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Two SA students through to Imagine Cup World Finals

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Two second year students from the Nelson Mandela Metropolitan University (NMMU) have been listed among the 33 top teams competing at the 2015 Imagine Cup World Finals in Seattle.

Following a heavily contested World semi-finals involving 150 student projects from 64 countries, two second year students from the Nelson Mandela Metropolitan University (NMMU) find their team – Digital Interactive Games – listed amongst the 33 top teams competing at the 2015 Imagine Cup World Finals in Seattle taking place July 28 –31.

Imagine Cup is a global student technology competition that provides opportunities for students across all disciplines to team up and use their creativity, passion and knowledge of technology to create applications, games as well as integrated solutions that have the potential to change the way we live, work and play. The South African leg of the competition is co-sponsored by Microsoft South Africa and Department of Science and Technology.

“Microsoft Imagine Cup empowers tertiary education students of all ages and skill levels with the tools, programmes, and instruction to turn innovative ideas into reality. Whether they’re building a game, designing an app, or launching a project, Imagine Cup will help them develop their idea and boldly bring it to life,” says Clifford De Wit, Developer Experience Director at Microsoft South Africa.

Possessing that ‘cease the day’ mindset.

Digital Interactive Games consists of two students, Jason Cross and Nicholas Jordaan, who are both attending NMMU in Port Elizabeth. Cross and Jordaan are currently second year students and are studying Software Development.

The team’s project is called PYA Maze of Gods and is a 3D Labyrinth style game that has been built to challenge the player’s problem solving skills, reaction time as well as their ability to overcome the obstacles. For fans of fantasy, the game involves in-depth lore along with detailed character profiles. In the game, PYA, is the name given to the realm of the gods.

They both share a passion for game development and met each other in the first week of varsity, when Jason decided to put together a team in the hopes of making a game. Nicolas was one of the first people he approached in support of that cause.

To get the programming ball rolling both budding game developers taught themselves Unity Personal Edition (formally known as Unity Free) and Autodesk Maya. During their first year at varsity, the pair entered PYA Maze of Gods in the local round of the Imagine Cup, making them the first ever first year students in South Africa to not only compete and win at the local level of the Imagine Cup, but also progress from the Global Semi-finals to the World Finals.

“This phenomenal achievement reassures us that South Africa is on the right path of developing skills in software development that is able to compete with the rest of the world. Initiatives such as Imagine Cup provides an avenue through which to develop future IT entrepreneurs who will soon be creating jobs for the youth,” says Dr Quentin Williams, Strategic Research Manager at the CSIR’s Meraka Institute.

Cross explains their drive in the following manner: “Don’t be afraid to go into something you truly have a passion for or to take the initiative for what you wish to do one day. Don’t wait until someone offers it or you get taught how to. There is a ton of resources available for anyone to teach themselves as well as exciting opportunities like Imagine Cup. So just go, learn and make sure you have fun doing it.”

Seattle is calling

Cross and Jordaan are looking forward to going to Seattle for the first time and competing in the World finals of the 2015 Imagine Cup.

“It is the greatest feeling either of us has ever experienced career wise. We could never have dreamed we would make it this far in the competition, but we are honoured to have the opportunity to represent South Africa in this category,” says Jordaan.

He added that they also cannot wait to meet and learn from all of the Microsoft officials and hopes that this experience will help them start their own game development company. Previous winners of the South African leg of the Imagine Cup has gone on to do exactly this.

For instance, 2007 Imagine Cup winner Devin de Vries and his colleagues managed to build a successful and thriving business around their winning entry called Where is my transport. This solution provides commuters in select South African cities like Cape Town with up-to-the-minute information and timetables for taxis and buses, directly to their smartphones.

“Like previous winners of the Imagine Cup have shown, technology can be a powerful tool for addressing local development challenges and we believe that the youth of the country can be important partners in this endeavour,” says Ms Jeanette Morwane, Director: ICT and Services Industry at the Department of Science and Technology.

According to Cross, Digital Interactive Games plan to build on their achievements. “We want to expand our team to keep pushing our limits and develop games to the best of our abilities,” he concludes.

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Naspers feeds into Latin America’s tech funding

Movile will get $400m funding from the SA-based technology investment giant for iFood expansion.

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Movile is to receive US$500-million in funding for iFood in the largest tech funding in Latin America to date. Naspers and Innova Capital have committed to invest $400m of new capital into Movile to use for further investment in iFood, the leading online food delivery platform in Latin America, of which Movile is a majority shareholder.  

Movile and Just Eat have already invested $100m in iFood during 2018. iFood’s extraordinary growth and the vast market opportunity in Brazil and more broadly in Latin America has driven the increased investment commitment. 

iFood’s monthly orders in Brazil have fed more than 9 million customers in the past twelve months, 16 times the nearest online competitor, in terms of daily active users. This means its partner restaurants are serving the biggest population of consumers ordering food in Latin America. iFood has 50 000 restaurant partners and uses 120 000 couriers. 

