At the Microsoft Build conference in San Francisco last week, the company finally allowed developers to get their hands on its new holographic viewing device, the HoloLens. ARTHUR GOLDSTUCK tried it out.
A ball of scrunched-up newspaper lies on a desk alongside colourful, triangular objects. I raise a finger in the air, and make a tapping motion on the ball. It rolls off the desk with a rustling noise. As it hits the ground, it suddenly explodes amid a cloud of smoke.
When the smoke clears, it reveals a gaping hole in the floor. Inside the hole, a cavernous green world appears. As I move around the edges of the hole, the view shifts to reveal layer upon layer of vague subterranean constructions. Red paper planes float about in the “sky” below like birds.
I speak a command: “Reset world”.
Instantly, the floor is back to its normal state of being, well, a floor. The ball of newspaper is back on the desk. I walk round the ball, examine it from each side, and from above and below. It is completely intact.
I pull the visor off my head, and the ball and desk disappear. I cautiously step on the carpet where the hole had appeared. Completely solid.
The scene that had just played itself out had been made possible by a new device called the Microsoft HoloLens. It is essentially a hologram viewer, but is also somewhat more. It is the first system that makes it possible to view holograms through a viewer that is not dependent on wires, connection to a computer or external cameras.
Unlike virtual reality viewers, like Samsung’s Gear VR, the HoloLens allows virtual images to be overlaid on the real world. The concept is termed “mixed reality” and, unlike augmented reality, allows the user to interact with the image. It could, for example, be an application like a calendar hovering in mid-air, and allowing the user to click on an appointment to expand the entry.
Applications for the HoloLens are built on a new platform called Windows Holographic, which allows developers to import applications and scripts, integrating images and commands into the user experience. As long as a program has been created as a universal Windows application – a standard application built to function across all Windows devices, like notebooks, tablets and smartphones – it can be imported directly into Windows Holographic.
The HoloLens was first announced in January, and formally unveiled to developers at Microsoft’s Build 2015 conference in San Francisco last week. During the conference, Microsoft ran a Holographic Academy, a four-hour deep dive course for developers wanting to learn how to build applications and experiences for the HoloLens. A 90-minute version offered a comprehensive introduction to the platform, allowing non-coders – including this writer – to get a detailed idea of what goes into building a holographic application.
At heart, the process is designed to locate a virtual object in the physical world, and to enable control via gaze – visual focus is key to pinpointing where an action will be executed – gesture and voice.
With gesture control, Microsoft has introduced a new gesture, simply comprising holding a finger in the air and simulating a tap on a keyboard – except it takes place in mid-air, executing an action represented by the spot where the gaze is focused. Voice can also be used to execute such commands, as well as to reset the scene, should the user get lost in the process.
The end result is magical. For a developer, the experience of making an object or application come to “reality” in mid-air is like seeing a new world for the first time. For the user, it is mesmerising to be able to stroll in and out of a virtual scene or application.
And this is no mere frivolous entertainment concept. It has massive implications for health and education.
During an opening keynote presentation at Build, the audience was treated to some of the dramatic, yet down-to-earth possibilities: A medical lecturer walking around a high-definition hologram of a heart, explaining its functioning; a paleontologist exploring a dinosaur skull; an architect demonstrating bridge construction.
That’s even before we get to the more visionary uses, like controlling the Mars Rover as if one is standing alongside it on the surface of the red planet; directing a virtual robot through a hazardous environment.
In one demonstration, a plain room is transformed as a virtual screen is placed on one wall and begins to run a movie; virtual furniture appears; and a live weather forecast from a standard weather app floats in mid-air.
Of course, the objects only exist while viewed through the HoloLens. Voice- and gesture-recognition allows only the viewer to interact wit the scene. In future versions, however, it is likely that multiple users will be able to interact jointly with a specific hologram. During the hands-on session, trainers refused to be drawn on the possibility, saying only that they are not yet talking about such functions.
Commercial release of the HoloLens is not yet scheduled and pricing strategy is still to be formulated.
Microsoft clearly wants to avoid the Google Glass debacle: the search giant had created massive expectations with its eye-level computer, but was blind-sided by and equally massive consumer and social backlash. It eventually pulled the plug on the project, and has gone back to the drawing board.
The HoloLens is a far larger and more overt gadget than Google Glass, but therein lies its greater appeal: it is very obviously a viewing device for specific purposes, and is not attempting to hide itself as a “wearable” like glasses.
The real key, of course, is whether people will find it more useful and more compelling to interact with a 3D hologram rather than a flat image on a screen. The fact that 3D movies have so far failed to convert a mass market that prefers movies flat on a screen, should provide an early caution against getting too excited about holograms.
