Barcelona from the whole communications eco-system.