The increased investment commitment from Naspers, Innova and Movile is expected to accelerate growth, speed up product development and innovation, and fuel geographical expansion for iFood across the region. The company’s vision is to gain deeper knowledge of consumers through artificial intelligence technology, to personalise the food delivery experience – and at a reduced price, because of improved logistics. 

“Movile is very fortunate to have long-term investors who have supported us for the past decade to help achieve our goal of transforming the lives of more than one billion people and thus we are able to continually back iFood to ensure it remains the market leader,” said Fabricio Bloisi, Movile CEO. 

“Our entire ecosystem of companies is focused on allocating resources and energy towards our one billion people goal. iFood is leading the way, fueling unprecedented growth through its innovative technology platform, providing consumers, couriers and restaurants with the best experience in food ordering and delivery.”  

Larry Illg, CEO of Naspers Ventures, said: “iFood has established itself as a technology leader in Latin America and its success stacks up with some of the most innovative food companies that are leading regions in North America, Europe and Asia.  We have been impressed by their execution in Brazil and remain committed to backing the company on its path to transform the entire food chain to better serve consumers.” 

Online food delivery is experiencing massive expansion globally. According to latest reported results, Grubhub grew daily average orders 39% year-on-year, reaching over 416 000 orders per day. In Latin America, iFood has reached 390 000 orders per day just in Brazil in the last week of October, compared with 183 000 in October 2017, representing 109% growth.

iFood CEO Carlos Moyses said: “We want our consumers to have an amazing delivery experience from the moment they order their food to the moment it arrives. Our partners – the restaurants and delivery fleet – make that happen by living our purpose of improving people’s lives using our services.

“iFood exists for our customers and, with an increased investment commitment of this size, we will be able to build out our state of the art technology platform, and increase our courier and restaurant partners to even better serve our current and future customers in Latin America.”

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Hide your sheep, Spyro is reigniting

Spyro, the iconic purple dragon that entertained living rooms worldwide in the late ‘90s, is making a return with the release of Spyro Reignited Trilogy.

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Spyro Reignited Trilogy introduces players to a fully remastered game collection with a re-imagined cast of characters, animations, environments, new lighting and recreated cinematics—all inHD.  Now fans can explore more than 100 lush environments filled with new detail, that brings the Dragon Realms and Avalar to life . The trilogy is available for PlayStation 4, PlayStation 4 Pro and the family of Xbox One devices from Microsoft, including the Xbox One X.

South African distributors Megarom provided the followjng information:

In Spyro Reignited Trilogy, lead developer Toys For Bob is giving fans an all scaled-up version of the original three Spyro games that started it all, Spyro the Dragon, Spyro 2: Ripto’s Rage! and Spyro: Year of the Dragon, but with a modern-day feel that makes it fresh and fun for today’s player. Adding to the fun, voice actor Tom Kenny is returning to the franchise as the voice of Spyro in all three remastered games. Longtime fans will be treated to Toys For Bob’s reimagined version of the classic soundtracks, in addition to an all-new title-screen theme from original soundtrack composer Stewart Copeland.

Additionally, the new game brings an in-game audio feature that allows players to switch between the original and the newly remastered soundtracks, for those who want a more classic gameplay experience. Players can simply fly in to the “options menu” at any time during gameplay, unleash their preferred nostalgic or scaled-up groove, and glide right back into the Spyro action without losing saved data.

“It’s been a real pleasure to bring back one of most iconic video game characters of all time through the Spyro Reignited Trilogy,” said Paul Yan, Co-Studio Head at Toys For Bob. “We’ve poured everything we’ve got into making sure every detail was done right to deliver a great Spyro experience for fans. We hope players will have as much fun revisiting the Spyro world and characters as we did remastering them.”

In the road up to the official release of Spyro Reignited Trilogy, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, created a first-of-its-kind, life-sized, fire-breathing and talking Spyro Dragon drone. The drone took off from “Stone Hill” castle near New York City, spreading his wings across the U.S. to explore the cities and iconic landscapes that resemble levels and themes from the original Spyro games. As part of the tour, the Spyro drone chased sheep, fired up some BBQ and delivered an early copy of Spyro Reignited Trilogy to fellow O.G. and entertainment icon, Snoop Dogg. Highlights from the Spyro drone’s delivery to Snoop Dogg can be found here.

“Fans have been asking Activision to bring Spyro back for some time now. The response to Spyro Reignited Trilogy has been great thus far, and we’re absolutely thrilled that we’re able to continue to reimagine and reinvigorate some of the most iconic videogames and characters of all time with our remastered experiences,” said Steve Young, Chief Revenue Officer at Activision. “With this year being the 20th anniversary of Spyro, there’s no better time to pay homage to everyone’s favorite purple dragon.”

The Spyro community is invited to geek out and elevate their fandom even further through the elite global partnerships from the Activision Blizzard Consumer Products Group (ABCPG). Collaborations with Funko, Traly Pins, Exquisite Gaming, KidRobot, USAopoly, Trends International, Rubber Road, and Changes have created new avenues for fans to share their love for the return of Spyro, the original roast master. Spyro consumer products across apparel, collectibles, figurines and more are now available at retailers worldwide. Fans can also take advantage of the GameStop exclusive Spyro TOTAKU Collection.

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