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Injustice 2 soon among us

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Warner Bros. Interactive Entertainment and DC Entertainment have announced that Injustice 2, the sequel to Injustice: Gods Among Us will soon be available for the Playstation 4 and Xbox One. 

The newest game in development from the NetherRealm Studios features a roster of DC Super Heroes and Super-Villains and allows players to build and power up the ultimate version of their favourite DC characters.  Injustice 2 will be available for the PlayStation 4 computer entertainment system and Xbox One in 2017.

“In Injustice 2, we are introducing new features that will change the way fans play fighting games,” said Ed Boon, Creative Director, NetherRealm Studios.  “We’re always interested in pushing the genre forward and allowing players to customise and level-up their favourite DC Super Heroes and Super-Villains is a significant leap.”

“Expanding the DC Universe in games continues to be one of our top priorities, and Injustice 2 showcases amazing gameplay and an original story to bring the characters to life for players,” said David Haddad, President, Warner Bros. Interactive Entertainment.  “NetherRealm Studios is offering fans an experience of customising and battling with DC’s iconic characters in an entirely new way.”

Injustice 2 offers the latest DC fighting game experience that expands on the previous title’s larger-than-life showdowns.  Every battle defines you in a game where players personalise iconic DC characters with unique and powerful gear earned throughout the game.  For the first time gamers can take control of how their characters look, fight and develop across a variety of game modes.

Injustice 2 continues the epic cinematic story introduced in Injustice: Gods Among Us as Batman and his allies work towards putting the pieces of society back together while struggling against those who want to restore Superman’s regime.  In the midst of the chaos, a new threat appears that will put Earth’s existence at risk.  Players can play from the biggest DC roster ever offered in a fighting game, from classic fan favourites such as Batman, Superman, Supergirl and Aquaman, to astonishing new villains like Atrocitus and Gorilla Grodd.  Battles will take place across arenas that have evolved in scale and span across iconic locations such as Metropolis, Gotham City and Atlantis.

To celebrate the announcement of Injustice 2, fans who have downloaded the hugely successful Injustice: Gods Among Us mobile game can unlock the Injustice 2 versions of Superman and Aquaman through the in-game Challenge Modes.  Released in 2013 and developed from the ground up by NetherRealm Studios, the Injustice: Gods Among Us mobile game is available as a free download on the App Store and Google Play.

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Bring your network with you

At last week’s Critical Communications World, Motorola unveiled the LXN 500 LTE Ultra Portable Network Infrastructure. It allows rescue personal to set up dedicated LTE networks for communication in an emergency, writes SEAN BACHER.

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In the event of an emergency, communications are absolutely critical, but the availability of public phone networks are limited due to weather conditions or congestion.

Motorola realised that this caused a problem when trying to get rescue personnel to those in need and so developed its LXN 500 LTE Ultra Portable Network Infrastructure. The product is the smallest and lightest full powered broadband network to date and allows the first person on the scene to set up an LTE network in a matter of minutes, allowing other rescue team members to communicate with each other.

“The LXN 500 weighs six kilograms and comes in a backpack with two batteries. It offers a range of 1km and allows up to 100 connections at the same time. However, in many situations the disaster area may span more than 1km which is why they can be connected to each other in a mesh formation,” says Tunde Williams, Head of Field and Solutions Marketing EMEA, Motorola Solutions.

The LXN 500 solution offers communication through two-way radios, and includes mapping, messaging, push-to-talk, video and imaging features onboard, thus eliminating the need for any additional hardware.

Data collected on the device can then be sent through to a central control room where an operator can deploy additional rescue personnel where needed. Once video is streamed into the control room, realtime analytics and augmented reality can be applied to it to help predict where future problem points may arise. Video images and other multimedia can also be made available for rescuers on the ground.

“Although the LXN 500 was designed for the seamless communications between on ground rescue teams and their respective control rooms, it has made its way into the police force and in places where there is little or no cellular signal such as oil rigs,” says Williams.

He gave a hostage scenario: “In the event of a hostage situation, it is important for the police to relay information in realtime to ensure no one is hurt. However the perpetrators often use their mobile phones to try and foil any rescue attempts. Should the police have the correct partnerships in place they are able to disable cellular towers in the vicinity, preventing any in or outgoing calls on a public network and allowing the police get their job done quickly and more effectively.”

By disabling any public networks in the area, police are also able to eliminate any cellular detonated bombs from going off but still stay in touch with each other he says.

The LXN 500 offers a wide range of mission critical cases and is sure to transform communications and improve safety for first responders and the people they are trying to protect.

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Kaspersky moves to Switzerland

As part of its Global Transparency Initiative, Kaspersky Lab is adapting its infrastructure to move a number of core processes from Russia to Switzerland.

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This includes customer data storage and processing for most regions, as well as software assembly, including threat detection updates. To ensure full transparency and integrity, Kaspersky Lab is arranging for this activity to be supervised by an independent third party, also based in Switzerland.

Global transparency and collaboration for an ultra-connected world

The Global Transparency Initiative, announced in October 2017, reflects Kaspersky Lab’s ongoing commitment to assuring the integrity and trustworthiness of its products. The new measures are the next steps in the development of the initiative, but they also reflect the company’s commitment to working with others to address the growing challenges of industry fragmentation and a breakdown of trust. Trust is essential in cybersecurity, and Kaspersky Lab understands that trust is not a given; it must be repeatedly earned through transparency and accountability.

The new measures comprise the move of data storage and processing for a number of regions, the relocation of software assembly and the opening of the first Transparency Center.

Relocation of customer data storage and processing

By the end of 2019, Kaspersky Lab will have established a data center in Zurich and in this facility, will store and process all information for users in Europe, North America, Singapore, Australia, Japan and South Korea, with more countries to follow. This information is shared voluntarily by users with the Kaspersky Security Network (KSN) an advanced, cloud-based system that automatically processes cyberthreat-related data.

Relocation of software assembly

Kaspersky Lab will relocate to Zurich its ‘software build conveyer’ — a set of programming tools used to assemble ready to use software out of source code. Before the end of 2018, Kaspersky Lab products and threat detection rule databases (AV databases) will start to be assembled and signed with a digital signature in Switzerland, before being distributed to the endpoints of customers worldwide. The relocation will ensure that all newly assembled software can be verified by an independent organisation and show that software builds and updates received by customers match the source code provided for audit.

Establishment of the first Transparency Center

The source code of Kaspersky Lab products and software updates will be available for review by responsible stakeholders in a dedicated Transparency Center that will also be hosted in Switzerland and is expected to open this year. This approach will further show that generation after generation of Kaspersky Lab products were built and used for one purpose only: protecting the company’s customers from cyberthreats.

Independent supervision and review

Kaspersky Lab is arranging for the data storage and processing, software assembly, and source code to be independently supervised by a third party qualified to conduct technical software reviews. Since transparency and trust are becoming universal requirements across the cybersecurity industry, Kaspersky Lab supports the creation of a new, non-profit organisation to take on this responsibility, not just for the company, but for other partners and members who wish to join.

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