However, if it can go beyond gimmicks like exploding floors and obvious educational applications, it may well bring new magic to the world of information and entertainment.
Now download a bank account
Absa has introduced an end-to-end account opening for new customers, through the Absa Banking App, which can be downloaded from the Android and Apple app stores. This follows the launch of the world first ChatBanking on WhatsApp service.
This “download your account” feature enables new customers to Absa, to open a Cheque account, order their card and start transacting on the Absa Banking App, all within minutes, from anywhere and at any time, by downloading it from the App stores.
“Overall, this new capability is not only expected to enhance the customer’s digital experience, but we expect to leverage this in our branches, bringing digital experiences to the branch environment and making it easier for our customers to join and bank with us regardless of where they may be,” says Aupa Monyatsi, Managing Executive for Virtual Channels at Absa Retail & Business Banking.
“With this innovation comes the need to ensure that the security of our customers is at the heart of our digital experience, this is why the digital onboarding experience for this feature includes a high-quality facial matching check with the Department of Home Affairs to verify the customer’s identity, ensuring that we have the most up to date information of our clients. Security is supremely important for us.”
The new version of the Absa Banking App is now available in the Apple and Android App stores, and anyone with a South African ID can become an Absa customer, by following these simple steps:
- Download the Absa App
- Choose the account you would like to open
- Tell us who you are
- To keep you safe, we will verify your cell phone number
- Take a selfie, and we will do facial matching with the Department of Home Affairs to confirm you are who you say you are
- Tell us where you live
- Let us know what you do for a living and your income
- Click Apply.
How we use phones to avoid human contact
A recent study by Kaspersky Lab has found that 75% of people pick up their connected device to avoid conversing with another human being.
Connected devices are becoming essential to keeping people in contact with each other, but for many they are also a much-needed comfort blanket in a variety of social situations when they do not want to interact with others. A recent survey from Kaspersky Lab has confirmed this trend in behaviour after three-quarters of people (75%) admitted they use a device to pretend to be busy when they don’t want to talk to someone else, showing the importance of keeping connected devices protected under all circumstances.
Imagine you’ve arrived at a bar and you’re waiting for your date. The bar is busy, and people are chatting all around you. What do you do now? Strike up a conversation with someone you don’t know? Grab your phone from your pocket or handbag until your date arrives to keep yourself busy? Why talk to humans or even make eye-contact with someone else when you can stare at your connected device instead?
The truth is, our use of devices is making it much easier to avoid small talk or even be polite to those around us, and new Kaspersky Lab research has found that 72% of people use one when they do not know what to do in a social situation. They are also the ‘go-to’ distraction for people even when they aren’t trying to look busy or avoid someone’s eye. 46% of people admit to using a device just to kill time every day and 44% use it as a daily distraction.
In addition to just being a distraction, devices are also a lifeline to those who would rather not talk directly to another person in day-to-day situations, to complete essential tasks. In fact, nearly a third (31%) of people would prefer to carry out tasks such as ordering a taxi or finding directions to where they need to go via a website and an app, because they find it an easier experience than speaking with another person.
Whether they are helping us avoid direct contact or filling a void in our daily lives, our constant reliance on devices has become a cause for panic when they become unusable. A third (34%) of people worry that they will not be able to entertain themselves if they cannot access a connected device. 12% are even concerned that they won’t be able to pretend to be busy if their device is out of action.
Dmitry Aleshin, VP for Product Marketing, Kaspersky Lab said, “The reliance on connected devices is impacting us in more ways than we could have ever expected. There is no doubt that being connected gives us the freedom to make modern life easier, but devices are also vital to help people get through different and difficult social situations. No matter what your ‘connection crutch’ is, it is essential to make sure your device is online and available when you need it most.”
To ensure your device lifeline is always there and in top health – no matter what the reason or situation – Kaspersky Security Cloud keeps your connection safe and secure:
· I want to use my device while waiting for a friend – is it secure to access the bar’s Wi-Fi?
With Kaspersky Security Cloud, devices are protected against network threats, even if the user needs to use insecure public Wi-Fi hotspots. This is done through transferring data via an encrypted channel to ensure personal data safety, so users’ devices are protected on any connection.
· Oh no! I’m bored but my phone’s battery is getting low – what am I going to do?
Users can track their battery level thanks to a countdown of how many minutes are left until their device shuts down in the Kaspersky Security Cloud interface. There is also a wide-range of portable power supplies available to keep device batteries charged while on-the-go.
· I’ve lost my phone! How will I keep myself entertained now?
Should the unthinkable happen and you lose or have your phone stolen, Kaspersky Security Cloud can track and protect your device from data breaches, for complete peace of mind. Remote lock and locate features ensure your device remains secure until you are reunited.